Sony: PS3 News and Discussion Thread
This might be a dumb question but..
If all of the ps3 pre-orders are done, what does that leave the rest of us with? Suddenly a bunch of my buddies want to get a ps3 on the 17th and Im clueless where to start in terms of stores and lines and stuff
If all of the ps3 pre-orders are done, what does that leave the rest of us with? Suddenly a bunch of my buddies want to get a ps3 on the 17th and Im clueless where to start in terms of stores and lines and stuff
Originally Posted by h2o-pr00f
This might be a dumb question but..
If all of the ps3 pre-orders are done, what does that leave the rest of us with? Suddenly a bunch of my buddies want to get a ps3 on the 17th and Im clueless where to start in terms of stores and lines and stuff
If all of the ps3 pre-orders are done, what does that leave the rest of us with? Suddenly a bunch of my buddies want to get a ps3 on the 17th and Im clueless where to start in terms of stores and lines and stuff
1) Go to eBay and get ripped off.
2) Wait...
3) Buy a Wii instead!
Last edited by corey415; Nov 5, 2006 at 12:05 AM.
here is where to camp out on nov 16th for midnight openings, i may do this
dont know how many are there but
store #393 west hollywood bestbuy
store # 109 west LA bestbuy
100 PS3s @
store #404 torrance circuit city in hawthorne, ca
dont know how many are there but
store #393 west hollywood bestbuy
store # 109 west LA bestbuy
100 PS3s @
store #404 torrance circuit city in hawthorne, ca
then again technically after 10pm of them handing out the tickets i could go off osmewhere
so when was/is the costco presell that they list on their site
so when was/is the costco presell that they list on their site
Last edited by Mizouse; Nov 6, 2006 at 01:10 AM.
FYI, I was in Best Buy yesterday picking something up and they had magazines at the register... one for the Wii, one for the PS3. Not full magazine, just two dozen pages or so, but they had some previews of the launch titles, reviews and specs on the hardware, and coupons for $5 off certain games.
It was free, so if you're in Best Buy, you may want to scoop one up.
It was free, so if you're in Best Buy, you may want to scoop one up.
Question regarding available outputs
all, tried a quick search but didn't find what i was looking for.
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
Originally Posted by docbass
all, tried a quick search but didn't find what i was looking for.
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
It will come with component cables.
Edit: I guess to save a few bucks Sony doesn't even include them, but you might be able to use you PS2 component cables.
Originally Posted by docbass
all, tried a quick search but didn't find what i was looking for.
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
Here's my question... I have an older mitsubishi tv that only supports 1080I no 720P, but there is no hdmi inpu, only component...what does the ps3 have, just hdmi? if so is there a converter?
Just did a few searches and came up with this:
My question is can I use the HDMI (to dvi) and analog audio so I can play on my lcd
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
That isn't to say, though, that Sony is out of the woods yet - and the company is still entirely capable of dropping the ball in very dramatic ways. Perhaps the single most worrying factor remaining in the firm's plans for PS3 is its online service; this is an area where the company's previous efforts have been weak, to say the very least, and where Microsoft has built up five years of valuable experience and a massive degree of mind-share. Although we've seen the service up and running to some extent - network functionality is a key element of the Cross-Media Bar on the PS3, and the console's operating system has a built in buddy list, messaging system, voice chat and even video chat service, as well as the PlayStation Store e-distribution system - the word from developers so far has been that actually building online functions into games is currently a fraught process.
This week, some of our deepest fears about Sony's online service were confirmed when Insomniac's Ted Price revealed in an interview that one of the biggest launch titles for the console, Resistance: Fall of Man, is set to use its own buddy list, clan registry, in-game messaging and chat services, and so on. While the game sounds like it has a very extensive and comprehensive range of online gaming options, and it runs on Sony's international network of servers to guarantee a high standard of network performance for online play, the simple fact is that the last hurdle Sony needed to jump has been missed, at least for the launch titles. The central buddy list doesn't integrate into the game; you'll need to add all your friends again to play against them in Resistance.
The ball, in other words, has not so much been dropped; it has been hurled at the ground with alarming force. Sony has done the hard work - it has built a console operating system which can be updated over the network, which is always-on and network aware, which can handle multiple user profiles and friend lists, messaging and chat, and so on. It has built an infrastructure which can support multiplayer games running on remote servers with players all over the world taking part. Somehow, however, it has failed to take the final step - actually providing the single sign-in, single-ID, single profile service which lies at the core of a console multiplayer offering.
The reasons developers cite for this problem are simple; the libraries to do this were not available early enough. The speculation they offer for why that happened is intriguing, however; there is a strong suggestion that until relatively recently, Sony had planned on simply offering games a connection to the Internet and letting them get on with whatever buddy lists, profiles, match-making and so on they wanted, completely unaware of any other game on the system. This is how the PlayStation 2 worked online, much to the chagrin of users.
http://www.gamesindustry.biz/content_page.php?aid=20792
This week, some of our deepest fears about Sony's online service were confirmed when Insomniac's Ted Price revealed in an interview that one of the biggest launch titles for the console, Resistance: Fall of Man, is set to use its own buddy list, clan registry, in-game messaging and chat services, and so on. While the game sounds like it has a very extensive and comprehensive range of online gaming options, and it runs on Sony's international network of servers to guarantee a high standard of network performance for online play, the simple fact is that the last hurdle Sony needed to jump has been missed, at least for the launch titles. The central buddy list doesn't integrate into the game; you'll need to add all your friends again to play against them in Resistance.
The ball, in other words, has not so much been dropped; it has been hurled at the ground with alarming force. Sony has done the hard work - it has built a console operating system which can be updated over the network, which is always-on and network aware, which can handle multiple user profiles and friend lists, messaging and chat, and so on. It has built an infrastructure which can support multiplayer games running on remote servers with players all over the world taking part. Somehow, however, it has failed to take the final step - actually providing the single sign-in, single-ID, single profile service which lies at the core of a console multiplayer offering.
The reasons developers cite for this problem are simple; the libraries to do this were not available early enough. The speculation they offer for why that happened is intriguing, however; there is a strong suggestion that until relatively recently, Sony had planned on simply offering games a connection to the Internet and letting them get on with whatever buddy lists, profiles, match-making and so on they wanted, completely unaware of any other game on the system. This is how the PlayStation 2 worked online, much to the chagrin of users.
http://www.gamesindustry.biz/content_page.php?aid=20792
Even though we're basically on the eve of Sony's big launch of the PlayStation 3, we still had a few outstanding questions about some of the minutiae of the console. Yeah, we're dorky sticklers for detail like that. So here are a few interesting facts about the PlayStation 3 you may (or may not) be interested in knowing:
* After plenty of gameplay the console is cool -- or at worst warm -- to the touch on every surface. In a side by side test with the Xbox 360, the console is comparably virtually silent, and the Blu-ray drive is significantly quieter than the 360's DVD drive.
* USB keyboards and mice will be plug-n-play, no fuss at all. Who really wants to browse the web with a PlayStation controller anyway?
* Bluetooth mice and keyboards will not work with the system at launch.
* Any (A2DP) Bluetooth headset should theoretically work with the system, though Sony will have a recommended hardware list.
* The EyeToy is the only USB webcam that will work with the system. The original PS2 EyeToy should still work with the PS3.
* There are currently no plans for VGA out on the PlayStation3.
* The system will not support more than seven controllers.
* There are currently no plans for a cheaper, wired version of the SIXAXIS.
* With its media playback software one can have in-game custom soundtracks, as with the Xbox 360, Wii, etc.
* Despite rumor, Sony insists the US is still officially targeted for a 400k unit launch; Japan is still set for a mere 80k. Sony execs are actually expecting an upturn in unit production before launch, so those numbers may actually go up.
* Some titles have an option to install some amount of game data (in addition to saved data) to the drive. Genji can install 4GB worth of data to decrease load times (quoted to drop from 12-15 seconds down to 3-4); this game data can be removed at any time without affecting your saved games.
* The drive can be upgraded, although not on any official basis (read: YMMV, do so at your own risk, you may void warranty, etc.).
* You cannot leave voice or picture messages for other users on the PlayStation Network, only text.
http://www.engadget.com/2006/11/05/1...about-the-ps3/
* After plenty of gameplay the console is cool -- or at worst warm -- to the touch on every surface. In a side by side test with the Xbox 360, the console is comparably virtually silent, and the Blu-ray drive is significantly quieter than the 360's DVD drive.
* USB keyboards and mice will be plug-n-play, no fuss at all. Who really wants to browse the web with a PlayStation controller anyway?
* Bluetooth mice and keyboards will not work with the system at launch.
* Any (A2DP) Bluetooth headset should theoretically work with the system, though Sony will have a recommended hardware list.
* The EyeToy is the only USB webcam that will work with the system. The original PS2 EyeToy should still work with the PS3.
* There are currently no plans for VGA out on the PlayStation3.
* The system will not support more than seven controllers.
* There are currently no plans for a cheaper, wired version of the SIXAXIS.
* With its media playback software one can have in-game custom soundtracks, as with the Xbox 360, Wii, etc.
* Despite rumor, Sony insists the US is still officially targeted for a 400k unit launch; Japan is still set for a mere 80k. Sony execs are actually expecting an upturn in unit production before launch, so those numbers may actually go up.
* Some titles have an option to install some amount of game data (in addition to saved data) to the drive. Genji can install 4GB worth of data to decrease load times (quoted to drop from 12-15 seconds down to 3-4); this game data can be removed at any time without affecting your saved games.
* The drive can be upgraded, although not on any official basis (read: YMMV, do so at your own risk, you may void warranty, etc.).
* You cannot leave voice or picture messages for other users on the PlayStation Network, only text.
http://www.engadget.com/2006/11/05/1...about-the-ps3/
Originally Posted by Silver™
That isn't to say, though, that Sony is out of the woods yet - and the company is still entirely capable of dropping the ball in very dramatic ways. Perhaps the single most worrying factor remaining in the firm's plans for PS3 is its online service; this is an area where the company's previous efforts have been weak, to say the very least, and where Microsoft has built up five years of valuable experience and a massive degree of mind-share. Although we've seen the service up and running to some extent - network functionality is a key element of the Cross-Media Bar on the PS3, and the console's operating system has a built in buddy list, messaging system, voice chat and even video chat service, as well as the PlayStation Store e-distribution system - the word from developers so far has been that actually building online functions into games is currently a fraught process.
...
http://www.gamesindustry.biz/content_page.php?aid=20792
...
http://www.gamesindustry.biz/content_page.php?aid=20792

It's no secret that Sony are relative n00bs when it comes to online console gaming. The PS2's online component was a FAR cry from the Xbox's, and that is common knowledge. I expect the process(es) to be honed and sharpened along the way, like any other product development cycle.
Originally Posted by srika

It's no secret that Sony are relative n00bs when it comes to online console gaming. The PS2's online component was a FAR cry from the Xbox's, and that is common knowledge. I expect the process(es) to be honed and sharpened along the way, like any other product development cycle.
But you would have thought it would have been worked out during the 5 year development cycle of the PS3
Originally Posted by Silver™
But you would have thought it would have been worked out during the 5 year development cycle of the PS3 

This being said, yes, in a perfect world, the online component should have been a work-in-progress that has been going on for years.
Originally Posted by srika
The dev cycle of the PS3 has been ridden with obstacles and issues from the beginning, and I know you know that.
This being said, yes, in a perfect world, the online component should have been a work-in-progress that has been going on for years.
This being said, yes, in a perfect world, the online component should have been a work-in-progress that has been going on for years.Not a "perfect world", juat a normal world with proper direction.
With virtually all the top selling games either being online or having an online component for the last several years, it would seem to be inexcusable to not have a best in class online component, especially when you have a 1 year head start against the competing system.
Originally Posted by Silver™
Not a "perfect world", juat a normal world with proper direction.
With virtually all the top selling games either being online or having an online component for the last several years, it would seem to be inexcusable to not have a best in class online component, especially when you have a 1 year head start against the competing system.
With virtually all the top selling games either being online or having an online component for the last several years, it would seem to be inexcusable to not have a best in class online component, especially when you have a 1 year head start against the competing system.
Originally Posted by srika
You are fine. The PS3 has one main video out, called "A/V Multi Out". It comes with a composite cable. If you have a component connection, you will have to buy a component cable. Same goes for HDMI. By the way, this was the same setup PS2 had - it came with a regular composite cable, if you had component or S-video, you had to buy the cable.
so given that my tv has 1080p and 480 only...and I'll be "converting" the composite analog signal via component to the tv...what picture quality am i actually going to receive??
Originally Posted by docbass
so given that my tv has 1080p and 480 only...and I'll be "converting" the composite analog signal via component to the tv...what picture quality am i actually going to receive??
I can theorize, however. It won't look as good as running the game in its native format - it may look similar to running a game in 1024x768 mode on an LCD that is at native 1280x1024 or some other resolution. Not bad, just not as good as it could be.
OUCH.
From NCSX:
From Play-Asia:
I guess I'm going to get the US version, fortunately all PS3 games will be region-free.
From NCSX:
Originally Posted by NCSX
We are perturbed with the pricing situation at one H.K. based retailer which is supplying 20GB PS3 models at US$1499 and 60GB units at US$1899. It's doubtful that NCS' pricing will reach those levels although we're guessing things will take an "anything goes" atmosphere soon.
Originally Posted by play-asia
The Japanese PlayStation 3 release is imminent, with only a few more days to go until Saturday, November 11th, the official Japanese street date. Only 80,000 units are expected to be shipped to Japanese retail shops on launch day, which is not enough to meet the high demand.
Due to the supply shortage situation, Play-Asia.com will only be able to purchase a very limited supply at a premium price. As a result, pricing at Play-Asia.com for the very first units has now been set at US$ 899 (20GB model) and US$ 999 (60GB model) respectively.
We understand that on the one hand, hardcore video game enthusiasts will not hesitate to confirm their order, but on the other hand there will be
customers who prefer to wait until there is a price drop. Please be reminded that your PlayStation 3 reservation with us is absolutely non-binding and cancellations can be done online in your customer account at any time.
Due to the supply shortage situation, Play-Asia.com will only be able to purchase a very limited supply at a premium price. As a result, pricing at Play-Asia.com for the very first units has now been set at US$ 899 (20GB model) and US$ 999 (60GB model) respectively.
We understand that on the one hand, hardcore video game enthusiasts will not hesitate to confirm their order, but on the other hand there will be
customers who prefer to wait until there is a price drop. Please be reminded that your PlayStation 3 reservation with us is absolutely non-binding and cancellations can be done online in your customer account at any time.
Originally Posted by srika
I really don't know what your point is here. Yes, Sony should be more up to speed with online gaming. They're not. So what.
That they should have an awesome online platform, they don't. That was the simple point of that article.
Originally Posted by docbass
so given that my tv has 1080p and 480 only...and I'll be "converting" the composite analog signal via component to the tv...what picture quality am i actually going to receive??
Do you know the model? Most all HDTV's do both 1080i and 720p.
Gamers freaked over the weekend as Best Buy "appeared" to take pre-orders for PlayStation 3 via its website, but with memories of the company's approach to online ordering with Xbox 360 (taking orders and then cancelling), many remained skeptical. As it turns out, a Best Buy senior specialist confirmed to 1UP this morning that they won't, so thousands will need to find a new hook-up.
There was, in fact, a PS3 pre-order page on Best Buy's website, and while it was completely functional and capable of issuing confirmation e-mails, it wasn't meant to go live just yet. Whether that means Best Buy's planning on working the pre-order game with future shipments isn't known, but despite having a policy of avoiding pre-order systems in the past, clearly they have a plan in place for something.
We know the pre-orders aren't valid, but that doesn't change the charges on people's credit cards at the moment. Many people haven't been formally "charged" for their order, but Best Buy has placed an "authorization hold" on whatever the order cost, meaning you can't spend that money but Best Buy doesn't have access to it yet, either. The representative we talked to said this would expire soon, but didn't provide a timetable for it.
http://www.1up.com/do/newsStory?cId=3154934
There was, in fact, a PS3 pre-order page on Best Buy's website, and while it was completely functional and capable of issuing confirmation e-mails, it wasn't meant to go live just yet. Whether that means Best Buy's planning on working the pre-order game with future shipments isn't known, but despite having a policy of avoiding pre-order systems in the past, clearly they have a plan in place for something.
We know the pre-orders aren't valid, but that doesn't change the charges on people's credit cards at the moment. Many people haven't been formally "charged" for their order, but Best Buy has placed an "authorization hold" on whatever the order cost, meaning you can't spend that money but Best Buy doesn't have access to it yet, either. The representative we talked to said this would expire soon, but didn't provide a timetable for it.
http://www.1up.com/do/newsStory?cId=3154934
lengthy interview with Peter Dille, SCE's SVP for Marketing.
http://www.engadget.com/2006/11/06/t...entertainment/
Obviously has a Sony slant on it; he goes into some amount of detail (albeit non-technical) regarding things we have been discussing in here, such as resolution support, lack of component/HDMI cables, etc. Good skim.
http://www.engadget.com/2006/11/06/t...entertainment/
Obviously has a Sony slant on it; he goes into some amount of detail (albeit non-technical) regarding things we have been discussing in here, such as resolution support, lack of component/HDMI cables, etc. Good skim.
Originally Posted by h2o-pr00f
Just did a few searches and came up with this:
My question is can I use the HDMI (to dvi) and analog audio so I can play on my lcd
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
you will be able to use a DVI adapter with analog audio.(btw the specs you have quoted are out-dated, the 60GB PS3 will have 1 HDMI port, and the 20GB will not have any HDMI port.)
Originally Posted by srika
and the 20GB will not have any HDMI port.
http://news.com.com/2100-1043_3-6118346.html










you have to buy one separately, just as you did for PS2.