Sony: PS3 News and Discussion Thread
The bank will not automatically magically add that money back into your account immediately. You are short 5 grand.
If you used a credit card, and the same thing happened, you are not short 5 grand. You will now dispute with the credit card company for the illegally charged 5 grand......meanwhile you still have that 5 grand in the bank.
Debit cards offer far less protection and quite a bit more inconvenient when there is fraud. Why use your money when you can use the credit card company's coin.....
^^ wrong.
I've been in the situation where I've had identity theft and money taken out of my banking account through my debit card. and I received all of my money back into my account, after opening a case and resolving with the bank.
I've been in the situation where I've had identity theft and money taken out of my banking account through my debit card. and I received all of my money back into my account, after opening a case and resolving with the bank.
BTW....did this ever happen to you twice?
A friend of mind had fraud on his account twice (even after the account # was changed).....the second time he filed a claim, the bank was not so quick to put the coin back into his account. It took a while.
It's always better to go with a credit card versus debit.
at cheesei have a private credit union... sometimes its hard for me to log in to my information...

ps. my account would decline a purchase that my account could not make... ( keep less than a few hundred in checking and the rest in savings )
so the $5,000 purchase doesnt work here...
and my bank calls me when a suspicious purchase is made on my account. ( out of state for instance )
Last edited by Rockstar21; Apr 26, 2011 at 05:54 PM.
...but you did have a hole in your account....did you not?
BTW....did this ever happen to you twice?
A friend of mind had fraud on his account twice (even after the account # was changed).....the second time he filed a claim, the bank was not so quick to put the coin back into his account. It took a while.
It's always better to go with a credit card versus debit.
BTW....did this ever happen to you twice?
A friend of mind had fraud on his account twice (even after the account # was changed).....the second time he filed a claim, the bank was not so quick to put the coin back into his account. It took a while.
It's always better to go with a credit card versus debit.

I did have my card stolen another time and charged against, and my bank reversed that also. Lots of people bitch and moan about my bank (its the big one) but Im glad to say Ive never had any trouble with their customer service for anything like this.
With debit you are at the mercy of your bank. Some banks are fantastic...while others...not so much.
Live and learn.
However with your credit card your money was never used....it's the credit card money that is in dispute.
Better to use someone else's coin.
Live and learn.
However with your credit card your money was never used....it's the credit card money that is in dispute.
Better to use someone else's coin.
Bottom line:
With a CC you are liable for a max. of $50 under the Fair Credit Billing Act.
With most debit cards if you did not report the fraud within a 48 hour period your liability can be as high as $500.
They are not created equal.
With a CC you are liable for a max. of $50 under the Fair Credit Billing Act.
With most debit cards if you did not report the fraud within a 48 hour period your liability can be as high as $500.
They are not created equal.
All credit cards are maxed at $50. You will never have money out of your account.
Debit cards (banks) will max out at $500....or somewhere in between. You will have a hole in your account.
The risk and liability is needless.....not to mention you can sit on their money for +30 days with zero interest.
Credit Cards far and away better all around.
Debit cards (banks) will max out at $500....or somewhere in between. You will have a hole in your account.
The risk and liability is needless.....not to mention you can sit on their money for +30 days with zero interest.
Credit Cards far and away better all around.
Have a cookie. 
There are always exceptions to the general rule.
Fair Credit Billing Act has quite a bit of protection in it.
Why take the unneeded risk with the bank and you money? I dunno.
To each his own.
I'd rather use somebody else's risk and money.

There are always exceptions to the general rule.
Fair Credit Billing Act has quite a bit of protection in it.
Why take the unneeded risk with the bank and you money? I dunno.
To each his own.
I'd rather use somebody else's risk and money.
GRRR while I agree with the reasoning behind the hack, but not the result. We the users didnt fuck them over, so why fuck us over because they themselves got fucked over. I think if you buy a $300-$400 machine, what you chose to do with it after you paid for it, is your choice. I don;t think the should have been bricked, but having no online for over a week is complete bullshit!
thinking back to the inception of PSN, it was kind of thrown together half-assedly and without much thought involved. the way I remember it, they basically "jimmy-rigged" a network together, and then one day they were like, "ok, its ready!" (it wasn't "ready", it was never ready, it was a shoddy POS network from the get-go). so this, this is them (and us) getting bitten in the ass, HARD, because they didn't set it up right from the beginning. so NOW, they want to 'fix it'.
Maybe I'd be naive to be a bit skeptical on this. With all the crap that's been going on surrounding this, I wouldn't be surprised if this statement was Sony's attempt at garnering support for their side instead of the hackers'. But again, I'd be naive to think that.
The cost of Sony’s PlayStation Network outage: $24 billion or $20 million?
Now that Sony has figured out that hackers stole personal records for more than 77 million PlayStation Network users, everyone wants to figure out how much the incident has cost the Japanese company.
The estimates today range from $20 million in lost revenues for a couple of weeks to $24 billion for the full costs of dealing with the consequences of losing control of customer data.
Michael Pachter, an analyst at Wedbush Morgan, estimates that Sony makes about $500 million in annual revenue from PSN sales of downloadable games, movies, music etc. So that comes out to about $10 million per week, with a 30 percent profit margin. Over two weeks of an outage (Sony said it would be down for another week as the system is rebuilt), Sony will likely lose about $20 million in revenue and $6 million in lost profit.
Sony will also likely have to compensate users for downtime, which could come in the form of credits for free usage. Sony may also have to incur some expense to indemnify customers against credit card and identity theft. Pachter believes those expenses will likely be pretty small, mainly because he believes the hackers probably wont fully capitalize on the stolen credit card data. If they really wanted a big score on that front, he reasons, the hackers would hit a luxury retailer.
But Forbes cited a study by the Ponemon Institute, a think tank on security, that estimated the cost per person for a data breach is $318. That means the potential cost of the PlayStation Network breach could be more than $24 billion. That’s probably a stretch, but it is a reminder of how much data breaches can cost a company. The loss for Sony’s reputation is probably immeasurable.
Sony said, “We recognize that this may have had financial impact on our loyal customers. We are currently reviewing options and will update you when the service is restored.”
Meanwhile, Sony issued its own new information on how much it knew about the data loss and when. Sony spokesman Patrick Seybold said on the PlayStation blog today that it learned there was an intrusion on April 19 and shut the online game and entertainment services down on the 20th. It then hired forensic analysis experts to find out what happened, and the experts finally notified Sony yesterday of the full scope of the breach. That, Sony said, is why it took so long to share the data loss with the public.
Sony said it is still investigating the cause of the attack, and it declined to say whether Anonymous or another online hacking group was responsible for the attack, which came from the outside. Sony said that as it rebuilds the system, it is adding new countermeasures to prevent future attacks. The company is also notifying all users who had their data compromised via email messages. But Sony says it will not contact users asking them to verify their credit card numbers, as that is what email scammers would do.
Sony’s PlayStation Home virtual world and its Qriosity music and video services are also down, but Sony Online Entertainment, which has massively multiplayer online games such as Free Realms, is available. SOE was also disrupted by an attack but recovered more quickly from it.
The estimates today range from $20 million in lost revenues for a couple of weeks to $24 billion for the full costs of dealing with the consequences of losing control of customer data.
Michael Pachter, an analyst at Wedbush Morgan, estimates that Sony makes about $500 million in annual revenue from PSN sales of downloadable games, movies, music etc. So that comes out to about $10 million per week, with a 30 percent profit margin. Over two weeks of an outage (Sony said it would be down for another week as the system is rebuilt), Sony will likely lose about $20 million in revenue and $6 million in lost profit.
Sony will also likely have to compensate users for downtime, which could come in the form of credits for free usage. Sony may also have to incur some expense to indemnify customers against credit card and identity theft. Pachter believes those expenses will likely be pretty small, mainly because he believes the hackers probably wont fully capitalize on the stolen credit card data. If they really wanted a big score on that front, he reasons, the hackers would hit a luxury retailer.
But Forbes cited a study by the Ponemon Institute, a think tank on security, that estimated the cost per person for a data breach is $318. That means the potential cost of the PlayStation Network breach could be more than $24 billion. That’s probably a stretch, but it is a reminder of how much data breaches can cost a company. The loss for Sony’s reputation is probably immeasurable.
Sony said, “We recognize that this may have had financial impact on our loyal customers. We are currently reviewing options and will update you when the service is restored.”
Meanwhile, Sony issued its own new information on how much it knew about the data loss and when. Sony spokesman Patrick Seybold said on the PlayStation blog today that it learned there was an intrusion on April 19 and shut the online game and entertainment services down on the 20th. It then hired forensic analysis experts to find out what happened, and the experts finally notified Sony yesterday of the full scope of the breach. That, Sony said, is why it took so long to share the data loss with the public.
Sony said it is still investigating the cause of the attack, and it declined to say whether Anonymous or another online hacking group was responsible for the attack, which came from the outside. Sony said that as it rebuilds the system, it is adding new countermeasures to prevent future attacks. The company is also notifying all users who had their data compromised via email messages. But Sony says it will not contact users asking them to verify their credit card numbers, as that is what email scammers would do.
Sony’s PlayStation Home virtual world and its Qriosity music and video services are also down, but Sony Online Entertainment, which has massively multiplayer online games such as Free Realms, is available. SOE was also disrupted by an attack but recovered more quickly from it.
Ouch!!!
I get the feeling PSN won't be free after all this is over. They need to reverse their financial losses somehow...
Maybe they'll go back to charging $80 for a PS3 game like they said they were gonna do back before the PS3 launched?
Also, you gotta figure if anyone does suffer financial losses as a result of all this, couldn't they very well hold Sony liable? I'm not sure about all the financial laws in place these days that would cover this, though.
Maybe they'll go back to charging $80 for a PS3 game like they said they were gonna do back before the PS3 launched?
Also, you gotta figure if anyone does suffer financial losses as a result of all this, couldn't they very well hold Sony liable? I'm not sure about all the financial laws in place these days that would cover this, though.
Another week?
Since I'm currently without work, PSN was how I was filling most of my days. Thankfully, Netflix is still working...and I used PSN cards to buy stuff versus my credit card.
And yes, they'll probably start charging. Upgrades, especially on the scale they're supposedly doing, aren't free. And then there's this:
Usage was free, so the only way to get free usage is if usage becomes fee-based.
Since I'm currently without work, PSN was how I was filling most of my days. Thankfully, Netflix is still working...and I used PSN cards to buy stuff versus my credit card. And yes, they'll probably start charging. Upgrades, especially on the scale they're supposedly doing, aren't free. And then there's this:
Sony will also likely have to compensate users for downtime, which could come in the form of credits for free usage.
I get the feeling PSN won't be free after all this is over. They need to reverse their financial losses somehow...
Maybe they'll go back to charging $80 for a PS3 game like they said they were gonna do back before the PS3 launched?
Also, you gotta figure if anyone does suffer financial losses as a result of all this, couldn't they very well hold Sony liable? I'm not sure about all the financial laws in place these days that would cover this, though.
Maybe they'll go back to charging $80 for a PS3 game like they said they were gonna do back before the PS3 launched?
Also, you gotta figure if anyone does suffer financial losses as a result of all this, couldn't they very well hold Sony liable? I'm not sure about all the financial laws in place these days that would cover this, though.
What?!?!? You mean you didn't read the terms of service?!?! :wink:
Meh, terms of service are pretty negligible anyways. About 90% of the people on Xbox Live violate XBL's terms of service.
Specifically the areas concerning the rules against acting like a dipshit in online play.
Specifically the areas concerning the rules against acting like a dipshit in online play.
Not at all for me. I once reported a guy who had a racial slur in his gamertag, just to see how long it takes to go from reporting, to an XBL admin taking action. I stopped checking back on it after a year and a half.
iirc, what happens with reporting is it just lowers your feedback score. People with low feedback scores get paired up with other people with similar scores in matchmaking games. So in essence, annoying people get paired up with annoying people.
The only time I've ever seen someone get banned on Xbox Live was with that one youtube video where the guy posted a doctored video, saying he was wrongfully banned (of course the unedited version proved otherwise.) I can't remember what the video was called, though.
iirc, what happens with reporting is it just lowers your feedback score. People with low feedback scores get paired up with other people with similar scores in matchmaking games. So in essence, annoying people get paired up with annoying people.
The only time I've ever seen someone get banned on Xbox Live was with that one youtube video where the guy posted a doctored video, saying he was wrongfully banned (of course the unedited version proved otherwise.) I can't remember what the video was called, though.









to the fair credit billing act.


network. and, the way Sony is talking about how they are 'fixing it' now, supports that. IMO