Sony: PS4 News and Discussion Thread
#681
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this looks promising
#682
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passed 6 million sold.. crazy!
http://www.marketwatch.com/story/pla...ing-2014-03-04
http://www.marketwatch.com/story/pla...ing-2014-03-04
March 4, 2014, 2:18 a.m. EST
PlayStation®4 (PS4™) Sales Surpass 6.0 Million Units Worldwide In Less Than 4 Months Since Launch, Rapidly Popularizes A New Way To Enjoy Social Interaction Through Gaming
PS4 Software Sales Reach 13.7 Million, Users Fully Embrace the World of PS4, and Demonstrate Further Enhancement of the Network Service's Ecosystem With 100 Million Shares Captured, More than 56 Million Spectate Sessions and a Dramatic Increase of PlayStation®Plus Subscriptions
TOKYO, March 4, 2014 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation®4 (PS4™) computer entertainment system has cumulatively sold through more than 6.0 million units*1 globally as of March 2, 2014 (JST). This also includes the 370,000 units sold through in Japan since its launch on February 22.
PS4 software sales also remain strong with more than 13.7 million*2 copies sold in retail stores worldwide and through digital downloads on PlayStation®Store as of March 2, 2014 (JST). Over 30 exciting titles*3 are available from SCE Worldwide Studios (SCE WWS) and the industry's best software developers and publishers, including the independent development community. This incredible line-up reflects the strong support for PS4 among developers and publishers, and has led the platform's accelerated momentum and expansion. A few of the top selling titles included KILLZONE SHADOW FALL (SCE WWS), which has already sold over 2.1 million units worldwide, KNACK (SCE WWS), Call of Duty: Ghosts (Activision), FIFA14 (Electronic Arts), Battlefield 4 (Electronic Arts), and Assassin's Creed: IV Black Flag (Ubisoft Entertainment). Titles developed by the independent development community such as Contrast (Complusion Gams), Warframe (Digital Extremes) and Don't Starve: Console Edition (Klei Entertainment), have also been highly acclaimed by gamers. Japanese gamers are enjoying the latest installments of popular franchises, such as DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (Tecmo Koei Games Co., Ltd), FINAL FANTASY XIV: A Realm Reborn (SQUARE ENIX CO., LTD) and Ryu-ga-gotoku Ishin! (SEGA Corporation).
The PS4 system's games portfolio will continue to expand with highly anticipated titles such as METAL GEAR SOLID V: GROUND ZEROES (Konami Digital Entertainment Co., Ltd.), KINGDOM HEARTS III (SQUARE ENIX CO., LTD), Destiny (Activision), Watch_Dogs™ (Ubisoft Entertainment), The Witness (Thekla, Inc.), #DRIVECLUB (SCE WWS), inFAMOUS Second Son™ (SCE WWS) and The Order 1886 (SCE WWS).
Many users have been taking advantage of the features and benefits of the PlayStation®Plus (PS Plus) membership service since the PS4 launch. In addition to existing members, more than half of PS4 owners are enjoying the benefits of PS Plus, demonstrating the explosive growth of the membership service. Subscribers have access to a wide variety of features such as exclusive game discounts, cloud game saves and "Instant Game Collection," which allows members to play full versions of popular titles from third party developers and publishers, as well as from SCE WWS, at no extra cost. PS4 owners have also been enjoying services such as online multiplayer and automatic patch downloads and installations.
Furthermore, users are also engaging with the world of PlayStation® through PlayStation®App, which has been installed more than 3.6 million times as of March 2. PlayStation App can be downloaded onto iPhones or Android OS smartphones and tablets, allowing users to purchase content over PlayStation Store and exchange messages with friends via PSNSM.
Gamers continue to take advantage of the PS4 system's deep social features to share experiences with friends around the world. More than 100 million shares*4 have been captured via the "SHARE" button on the Wireless Controller (DUALSHOCK®4) and more than 3.6 million gameplay broadcasts*5 have been streamed from PS4 systems via video streaming platforms, Twitch and Ustream. The gameplay broadcasts generated more than 56 million spectate sessions*6. PS4 owners are connecting with millions of gamers around the globe, and are not only enjoying conventional gameplay, but are also immersing themselves in more dynamic, interactive entertainment experiences only possible on PlayStation.
"I am absolutely delighted that PS4 is off to such a great start in Japan," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. "The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilizing these unique features to engage, share, play and connect with users around the world. SCE will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4."
The PS4 system is currently available in 57 countries worldwide.
*1 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014. *2 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014. *3 Number of titles available as of 3/4/2014.*4 Data as of 2/28/2014. *5 Data as of 2/28/2014.*6 Data as of 2/28/2014.
About Sony Computer Entertainment Inc.
Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3™) computer entertainment system, the PlayStation®Vita (PS Vita) portable entertainment system and the PlayStation®4 computer entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP broadens the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PSNSM, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. SCEI also delivers the PlayStation experience to open operating systems through PlayStation®Mobile, a cross device platform. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.
"PlayStation" and "DUALSHOCK" are registered trademarks of Sony Computer Entertainment Inc.. "PS4" and "PSN" is a trademark of the same company. All other trademarks are property of their respective owners.
Logo - http://photos.prnewswire.com/prnh/20020701/SFM066LOGO
SOURCE Sony Computer Entertainment Inc.
Copyright (C) 2014 PR Newswire. All rights reserved
PlayStation®4 (PS4™) Sales Surpass 6.0 Million Units Worldwide In Less Than 4 Months Since Launch, Rapidly Popularizes A New Way To Enjoy Social Interaction Through Gaming
PS4 Software Sales Reach 13.7 Million, Users Fully Embrace the World of PS4, and Demonstrate Further Enhancement of the Network Service's Ecosystem With 100 Million Shares Captured, More than 56 Million Spectate Sessions and a Dramatic Increase of PlayStation®Plus Subscriptions
TOKYO, March 4, 2014 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation®4 (PS4™) computer entertainment system has cumulatively sold through more than 6.0 million units*1 globally as of March 2, 2014 (JST). This also includes the 370,000 units sold through in Japan since its launch on February 22.
PS4 software sales also remain strong with more than 13.7 million*2 copies sold in retail stores worldwide and through digital downloads on PlayStation®Store as of March 2, 2014 (JST). Over 30 exciting titles*3 are available from SCE Worldwide Studios (SCE WWS) and the industry's best software developers and publishers, including the independent development community. This incredible line-up reflects the strong support for PS4 among developers and publishers, and has led the platform's accelerated momentum and expansion. A few of the top selling titles included KILLZONE SHADOW FALL (SCE WWS), which has already sold over 2.1 million units worldwide, KNACK (SCE WWS), Call of Duty: Ghosts (Activision), FIFA14 (Electronic Arts), Battlefield 4 (Electronic Arts), and Assassin's Creed: IV Black Flag (Ubisoft Entertainment). Titles developed by the independent development community such as Contrast (Complusion Gams), Warframe (Digital Extremes) and Don't Starve: Console Edition (Klei Entertainment), have also been highly acclaimed by gamers. Japanese gamers are enjoying the latest installments of popular franchises, such as DYNASTY WARRIORS 8: Xtreme Legends Complete Edition (Tecmo Koei Games Co., Ltd), FINAL FANTASY XIV: A Realm Reborn (SQUARE ENIX CO., LTD) and Ryu-ga-gotoku Ishin! (SEGA Corporation).
The PS4 system's games portfolio will continue to expand with highly anticipated titles such as METAL GEAR SOLID V: GROUND ZEROES (Konami Digital Entertainment Co., Ltd.), KINGDOM HEARTS III (SQUARE ENIX CO., LTD), Destiny (Activision), Watch_Dogs™ (Ubisoft Entertainment), The Witness (Thekla, Inc.), #DRIVECLUB (SCE WWS), inFAMOUS Second Son™ (SCE WWS) and The Order 1886 (SCE WWS).
Many users have been taking advantage of the features and benefits of the PlayStation®Plus (PS Plus) membership service since the PS4 launch. In addition to existing members, more than half of PS4 owners are enjoying the benefits of PS Plus, demonstrating the explosive growth of the membership service. Subscribers have access to a wide variety of features such as exclusive game discounts, cloud game saves and "Instant Game Collection," which allows members to play full versions of popular titles from third party developers and publishers, as well as from SCE WWS, at no extra cost. PS4 owners have also been enjoying services such as online multiplayer and automatic patch downloads and installations.
Furthermore, users are also engaging with the world of PlayStation® through PlayStation®App, which has been installed more than 3.6 million times as of March 2. PlayStation App can be downloaded onto iPhones or Android OS smartphones and tablets, allowing users to purchase content over PlayStation Store and exchange messages with friends via PSNSM.
Gamers continue to take advantage of the PS4 system's deep social features to share experiences with friends around the world. More than 100 million shares*4 have been captured via the "SHARE" button on the Wireless Controller (DUALSHOCK®4) and more than 3.6 million gameplay broadcasts*5 have been streamed from PS4 systems via video streaming platforms, Twitch and Ustream. The gameplay broadcasts generated more than 56 million spectate sessions*6. PS4 owners are connecting with millions of gamers around the globe, and are not only enjoying conventional gameplay, but are also immersing themselves in more dynamic, interactive entertainment experiences only possible on PlayStation.
"I am absolutely delighted that PS4 is off to such a great start in Japan," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. "The responses we have received for the PS4 system's integrated social capabilities have been phenomenal, and I couldn't be more thrilled that gamers are utilizing these unique features to engage, share, play and connect with users around the world. SCE will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4."
The PS4 system is currently available in 57 countries worldwide.
*1 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014. *2 Number of retail sales to consumers is estimated by SCEI. PS4 sales data in Japan collected 2/22/2014 –3/2/2014. PS4 sales data in North America, Europe and Latin America collected 11/15/2013 – 3/1/2014, and in Asia collected 11/29/2013 –3/1/2014. *3 Number of titles available as of 3/4/2014.*4 Data as of 2/28/2014. *5 Data as of 2/28/2014.*6 Data as of 2/28/2014.
About Sony Computer Entertainment Inc.
Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3™) computer entertainment system, the PlayStation®Vita (PS Vita) portable entertainment system and the PlayStation®4 computer entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP broadens the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PSNSM, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. SCEI also delivers the PlayStation experience to open operating systems through PlayStation®Mobile, a cross device platform. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.
"PlayStation" and "DUALSHOCK" are registered trademarks of Sony Computer Entertainment Inc.. "PS4" and "PSN" is a trademark of the same company. All other trademarks are property of their respective owners.
Logo - http://photos.prnewswire.com/prnh/20020701/SFM066LOGO
SOURCE Sony Computer Entertainment Inc.
Copyright (C) 2014 PR Newswire. All rights reserved
#684
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I'll buy another, if I can still sell it for profit.
#686
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Wild news, Jack Tretton, top dog at SCEA, steps down. He had been with them since 1995, he was on the team that created the Playstation division.
I tip my hat to you sir, well done.
I tip my hat to you sir, well done.
#687
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Thread Starter
oh crap, I would flip if this is compatible with Ghosts..........
http://societyandreligion.com/playst...-glasses-sony/
http://societyandreligion.com/playst...-glasses-sony/
<header class="article-header small-featured"> PlayStation 4 Virtual Reality Glasses by Sony
By Costea Lestoc on <time class="updated" datetime="2014-03-13" pubdate="">2014/03/13</time> in Gadgets
</header>
According to sources close to the company, Sony will unveil next week at the Game Developers Conference a pair of VR Glasses that allow PlayStation 4 users to experience virtual reality sessions in their favorite games.
The product offers a far superior alternative to first-generation Oculus Rift glasses and might be available in the market even before their most advanced version with a code name of Crystal Cove. As software support, it is almost nonexistent now, but we can expect from Sony a demo technology made available at the GDC conference. The fact is that PS4 games developers are delighted by Sony technologies, even if they question the long term viability of the new platform. Specifically, VR glasses are seen as belonging to a niche area with few users and high cost VR games.
The reluctance of developers will be defeated even by Sony, by launching VR games that demonstrate the potential of the new platform. The exact details will be disclosed at the ‘Driving the Future of Innovation’ presentation, scheduled for March 18.
Like 3D technology, VR glasses may have some unwanted side effects: motion sickness, vertigo (a result of the illusion of height). In addition to these technical problems: the lack of a standard controller and game complexity, which will allow free orientation in a flat virtual world. Fortunately Sony has a formidable base of potential VR games supporters consisting of millions of PlayStation 4 users, with which the efforts can be justified. It remains to be seen whether this will be enough to bring VR games in to the mainstream domain, or will the product have the 3D glasses fate, abandoned by most users and developers.
By Costea Lestoc on <time class="updated" datetime="2014-03-13" pubdate="">2014/03/13</time> in Gadgets
</header>
According to sources close to the company, Sony will unveil next week at the Game Developers Conference a pair of VR Glasses that allow PlayStation 4 users to experience virtual reality sessions in their favorite games.
The product offers a far superior alternative to first-generation Oculus Rift glasses and might be available in the market even before their most advanced version with a code name of Crystal Cove. As software support, it is almost nonexistent now, but we can expect from Sony a demo technology made available at the GDC conference. The fact is that PS4 games developers are delighted by Sony technologies, even if they question the long term viability of the new platform. Specifically, VR glasses are seen as belonging to a niche area with few users and high cost VR games.
The reluctance of developers will be defeated even by Sony, by launching VR games that demonstrate the potential of the new platform. The exact details will be disclosed at the ‘Driving the Future of Innovation’ presentation, scheduled for March 18.
Like 3D technology, VR glasses may have some unwanted side effects: motion sickness, vertigo (a result of the illusion of height). In addition to these technical problems: the lack of a standard controller and game complexity, which will allow free orientation in a flat virtual world. Fortunately Sony has a formidable base of potential VR games supporters consisting of millions of PlayStation 4 users, with which the efforts can be justified. It remains to be seen whether this will be enough to bring VR games in to the mainstream domain, or will the product have the 3D glasses fate, abandoned by most users and developers.
#688
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:ibporn:
#690
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#691
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Nevermind...just saw the headlines, it's remastered.
Great game for those who have never played it on the PS3.
Great game for those who have never played it on the PS3.
#692
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Ahaha I read it as "Last of US (United States) PS4 version...." and I'm like, the hell is this guy talking about.
I haven't played Last of Us yet but have heard nothing but great things about it. Will definitely be getting it when it releases. I also need to catch up on the Bioshock series, haven't touched that either.
I haven't played Last of Us yet but have heard nothing but great things about it. Will definitely be getting it when it releases. I also need to catch up on the Bioshock series, haven't touched that either.
#693
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BeezleTL85 (06-23-2014)
#695
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Wow, the PS4 has been moving and shaking, somewhat quietly. By February 2014 Sony had sold 5.3 million PS4's. As of now, just 6 months later, they have sold 10 million. that is remarkable.
#697
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2.0 firmware update coming out tomorrow. some cool stuff.
See all of PS4 firmware 2.0's features in this video | Polygon
See all of PS4 firmware 2.0's features in this video | Polygon
By Samit Sarkar on Oct 27, 2014 at 12:00p @SamitSarkar
https://www.youtube.com/watch?v=n8j90KcOX64
Sony will release PlayStation 4 system software update 2.0 tomorrow, Oct. 28, and the company published a video overview today to give PS4 owners a glimpse at everything the update contains.
Codenamed "Masamune," the firmware update will bring a number of features to the console that fans have been requesting for months, such as YouTube integration, and new elements like Share Play, which gives players an hourlong invite for a friend to play co-op with them or take over their game — even if the other person doesn't own the game in question.
Must Read
Xbox One fans should be ecstatic their console is 'losing' to Sony's PlayStation 4
System software update 2.0 will introduce the ability to customize the PS4 interface, either with one of eight new color schemes built into the system or with themes downloaded from the PlayStation Store. It will also add a USB Music Player to the dashboard whenever the console detects that USB storage is plugged in; players will be able to listen to audio from the device while playing games. And users will now have the option of uploading video clips to YouTube as well as Facebook.
Masamune also includes minor tweaks and improvements to the PS4 experience, such as a revised game invite screen, a redesigned Content Area, the ability to pause and resume downloads, and a variety of enhancements to creating and watching live broadcasts.
Alongside PS4 update 2.0, Sony is releasing system software update 3.35 for PlayStation Vita and PlayStation TV tonight. That update will bring four-player Remote Play support and the Live from PlayStation app to PlayStation TV. The company is also updating the PlayStation App on Android and iOS to v2.0 with a new home screen.
For all the details on Masamune, check out the video above.
https://www.youtube.com/watch?v=n8j90KcOX64
Sony will release PlayStation 4 system software update 2.0 tomorrow, Oct. 28, and the company published a video overview today to give PS4 owners a glimpse at everything the update contains.
Codenamed "Masamune," the firmware update will bring a number of features to the console that fans have been requesting for months, such as YouTube integration, and new elements like Share Play, which gives players an hourlong invite for a friend to play co-op with them or take over their game — even if the other person doesn't own the game in question.
Must Read
Xbox One fans should be ecstatic their console is 'losing' to Sony's PlayStation 4
System software update 2.0 will introduce the ability to customize the PS4 interface, either with one of eight new color schemes built into the system or with themes downloaded from the PlayStation Store. It will also add a USB Music Player to the dashboard whenever the console detects that USB storage is plugged in; players will be able to listen to audio from the device while playing games. And users will now have the option of uploading video clips to YouTube as well as Facebook.
Masamune also includes minor tweaks and improvements to the PS4 experience, such as a revised game invite screen, a redesigned Content Area, the ability to pause and resume downloads, and a variety of enhancements to creating and watching live broadcasts.
Alongside PS4 update 2.0, Sony is releasing system software update 3.35 for PlayStation Vita and PlayStation TV tonight. That update will bring four-player Remote Play support and the Live from PlayStation app to PlayStation TV. The company is also updating the PlayStation App on Android and iOS to v2.0 with a new home screen.
For all the details on Masamune, check out the video above.
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Doom878 (10-28-2014)
#698
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#700
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Looks like ill be replacing my trusty PS3 this holiday season.
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If the bluray player is any better then I'll pick one up
#702
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I wasn't being serious on picking one up hence the ""
#704
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you used to have one and sold it right
#706
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but its such a nice collection to keep.
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#710
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#711
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The $3 PS3 remote I picked up controls the TV and amp... so...
#716
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Some Gamestop Black Friday deals
GameStop Black Friday Ad for GameStop Black Friday 2014 at BFAds.net - Page 5
GameStop Black Friday Ad for GameStop Black Friday 2014 at BFAds.net - Page 5
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#720
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iTrader: (1)
Sony denies it and kotaku doesn't believe it.
Gamasutra - Hackers claim to leak PSN and other account details; Sony denies it
Gamasutra - Hackers claim to leak PSN and other account details; Sony denies it