PS3: Gran Turismo 5 **11/24/2010 Release Date (page 33)**
#481
if you want to make a better apples to apples comparison.
here is the forza 3 version in HD
http://www.youtube.com/watch?v=cjtGOrKoLEg
here is the forza 3 version in HD
http://www.youtube.com/watch?v=cjtGOrKoLEg
#485
ok that HD video looks good. and they have sound of the cars too - which sounds good. car models are looking realistic, not like the earlier versions of the game. maybe they changed something as far as their modeling team is concerned...
#486
The buzz seems to be that Ferrari themselves commissioned both Polyphony and Turn 10 to make these videos (and presumably include the car in their games). If that is indeed the case, then it wouldn't surprise me if Ferrari actually provided much of the 3D data for the models.
#490
Fuck, release date is March 2010 in Japan. It's been said earlier by a reliable source that there would be one worldwide release, so it looks like March 2010 for us too.
http://www.gtplanet.net/gran-turismo...2010-in-japan/
http://www.gtplanet.net/gran-turismo...2010-in-japan/
#491
damn, getting Lambos too! we always wanted this!
http://www.youtube.com/watch?v=I29SJ...layer_embedded
http://www.youtube.com/watch?v=I29SJ...layer_embedded
#492
#495
Fuck, release date is March 2010 in Japan. It's been said earlier by a reliable source that there would be one worldwide release, so it looks like March 2010 for us too.
http://www.gtplanet.net/gran-turismo...2010-in-japan/
http://www.gtplanet.net/gran-turismo...2010-in-japan/
#497
#509
Interviews with Kaz have given some new info.
Taken from GTPlanet.net:
Last weekend’s interviews with Kazunori Yamauchi are finally hitting the web. While most reveal nothing that GTPlanet readers don’t already know, if we add up the bits and pieces of new information, we can get a better idea of what he is trying to tell us (or not). With so many interviews out at once, it’s easy to feel a bit overwhelmed. To help out, I’ve organized Yamauchi’s comments for you, dividing them up by topic. Let’s get started…
Gran Turismo 5’s Release Date
Yamauchi: “If it’s just to play the race or just run the game is over. However, if you want to go after the experience I would say we’re at 65%.” –via JVN
Yamauchi: “The development schedule for the U.S. and Japan are pretty much fixed and the rest are really up to the marketing decisions that need to be made, so our schedule won’t really be changed – it’s really up to [Sony]. –via IGN
Yamauchi: “I don’t think it’s going to be that much later in the U.S. and Europe. This is based on our production schedule. The reason why the dates for the U.S. and [European] regions are not decided yet is because their marketing is still discussing their issues. It shouldn’t be too far off from [the Japanese] date for the other regions as well.” –via GameSpot
Car Damage
Yamauchi: “Once we have the physics calculation engine that will calculate the deformation on impact I think we will be done. [...] Racing cars will have the parts falling off, and obviously you will be able to see inside of the car, so it takes a lot of additional effort to create the cars.” –via IGN
Online Play
Yamauchi: “The big difference between Prologue and GT5 Prologue is that works like an open game. Anyone can go and play together. In GT5, there will be a restricted area where you can invite anyone you want or your friends.” –via JVN
Weather and Day/Night Cycles
Yamauchi: “We can implement it, but we don’t know whether we will put it in or not. Even for damage, it only took us two months to get it where we’re at, and if we really wanted to, we could enter time changes and stuff like that, but it really depends on how it will affect the quality of the game.” –via IGN
Car Customization
Yamauchi: “Visual modifications, yes. They will also affect the physical characteristics of the car as well.” –via IGN
Downloadable Content
Yamauchi: “At this point in time, we have nothing really planned.” –via IGN
Interaction with Gran Turismo PSP
“Gran Turismo PSP [...] will have a connection with GT 5. [...] …players won’t be able to move their credits from one version to the next.” –GameSpot
Gran Turismo 6 and Gran Turismo PSP 2
Yamauchi: “GT5 is a title that was pretty much remade from scratch, but because we did that, the next version is actually going to be faster — the time period it’s going to be released. But I think when GT5 comes out, we’re still going to have things that are left undone, and whether we complete that in GT6, or the next version for PSP, I’m not sure yet. I’ve been working very hard for the last 15 years, and I think that hard work is just going to continue.” –JoyStiq
Taken from GTPlanet.net:
Last weekend’s interviews with Kazunori Yamauchi are finally hitting the web. While most reveal nothing that GTPlanet readers don’t already know, if we add up the bits and pieces of new information, we can get a better idea of what he is trying to tell us (or not). With so many interviews out at once, it’s easy to feel a bit overwhelmed. To help out, I’ve organized Yamauchi’s comments for you, dividing them up by topic. Let’s get started…
Gran Turismo 5’s Release Date
Yamauchi: “If it’s just to play the race or just run the game is over. However, if you want to go after the experience I would say we’re at 65%.” –via JVN
Yamauchi: “The development schedule for the U.S. and Japan are pretty much fixed and the rest are really up to the marketing decisions that need to be made, so our schedule won’t really be changed – it’s really up to [Sony]. –via IGN
Yamauchi: “I don’t think it’s going to be that much later in the U.S. and Europe. This is based on our production schedule. The reason why the dates for the U.S. and [European] regions are not decided yet is because their marketing is still discussing their issues. It shouldn’t be too far off from [the Japanese] date for the other regions as well.” –via GameSpot
Car Damage
Yamauchi: “Once we have the physics calculation engine that will calculate the deformation on impact I think we will be done. [...] Racing cars will have the parts falling off, and obviously you will be able to see inside of the car, so it takes a lot of additional effort to create the cars.” –via IGN
Online Play
Yamauchi: “The big difference between Prologue and GT5 Prologue is that works like an open game. Anyone can go and play together. In GT5, there will be a restricted area where you can invite anyone you want or your friends.” –via JVN
Weather and Day/Night Cycles
Yamauchi: “We can implement it, but we don’t know whether we will put it in or not. Even for damage, it only took us two months to get it where we’re at, and if we really wanted to, we could enter time changes and stuff like that, but it really depends on how it will affect the quality of the game.” –via IGN
Car Customization
Yamauchi: “Visual modifications, yes. They will also affect the physical characteristics of the car as well.” –via IGN
Downloadable Content
Yamauchi: “At this point in time, we have nothing really planned.” –via IGN
Interaction with Gran Turismo PSP
“Gran Turismo PSP [...] will have a connection with GT 5. [...] …players won’t be able to move their credits from one version to the next.” –GameSpot
Gran Turismo 6 and Gran Turismo PSP 2
Yamauchi: “GT5 is a title that was pretty much remade from scratch, but because we did that, the next version is actually going to be faster — the time period it’s going to be released. But I think when GT5 comes out, we’re still going to have things that are left undone, and whether we complete that in GT6, or the next version for PSP, I’m not sure yet. I’ve been working very hard for the last 15 years, and I think that hard work is just going to continue.” –JoyStiq
#510
#515
felt like bumping the first post - they have been talking about this game for almost FIVE YEARS!!!!!!!!!! ROFLCOPTERS
GT5 on PS3 in 2007?
Reports out of Europe put Gran Turismo 5 on PS3 in 2007.
by Ivan Sulic
August 23, 2005 - "100 times more detailed," says Kaz Yamauchi about his Gran Turismo 5 to Croatian car magazine, Auto Klub. This information reported by way of Game Industry.biz.
According to Game Industry, Auto Klub scored an impromptu interview with Kaz. In it, Kaz stated that he hoped Gran Turismo 5 would be completed in 2007 and that it would indeed be 100 times more detailed than its PS2 predecessor, but we're left to speculate in what way.
Sony could not confirm the report, however. The company line is, "We haven't released any new official information regarding Gran Turismo 5 or PS3."
We're hoping to learn more at this year's Tokyo Games Show later this month. Please check back then.
Source: Game Industry.biz
Reports out of Europe put Gran Turismo 5 on PS3 in 2007.
by Ivan Sulic
August 23, 2005 - "100 times more detailed," says Kaz Yamauchi about his Gran Turismo 5 to Croatian car magazine, Auto Klub. This information reported by way of Game Industry.biz.
According to Game Industry, Auto Klub scored an impromptu interview with Kaz. In it, Kaz stated that he hoped Gran Turismo 5 would be completed in 2007 and that it would indeed be 100 times more detailed than its PS2 predecessor, but we're left to speculate in what way.
Sony could not confirm the report, however. The company line is, "We haven't released any new official information regarding Gran Turismo 5 or PS3."
We're hoping to learn more at this year's Tokyo Games Show later this month. Please check back then.
Source: Game Industry.biz
#517
#518
#519