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Old Sep 4, 2005 | 11:34 AM
  #201  
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wow.....
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Old Sep 4, 2005 | 03:03 PM
  #202  
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This is awsome. SMITTY. we can play that game. I havent seen Much HYPE on it. But look it up online. you should be able to find things about. Or if maybe our fellow acurazine video game console experts here have clips of websites for us. Also remember there is 25 to life still comming out. And they might even delay it to make some few adjustments for the 360.

hey by the way i saw these previews on a game called 187 soemthing. is like 25 to life i think and you drive bad ass cars shotting rifles from back seats and all. it looks fun. Let me find the name and i will post the link.
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Old Sep 6, 2005 | 08:42 PM
  #203  
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Here is an update on PGR3... You can download a really cool 3D screenshot from the game as well:

http://www.bizarreonline.net/index.p...id=52#3dscreen
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Old Sep 6, 2005 | 08:54 PM
  #204  
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Here is a direct link:
http://movies.teamxbox.com/xbox360/p...eenshot_01.swf
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Old Sep 6, 2005 | 09:18 PM
  #205  
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Originally Posted by cusdaddy
now that's a good-looking car model!!!!
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Old Sep 8, 2005 | 06:31 PM
  #206  
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I'm reading reports of scheduled launch games not making the launch... such as PGR3, Need for Speed Most Wanted, and now Perfect Dark Zero... dunno what impact this will have though, if they come out around Xmas instead, they will just bolster sales then.

I think some developer folks may have bit off a bit more than they thought they could chew...
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Old Sep 9, 2005 | 10:18 PM
  #207  
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ok~ about the free xbox thing from mountain dew...i hear that there are free codes everwhere... does anyone here have any to give out?

i think i heard that its a referal system? or somthing like that...if u hab more info on getting codes please post or pm...

have bought serveral mountain dews, but didn't win any yet~ bleh~
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Old Sep 14, 2005 | 10:33 PM
  #208  
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A few nice pics from Kameo:











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Old Sep 15, 2005 | 03:21 AM
  #209  
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^^^^^^^ beautiful.....

Apparently Bizarre has been doing some experimentation with PGR3.... one of their recent tests was to add a crowd of 35,000 3D ppl trackside, and they said the Xbox 360 had no trouble with it. The final version is supposed to have lots of trackside features that add to the experience - such as camera crews, full racing teams, etc.

This is what the 35,000 ppl looked like:

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Old Sep 15, 2005 | 07:57 AM
  #210  
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The Tokyo Game show started today, so there are TONS of new pictures. Here are a few:

Dead Rising by Capcom:









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Old Sep 15, 2005 | 08:13 AM
  #211  
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Project Gotham Racing 3









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Old Sep 15, 2005 | 08:26 AM
  #212  
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Resident Evil 5









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Old Sep 15, 2005 | 08:29 AM
  #213  
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Chrome Hounds by Sega



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Old Sep 15, 2005 | 08:32 AM
  #214  
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World Airforce



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Old Sep 15, 2005 | 08:33 AM
  #215  
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I need HDTV
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Old Sep 15, 2005 | 08:37 AM
  #216  
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99 Nights - by the creator of Final Fantasy









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Old Sep 15, 2005 | 08:39 AM
  #217  
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Game Trailer Videos:

http://www.xboxyde.com/news_1992_en.html
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Old Sep 15, 2005 | 08:45 AM
  #218  
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Enchant Arm





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Old Sep 15, 2005 | 08:51 AM
  #219  
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Need for Speed - Most Wanted



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Old Sep 15, 2005 | 08:53 AM
  #220  
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Dead of Alive 4





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Old Sep 15, 2005 | 08:56 AM
  #221  
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Dynasty Warriors 5



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Old Sep 15, 2005 | 10:30 AM
  #222  
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WOW
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Old Sep 15, 2005 | 11:14 AM
  #223  
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November isnt coming soon enough.
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Old Sep 15, 2005 | 11:28 AM
  #224  
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the ones that impress me the most are Chrome Hounds and World Airforce... if that's what it's gonna look like in-game... well damn. Great to see Sega is still up to top-notch game production.
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Old Sep 15, 2005 | 01:25 PM
  #225  
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Even more Kameo pics:












Last edited by cusdaddy; Sep 15, 2005 at 01:27 PM.
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Old Sep 16, 2005 | 10:36 AM
  #226  
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I dont know if i am the only one that has noticed, but a lot of the game play footage i have seen for the 360 looks very choppy. Particularly the call of dudty and NFS videos. What gets me is that i download the high quality version of the vid and the intros with the company logo animating would be smooth but the game seems to drop frames and get jittery during graphic intense areas. I just hope this isnt a problem.
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Old Sep 16, 2005 | 03:09 PM
  #227  
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Old Sep 16, 2005 | 11:34 PM
  #228  
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peraps the developers are overestimating the power of the 360. No doubt it's powerfull, but our current hardware capabilities can only handle so much at $400. IDk how powerful they say it is, if the software developers don't utilize it properly, it won't matter.
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Old Sep 17, 2005 | 10:57 PM
  #229  
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Originally Posted by bigman
I dont know if i am the only one that has noticed, but a lot of the game play footage i have seen for the 360 looks very choppy. Particularly the call of dudty and NFS videos. What gets me is that i download the high quality version of the vid and the intros with the company logo animating would be smooth but the game seems to drop frames and get jittery during graphic intense areas. I just hope this isnt a problem.
Many of the videos that were released were running on Alpha kits. These kits only had approx. 30% of the final Xbox 360's processing power (they were 2.5ghz Mac G5's with X800 GPU's).

About 1-2 months ago, MS released their Beta kits. They had the actual hardware, but running at lower processor speeds - 2.8ghz CPU versus 3.2ghz in the final product and 400mhz GPU versus 500mhz GPU in the final product.

A week ago, the final dev kits went out to developers running full specs, but no videos released show games running on this hardware.

This is one of the reasons for the choppyness, and another is that the code for many games is still early and needs to be optomized.

During E3, the original Halo was univerally panned because it ran at only 10fps. Look how it turned out in the final product though.

I have no doubts that the released games will be silky smooth.
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Old Sep 17, 2005 | 10:58 PM
  #230  
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^^tru all of those screens were cut scense i wanna see gameplay footage. But then again didnt microsoft lose money on each x box they made.
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Old Sep 17, 2005 | 10:59 PM
  #231  
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Originally Posted by ghost_masterCL
peraps the developers are overestimating the power of the 360. No doubt it's powerfull, but our current hardware capabilities can only handle so much at $400. IDk how powerful they say it is, if the software developers don't utilize it properly, it won't matter.
The hardware is powerful, there are no doubts there. The only issue for developers is that the CPU in the 360 (as well as the Cell in the PS3) are multi-core, which means they are quite different from what many programmers are used to in the past.

Actually, most of the 1st Gen 360 games only use 1 of the 3 CPU cores. You will see a big improvement in games for the 360 and PS3 as the developers get more familar with the systems. It's always that way in a console's lifecycle.
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Old Sep 17, 2005 | 11:00 PM
  #232  
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Madden 06 Pictures:



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Old Sep 17, 2005 | 11:03 PM
  #233  
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Originally Posted by SRK85
^^tru all of those screens were cut scense i wanna see gameplay footage. But then again didnt microsoft lose money on each x box they made.
If you go to www.gametrailers.com, you will find a lot of videos of the games in action. Most look identical or better to the pictures in action. Many of the images are in-game showing in-game action.

Here is one that stood out the most for me. It is a 40 minute video showing Kameo. This game is unreal in motion:

http://www.gamespot.com/xbox360/acti...wer/media.html

You can stream the video so you don't have to download the huge file
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Old Sep 18, 2005 | 12:34 AM
  #234  
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Originally Posted by cusdaddy
The hardware is powerful, there are no doubts there. The only issue for developers is that the CPU in the 360 (as well as the Cell in the PS3) are multi-core, which means they are quite different from what many programmers are used to in the past.

Actually, most of the 1st Gen 360 games only use 1 of the 3 CPU cores. You will see a big improvement in games for the 360 and PS3 as the developers get more familar with the systems. It's always that way in a console's lifecycle.
The PS2 was that way but very few games took full advantage of that. I foresee that being a problem with the 360 as well. If a company has to spend x amount to get y profit from a game, or spend more money to maket the game better, but still get teh same profit, they are going to go for the less spending option.

The games that are going to take full advantage properly I foresee costing $65+.

I dunno about you guys, but I have a problem spending $50 on a game when I'm gonna probably get bored of it shortly anyways.
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Old Sep 18, 2005 | 12:37 PM
  #235  
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Originally Posted by bigman
I dont know if i am the only one that has noticed, but a lot of the game play footage i have seen for the 360 looks very choppy. Particularly the call of dudty and NFS videos. What gets me is that i download the high quality version of the vid and the intros with the company logo animating would be smooth but the game seems to drop frames and get jittery during graphic intense areas. I just hope this isnt a problem.
I just saw this today.. IGN has a video of Call of Duty 2 showing the same scene in many of the earlier preview videos that used to chug, but now it's running on a more complete development kit and the framerate is flawless:

http://media.xbox360.ign.com/media/7...89/vids_1.html

(Click on the video with the date 9/17/05 called Off Screen Gameplay)

The developers said it will run at a constant 60fps in the final form which it looks like it does now. This is how the final games will run

There is a new video of NFS as well. The game is now running pretty much butter smooth:

http://media.xbox360.ign.com/media/7...01/vids_1.html

(TGS 2005 Video - Catchin' Air (Off-Screen) 9/18/2005)

Last edited by cusdaddy; Sep 18, 2005 at 12:42 PM.
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Old Sep 18, 2005 | 12:44 PM
  #236  
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Originally Posted by ghost_masterCL
The PS2 was that way but very few games took full advantage of that. I foresee that being a problem with the 360 as well. If a company has to spend x amount to get y profit from a game, or spend more money to maket the game better, but still get teh same profit, they are going to go for the less spending option.

The games that are going to take full advantage properly I foresee costing $65+.

I dunno about you guys, but I have a problem spending $50 on a game when I'm gonna probably get bored of it shortly anyways.
I think we will be able to see even more this next gen the games that the developers fully utilized the systems and those that are lazy. There are a few Xbox 360 games that look little improved over the Xbox versions and others that look like a truly next-gen game experience. I'll buy only those games that are truly high quality.

As for prices, I fear we will see increased prices, but MS made a great move by pricing all of their first party games $49. Hopefully the other companies follow.
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Old Sep 18, 2005 | 02:49 PM
  #237  
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wow, both those videos are great, but I wouldnt' say flawless witht eh COD vid. I noticed it got pretty choppy when all those explosions were going on. I'm really hoping developers take full advantage of the hardware, but what good is realistic graphics to immerse you in gameply if it's just gonna get choppy in certain situations like on the older systems?

the 360 is way overated, but it's still a big step up in teh console world.
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Old Sep 29, 2005 | 12:37 PM
  #238  
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Low quality video of PGR 3 ingame...

Looks amazing. I love the in-car view, the framerate is smooth, and the engine sounds are fantastic.

http://www.scene.org/~riot/PGR3/pgr3.wmv

MIRROR:
http://www.pelaajalehti.com/web/media/pgr3.wmv
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Old Sep 29, 2005 | 01:35 PM
  #239  
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^^^ sound and graphics look great, I like being able to instantly tell it was a Viper just by the sound (and dash).

BUT... as I was downloading, I had an initial impression already in my mind, just based on playing the previous PGR games... and unfortunately the video confirmed my expected impression. It can be summed in one word: erratic.
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Old Sep 29, 2005 | 02:02 PM
  #240  
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Originally Posted by srika
^^^ sound and graphics look great, I like being able to instantly tell it was a Viper just by the sound (and dash).

BUT... as I was downloading, I had an initial impression already in my mind, just based on playing the previous PGR games... and unfortunately the video confirmed my expected impression. It can be summed in one word: erratic.
Erratic????

I actually love the gameplay of the PGR series. It's not a simulation like the GT series or Forza, but I actually find it more fun to play. It's based more on arcade gameplay. I find it easier to pick up and a lot more fun to play.

This game will only have cars that can go 170+ mph, so the car selection will be great.

It may not be for everone, but neither are the Forza/GT games. Forza 360 is already in development so that will fill the need for that type of game on the system.
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