360, PS3, PC, Wii: Call of Duty - Modern Warfare 2
#2841
Moderator
Thread Starter
Join Date: Oct 2004
Location: Not Las Vegas (SF Bay Area)
Age: 40
Posts: 63,308
Received 2,811 Likes
on
1,991 Posts
#2842
some are easily impressed, I guess
#2844
Damn, now that's beast! Best I got without a death was 41-0, but I died because my teammate went 44-2 and ended the game with a nuke
Its just funny because people on Facebook always post up pictures of their games and its usually like 20-something kills and 2 or 3 deaths and they think its great
Its just funny because people on Facebook always post up pictures of their games and its usually like 20-something kills and 2 or 3 deaths and they think its great
#2845
Senior Moderator
just saw the red dot scope for the L86 the other day. pretty funky!
#2846
Living the Dream
Too many people Prestiged multiple times make this game un-fun. One shot from a roof with the AA12 or SPAS and I'm dead. I pop then in the head twice with my shotty and they turn and knife me....gay.
But the Javelin + ground war = fun...I'm torn.
But the Javelin + ground war = fun...I'm torn.
#2851
Senior Moderator
Also keep in mind, the game has been out for a good while, there are a lot of people who are really good at it.
#2854
Senior Moderator
i havent been playing BC2 much at all. for my needs, MW2 is a better "fix". i just want to get out and kill. i like the faster gameplay of MW2.
#2855
AA-12 :thumbsdow
SPAS-12
In real life its a different story though, heh. Nothing was as satisfying as killing akimbo 1887 users with the SPAS.
SPAS-12
In real life its a different story though, heh. Nothing was as satisfying as killing akimbo 1887 users with the SPAS.
#2856
Living the Dream
Finally decided to "really" use this one. I like it, just need to learn to shoot faster.
#2857
Moderator Alumnus
Ummm, looks like we might be waiting a while for MW3...
The other shoe has now dropped.
I've obtained a copy of a lawsuit filed this morning in the Los Angeles Superior Court by 38 plaintiffs, calling themselves the "Infinity Ward Employee Group," against Activision. The Infinity Ward Employee Group (whom I'll refer to as IWEG throughout the rest of this story) alleges breach of contract, breach of the implied covenant of good faith and fair dealing, violation of California labor code and more. The group is after a large amount of unpaid royalties.
"Activision owes my clients approximately $75 million to $125 million dollars," said Bruce Isaacs, one of the IWEG's attorneys at Wyman & Isaacs LLP, over the phone this afternoon. "Activision has withheld most of the money to force many of my people to stay, some against their will, so that they would finish the delivery of Modern Warfare 3. That is not what they wanted to do. Many of them. My clients' entitled to their money. Activision has no right to withhold their money -- our money."
The IWEG contains "a significant portion of the members of the creative team" who "designed, developed and delivered" Call of Duty: Modern Warfare 2 to Activision. According to the lawsuit, $28 million has been delivered to Infinity Ward employees for bonuses related to Modern Warfare 2, but the suit alleges at least $54 million is still due from 2009 profits alone.
They want more than $54 million, however. The IWEG is looking "to recover between $75 million and $125 million, if not more, in compensatory damages." That number's derived from:
* Unpaid bonuses from 2009 and 2010 sales generated by Modern Warfare 2 -- fourth quarter 2009 and first quarter 2010, specifically.
Bonuses "due and owing to them" past first quarter 2010.
* "Bonus/royalty/profit participation" related to "technology/engine" royalties, "other special performance bonuses," "other studio bonuses" or "any other bonus/royalty/profit participation."'
* Lost value on "restricted stock units" that Activision "promised" would vest (read: own it in your own name and purchase it from Activision) when Modern Warfare 2 sales eclipsed Modern Warfare 1, which "has long ago occurred."
* Money owed as it relates to Modern Warfare 2 "sister games, including but not limited to" the oft-mentioned Modern Warfare 3, "if Modern Warfare 3 is ultimately delivered and marketed."
* Interest rates related to the above sums of money.
The lawsuit focuses on royalties generated for Modern Warfare 2 following release and the agreement between Infinity Ward employees and Activision for receiving the subsequent bonuses. The IWEG contends the only condition for becoming eligible for said bonuses was delivering Modern Warfare 2 in time for the game's intended November 10, 2009 launch. Modern Warfare 2 did launch as scheduled on November 10 last year, generating $1.1 billion in 2009.
Modern Warfare 3 has been mentioned during the legal back-and-forth between ex-Infinity Ward leadership Vince Zampella and Jason West and Activision, and it's brought up again here, too.
The IWEG alleges Activision has "improperly withheld this specifically identifiable sum of money from the members of IWEG in order to force them to keep working for Activision so that Activision could receive delivery of Modern Warfare 3." The suit alleges Activision "made a calculated, purposeful and malicious decision" to withhold proper bonuses "in an attempt to force employees of Infinity Ward to continue to work at a job that many of them did not want just so Activision could force them to complete the development, production and delivery of Modern Warfare 3."
The legal language gets harsher, too.
"In short," reads the lawsuit, "Activision withheld the property of the IWEG in an attempt to keep the employees hostage so that Activision could reap the benefit of the completion of Modern Warfare 3."
What does the IWEG want in return? "At least in the additional amount of $75 million to $500 million as an award for punitive damages," continues the lawsuit, citing a number calculated from the blockbuster sales of Modern Warfare 2 and "Activision's net worth."
http://g4tv.com/thefeed/blog/post/70...d-Hostage.html
The other shoe has now dropped.
I've obtained a copy of a lawsuit filed this morning in the Los Angeles Superior Court by 38 plaintiffs, calling themselves the "Infinity Ward Employee Group," against Activision. The Infinity Ward Employee Group (whom I'll refer to as IWEG throughout the rest of this story) alleges breach of contract, breach of the implied covenant of good faith and fair dealing, violation of California labor code and more. The group is after a large amount of unpaid royalties.
"Activision owes my clients approximately $75 million to $125 million dollars," said Bruce Isaacs, one of the IWEG's attorneys at Wyman & Isaacs LLP, over the phone this afternoon. "Activision has withheld most of the money to force many of my people to stay, some against their will, so that they would finish the delivery of Modern Warfare 3. That is not what they wanted to do. Many of them. My clients' entitled to their money. Activision has no right to withhold their money -- our money."
The IWEG contains "a significant portion of the members of the creative team" who "designed, developed and delivered" Call of Duty: Modern Warfare 2 to Activision. According to the lawsuit, $28 million has been delivered to Infinity Ward employees for bonuses related to Modern Warfare 2, but the suit alleges at least $54 million is still due from 2009 profits alone.
They want more than $54 million, however. The IWEG is looking "to recover between $75 million and $125 million, if not more, in compensatory damages." That number's derived from:
* Unpaid bonuses from 2009 and 2010 sales generated by Modern Warfare 2 -- fourth quarter 2009 and first quarter 2010, specifically.
Bonuses "due and owing to them" past first quarter 2010.
* "Bonus/royalty/profit participation" related to "technology/engine" royalties, "other special performance bonuses," "other studio bonuses" or "any other bonus/royalty/profit participation."'
* Lost value on "restricted stock units" that Activision "promised" would vest (read: own it in your own name and purchase it from Activision) when Modern Warfare 2 sales eclipsed Modern Warfare 1, which "has long ago occurred."
* Money owed as it relates to Modern Warfare 2 "sister games, including but not limited to" the oft-mentioned Modern Warfare 3, "if Modern Warfare 3 is ultimately delivered and marketed."
* Interest rates related to the above sums of money.
The lawsuit focuses on royalties generated for Modern Warfare 2 following release and the agreement between Infinity Ward employees and Activision for receiving the subsequent bonuses. The IWEG contends the only condition for becoming eligible for said bonuses was delivering Modern Warfare 2 in time for the game's intended November 10, 2009 launch. Modern Warfare 2 did launch as scheduled on November 10 last year, generating $1.1 billion in 2009.
Modern Warfare 3 has been mentioned during the legal back-and-forth between ex-Infinity Ward leadership Vince Zampella and Jason West and Activision, and it's brought up again here, too.
The IWEG alleges Activision has "improperly withheld this specifically identifiable sum of money from the members of IWEG in order to force them to keep working for Activision so that Activision could receive delivery of Modern Warfare 3." The suit alleges Activision "made a calculated, purposeful and malicious decision" to withhold proper bonuses "in an attempt to force employees of Infinity Ward to continue to work at a job that many of them did not want just so Activision could force them to complete the development, production and delivery of Modern Warfare 3."
The legal language gets harsher, too.
"In short," reads the lawsuit, "Activision withheld the property of the IWEG in an attempt to keep the employees hostage so that Activision could reap the benefit of the completion of Modern Warfare 3."
What does the IWEG want in return? "At least in the additional amount of $75 million to $500 million as an award for punitive damages," continues the lawsuit, citing a number calculated from the blockbuster sales of Modern Warfare 2 and "Activision's net worth."
http://g4tv.com/thefeed/blog/post/70...d-Hostage.html
#2858
holy fuck. Shady big company tactics
We might not see MW3 at all. I'd definitely look for the royalties owed to me though if I worked on the biggest video game of all time.
We might not see MW3 at all. I'd definitely look for the royalties owed to me though if I worked on the biggest video game of all time.
#2859
I disagree with unanimity
iTrader: (2)
I'm starting to get annoyed by the Spas-12 now. The other day I was playing Crash. I was coming up the stairs next to the garage with the lift in it, and soon as I got to the top of the steps, I was killed by a hip-fired Spas-12 shot. The shooter was on the balcony across the street with the broke down car.
#2860
Living the Dream
^yep...get that shit all the time.
I'm using the M1014 shotgun now, and like it, but think I'll give SPAS a shot just for stuff like above
I'm using the M1014 shotgun now, and like it, but think I'll give SPAS a shot just for stuff like above
#2861
Still not even half as bad as akimbo 1887s
In their prime I had a class with akimbo 1887s but I didn't use it out of principle.... just too damn cheap. But as soon as someone on the other team started ruining shit with 1887s, I switched to my akimbo class and showed them how it was done.
I've never killed someone that far with the SPAS before, at least not with 1-shot in regularcore, then again I don't use steady aim. But on Terminal I was killed by akimbo 1887s from the back of the airplane (guy was camping by the ladder) as I walked in from the very front.
This is by far the worst though
http://www.youtube.com/watch?v=kGIkA...eature=related
In their prime I had a class with akimbo 1887s but I didn't use it out of principle.... just too damn cheap. But as soon as someone on the other team started ruining shit with 1887s, I switched to my akimbo class and showed them how it was done.
I've never killed someone that far with the SPAS before, at least not with 1-shot in regularcore, then again I don't use steady aim. But on Terminal I was killed by akimbo 1887s from the back of the airplane (guy was camping by the ladder) as I walked in from the very front.
This is by far the worst though
http://www.youtube.com/watch?v=kGIkA...eature=related
#2862
Living the Dream
My favorite thing to do is kill the akimbo 1887 guy, pick his crap up and own them with their own weapons. It's easy cause they run right back to where they were killed.
#2863
Safety Car
i got my first nuke yesterday...
i always used predator missile, harrier and ac130/chopper
so never really had chance to get the nuke..
but i switched to harrier, ac130, nuke few days back
it felt good when i saw killstreak for nuke showed up on my screen.. lol
i always used predator missile, harrier and ac130/chopper
so never really had chance to get the nuke..
but i switched to harrier, ac130, nuke few days back
it felt good when i saw killstreak for nuke showed up on my screen.. lol
#2864
^
that reminds me, I was at my friend's house last weekend playing free for all and there were 3-4 people boosting, but I don't think they were going for a nuke or anything in particular one guy stood guard while another killed two guys using tactical insertion :ghey:
that reminds me, I was at my friend's house last weekend playing free for all and there were 3-4 people boosting, but I don't think they were going for a nuke or anything in particular one guy stood guard while another killed two guys using tactical insertion :ghey:
#2868
Matt
Join Date: Apr 2006
Location: St. Louis, MO
Age: 43
Posts: 2,663
Likes: 0
Received 0 Likes
on
0 Posts
Played for the first time in a couple months last night. The RPD is beast. Just unlocked Bling, so i'll probably go silencer/grip. I guess Im going to switch to PS3. I'm almost 2nd prestige on 360, but haven't turned it on in months. All my friends have PS3, so Im a level 20 newb now.
#2869
E92
^Silencer bumps the power down to 3 hits for a kill. Without it is 2 hits for a kill at any range. I really think the silencer ruins the gun (that's 50% more hits to kill them/50% more time shooting at them)
#2870
hell yeah.... for some reason I haven't been using the RPD much in MW2 though. But I remember in COD4, RPD/grip with stopping power and deep impact = death
#2871
Matt
Join Date: Apr 2006
Location: St. Louis, MO
Age: 43
Posts: 2,663
Likes: 0
Received 0 Likes
on
0 Posts
^this is true. And I have a build like that too, but I can get quite a streak going when they dont see me on radar.
Check this out. Guy gets a Nuke using knife only. No tac knife, and no commando pro...
http://www.youtube.com/watch?v=VNIwckkpnA4
Check this out. Guy gets a Nuke using knife only. No tac knife, and no commando pro...
http://www.youtube.com/watch?v=VNIwckkpnA4
#2874
Burning Brakes
Join Date: Jan 2005
Location: Stockton, CA
Age: 36
Posts: 806
Likes: 0
Received 0 Likes
on
0 Posts
his videos are fake.. bunch of snipers using scrambler... and if you notice he kills the same 3-4 people multiple times
http://www.youtube.com/watch?v=ZhBi9BCVcFc
http://www.youtube.com/watch?v=ZhBi9BCVcFc
#2877
Senior Moderator
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/aOx_wHhitqk&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aOx_wHhitqk&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
#2878
yeah I figured that video was fake. Some guys were killing the same people over and over with guns, while everyone else was knifing. How :ghey: to make a fake nuke video.
#2880
wtf