'Grand Theft Auto' now officially adults-only
'Grand Theft Auto' now officially adults-only
The video game industry on Wednesday changed to adults-only the rating of "Grand Theft Auto: San Andreas," a best-selling title in which explicit sexual content can be unlocked with an Internet download.
The decision followed intense pressure from politicians and media watch groups.
The game's producer, Rockstar Games, said it stopped making the current version of the game and is now working on a new version. It said it would provide new labels to any retailer willing to continue selling the version currently on store shelves, which had been rated "M" for mature.
Rockstar's parent company, Take Two Interactive, also admitted for the first time that the sex scenes had been built into the retail version of that game — not just the PC version but also those written for Xbox and PlayStation2 consoles.
Company officials had previously suggested that a modification created by outsiders added the scenes.
"There is sex content in the disc," said Take-Two spokesman Jim Ankner. "The editing and finalization of any game is a complicated task and it's not uncommon for unused and unfinished content to remain on the disc."
The sex scenes had prompted outrage from parent's groups and politicians, who are demanding federal oversight of video game ratings.
In a statement, the president of the Entertainment Software Rating Board said the sex scenes were programmed by Rockstar "to be inaccessible to the player."
But ESRB chief Patricia Vance also acknowledged that the "credibility and utility" of the industry-run board's initial "M" rating had been "seriously undermined."
Copyright 2005 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.
http://www.msnbc.msn.com/id/8647176/
The decision followed intense pressure from politicians and media watch groups.
The game's producer, Rockstar Games, said it stopped making the current version of the game and is now working on a new version. It said it would provide new labels to any retailer willing to continue selling the version currently on store shelves, which had been rated "M" for mature.
Rockstar's parent company, Take Two Interactive, also admitted for the first time that the sex scenes had been built into the retail version of that game — not just the PC version but also those written for Xbox and PlayStation2 consoles.
Company officials had previously suggested that a modification created by outsiders added the scenes.
"There is sex content in the disc," said Take-Two spokesman Jim Ankner. "The editing and finalization of any game is a complicated task and it's not uncommon for unused and unfinished content to remain on the disc."
The sex scenes had prompted outrage from parent's groups and politicians, who are demanding federal oversight of video game ratings.
In a statement, the president of the Entertainment Software Rating Board said the sex scenes were programmed by Rockstar "to be inaccessible to the player."
But ESRB chief Patricia Vance also acknowledged that the "credibility and utility" of the industry-run board's initial "M" rating had been "seriously undermined."
Copyright 2005 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.
http://www.msnbc.msn.com/id/8647176/
Trending Topics
Hidden Sex Scenes Spark Furor Over Video Game
LA Times
By Alex Pham Times Staff Writer Thu Jul 21, 7:55 AM ET
The oversight board that puts parental ratings on video games took the unusual step Wednesday of slapping its strongest warning on a bestselling title as the game maker admitted putting explicit, interactive sex scenes on the disc.
ADVERTISEMENT
Retailers began pulling copies of "Grand Theft Auto: San Andreas" from their shelves after the Entertainment Software Ratings Board revoked the game's "Mature" rating and raised it to "Adults Only." Publisher Take-Two Interactive Software Inc. said it planned to rework "San Andreas" — the top-selling video game of 2004 — and reissue it later this year.
The ratings board is similar to the Motion Picture Assn. of America's rating board. A "Mature" rating is analogous to an R movie rating, and "Adults Only" is equivalent to NC-17. Most retailers refuse to sell "Adults Only" games.
Executives at New York-based Take-Two had denied for weeks that company programmers were responsible for the graphic sex scenes, which can be unlocked with software that was widely available on the Internet. But Wednesday they acknowledged that the game's designers had created the scenes, dubbed "Hot Coffee."
"The editing of any game is a highly technical process," said Take-Two spokesman Rodney Walker. "We liken it to a painter who paints one painting and paints over it on the same canvas."
Walker's explanation did little to mollify critics, who point to the "Grand Theft Auto" series to highlight the issue of violence and sexuality in video games. The games celebrate nihilistic killing, and Take-Two has reveled in its image as the bad boy of a $25-billion global game industry that's trying to gain respectability to match its profits.
"It looks like Take-Two Interactive purposefully conned the video game industry rating board and parents across the country," said Washington state Rep. Mary Lou Dickerson. " 'San Andreas,' as a top-selling game in the country, now is in the hands of thousands of children who can practice interactive pornography. There should be legal consequences … so [the company doesn't] laugh all the way to the bank."
"San Andreas," which retails for about $50, has sold more than 12 million copies worldwide since its launch in October. "Mature" rated games are intended for players older than 17. Many retailers keep such games under lock and key and have policies requiring clerks to check the identification of buyers.
Wal-Mart Stores Inc., which accounts for as much as 20% of video game sales in the United States, began removing "San Andreas" from its shelves Wednesday, as did Best Buy Co.
"Our policy is not to carry any adult titles on our shelves," said Wal-Mart spokeswoman Karen Burk, who said buyers "can certainly bring the product back" for a refund.
Take-Two said it would make a patch available for downloading so that customers could block the sex scenes.
Word of the scenes began spreading over the Internet last month after Dutch programmer Patrick Wildenbourg began distributing software that he said unlocked them.
Many video games have secrets to which players gain access as they progress. They might, for instance, win extra powers or reach hidden levels.
"Hot Coffee," by contrast, is an interactive sex game, featuring oral sex and intercourse.
Wildenbourg, who removed his software from the Internet on Wednesday, declined to comment.
As late as last week, Take-Two had insisted that the sex scenes were "the work of a determined group of hackers who have gone to significant trouble to alter scenes in the official version of the game." Hackers, the company said, created the scenes by "disassembling and then combining, recompiling and altering the game's code."
The scenes prompted an outcry from game critics, including Sen.
Hillary Rodham Clinton (D-N.Y.), who last week called for a federal investigation into "Hot Coffee."
The Entertainment Software Ratings Board began a review to determine whether the scenes were part of the game's original code and warranted a re-rating of "San Andreas," versions of which play on Sony Corp (NYSE:SNE - news).'s
PlayStation 2, Microsoft Corp.'s
Xbox and personal computers.
"After a thorough investigation, we have concluded that sexually explicit material exists in a fully rendered, unmodified form on the final discs of all three platform versions of the game," said Patricia Vance, president of the ratings board. "Clearly the [original] rating was incorrect, and it needed to be corrected."
Take-Two's Walker said Wednesday that the sex scenes were never meant to be seen by the public and that they were revealed only when an outside programmer, called a "modder," wrote software to unlock them.
"The mod community scratched the painting, revealing the earlier work," he said.
Analysts estimated that modifying and remarketing "San Andreas" would cost Take-Two about $40 million in lost sales. Shares of Take-Two fell 11% in after-hours trading.
"It was a very poor exercise of judgment and a very costly one," said Michael Pachter, a video game industry analyst at Wedbush Morgan Securities in Los Angeles. "It's an embarrassment for management because obviously a maverick developer in their studios decided to put this stuff in there. I can only fault the management team for not putting systems in place to vet their games."
Take-Two is no stranger to controversy. Previous installments of "Grand Theft Auto" have been adored by hard-core gamers but excoriated by parent groups and lawmakers for their depictions of violence and sex.
In one, players could have sex with a prostitute and then beat her to death and take back their money. That game was rated "Mature" because players did not see the sex. Instead, they saw a parked car rock back and forth.
Some lawmakers criticized the ratings board for failing to detect the sex scenes in its initial evaluation of "San Andreas" last year. Although the system is voluntary, most game publishers seek a rating from the organization, which evaluated more than 1,000 titles last year.
"It should not have taken this long," said Rep. Joe Baca (news, bio, voting record) (D-Rialto). "This is evidence that the voluntary ratings system does not work."
Video game industry executives tried to assure parents that the "San Andreas" incident was an anomaly.
The ratings board "has been in business for 11 years, and there has never yet been an incident of this kind," said Doug Lowenstein, head of the Entertainment Software Assn., the industry's trade group. "You're looking at well over 10,000 games rated. If you look at that track record, you can say parents have every reason to be confident in the ratings system."
Some consumers weren't completely reassured.
"As a parent I've lost some confidence in the [ratings board's] ability to police the industry," said Dennis McCauley, editor of GamePolitics.com. "But [the board] did take a big step today, and I have to give them credit for that."
The oversight board that puts parental ratings on video games took the unusual step Wednesday of slapping its strongest warning on a bestselling title as the game maker admitted putting explicit, interactive sex scenes on the disc.
ADVERTISEMENT
Retailers began pulling copies of "Grand Theft Auto: San Andreas" from their shelves after the Entertainment Software Ratings Board revoked the game's "Mature" rating and raised it to "Adults Only." Publisher Take-Two Interactive Software Inc. said it planned to rework "San Andreas" — the top-selling video game of 2004 — and reissue it later this year.
The ratings board is similar to the Motion Picture Assn. of America's rating board. A "Mature" rating is analogous to an R movie rating, and "Adults Only" is equivalent to NC-17. Most retailers refuse to sell "Adults Only" games.
Executives at New York-based Take-Two had denied for weeks that company programmers were responsible for the graphic sex scenes, which can be unlocked with software that was widely available on the Internet. But Wednesday they acknowledged that the game's designers had created the scenes, dubbed "Hot Coffee."
"The editing of any game is a highly technical process," said Take-Two spokesman Rodney Walker. "We liken it to a painter who paints one painting and paints over it on the same canvas."
Walker's explanation did little to mollify critics, who point to the "Grand Theft Auto" series to highlight the issue of violence and sexuality in video games. The games celebrate nihilistic killing, and Take-Two has reveled in its image as the bad boy of a $25-billion global game industry that's trying to gain respectability to match its profits.
"It looks like Take-Two Interactive purposefully conned the video game industry rating board and parents across the country," said Washington state Rep. Mary Lou Dickerson. " 'San Andreas,' as a top-selling game in the country, now is in the hands of thousands of children who can practice interactive pornography. There should be legal consequences … so [the company doesn't] laugh all the way to the bank."
"San Andreas," which retails for about $50, has sold more than 12 million copies worldwide since its launch in October. "Mature" rated games are intended for players older than 17. Many retailers keep such games under lock and key and have policies requiring clerks to check the identification of buyers.
Wal-Mart Stores Inc., which accounts for as much as 20% of video game sales in the United States, began removing "San Andreas" from its shelves Wednesday, as did Best Buy Co.
"Our policy is not to carry any adult titles on our shelves," said Wal-Mart spokeswoman Karen Burk, who said buyers "can certainly bring the product back" for a refund.
Take-Two said it would make a patch available for downloading so that customers could block the sex scenes.
Word of the scenes began spreading over the Internet last month after Dutch programmer Patrick Wildenbourg began distributing software that he said unlocked them.
Many video games have secrets to which players gain access as they progress. They might, for instance, win extra powers or reach hidden levels.
"Hot Coffee," by contrast, is an interactive sex game, featuring oral sex and intercourse.
Wildenbourg, who removed his software from the Internet on Wednesday, declined to comment.
As late as last week, Take-Two had insisted that the sex scenes were "the work of a determined group of hackers who have gone to significant trouble to alter scenes in the official version of the game." Hackers, the company said, created the scenes by "disassembling and then combining, recompiling and altering the game's code."
The scenes prompted an outcry from game critics, including Sen.
Hillary Rodham Clinton (D-N.Y.), who last week called for a federal investigation into "Hot Coffee."
The Entertainment Software Ratings Board began a review to determine whether the scenes were part of the game's original code and warranted a re-rating of "San Andreas," versions of which play on Sony Corp (NYSE:SNE - news).'s
PlayStation 2, Microsoft Corp.'s
Xbox and personal computers.
"After a thorough investigation, we have concluded that sexually explicit material exists in a fully rendered, unmodified form on the final discs of all three platform versions of the game," said Patricia Vance, president of the ratings board. "Clearly the [original] rating was incorrect, and it needed to be corrected."
Take-Two's Walker said Wednesday that the sex scenes were never meant to be seen by the public and that they were revealed only when an outside programmer, called a "modder," wrote software to unlock them.
"The mod community scratched the painting, revealing the earlier work," he said.
Analysts estimated that modifying and remarketing "San Andreas" would cost Take-Two about $40 million in lost sales. Shares of Take-Two fell 11% in after-hours trading.
"It was a very poor exercise of judgment and a very costly one," said Michael Pachter, a video game industry analyst at Wedbush Morgan Securities in Los Angeles. "It's an embarrassment for management because obviously a maverick developer in their studios decided to put this stuff in there. I can only fault the management team for not putting systems in place to vet their games."
Take-Two is no stranger to controversy. Previous installments of "Grand Theft Auto" have been adored by hard-core gamers but excoriated by parent groups and lawmakers for their depictions of violence and sex.
In one, players could have sex with a prostitute and then beat her to death and take back their money. That game was rated "Mature" because players did not see the sex. Instead, they saw a parked car rock back and forth.
Some lawmakers criticized the ratings board for failing to detect the sex scenes in its initial evaluation of "San Andreas" last year. Although the system is voluntary, most game publishers seek a rating from the organization, which evaluated more than 1,000 titles last year.
"It should not have taken this long," said Rep. Joe Baca (news, bio, voting record) (D-Rialto). "This is evidence that the voluntary ratings system does not work."
Video game industry executives tried to assure parents that the "San Andreas" incident was an anomaly.
The ratings board "has been in business for 11 years, and there has never yet been an incident of this kind," said Doug Lowenstein, head of the Entertainment Software Assn., the industry's trade group. "You're looking at well over 10,000 games rated. If you look at that track record, you can say parents have every reason to be confident in the ratings system."
Some consumers weren't completely reassured.
"As a parent I've lost some confidence in the [ratings board's] ability to police the industry," said Dennis McCauley, editor of GamePolitics.com. "But [the board] did take a big step today, and I have to give them credit for that."
and the thing is, modding the sw is illegal, so any kid who gets to the sex scene is a criminal, and maybe their parents should go to jail for letting their kid play the game, and for raising a criminal....
as far as adults playing it (and there's tons of 18 - 30 year olds), the sex game shouldn't be an issue there.
If I was a parent of a 13 year old, I wouldn't let them play the game (even before i found out about the sex scene). I mean if pulling up next to a hooker in a car, having her service you and take your money, then running her over when she's out of the car and getting your money back (gta3) is okay for one's kid, I don't see how an added (illegally attained) sex game is somehow crossing the line.
as far as adults playing it (and there's tons of 18 - 30 year olds), the sex game shouldn't be an issue there.
If I was a parent of a 13 year old, I wouldn't let them play the game (even before i found out about the sex scene). I mean if pulling up next to a hooker in a car, having her service you and take your money, then running her over when she's out of the car and getting your money back (gta3) is okay for one's kid, I don't see how an added (illegally attained) sex game is somehow crossing the line.
Originally Posted by Slinks
and the thing is, modding the sw is illegal, so any kid who gets to the sex scene is a criminal, and maybe their parents should go to jail for letting their kid play the game, and for raising a criminal....
as far as adults playing it (and there's tons of 18 - 30 year olds), the sex game shouldn't be an issue there.
If I was a parent of a 13 year old, I wouldn't let them play the game (even before i found out about the sex scene). I mean if pulling up next to a hooker in a car, having her service you and take your money, then running her over when she's out of the car and getting your money back (gta3) is okay for one's kid, I don't see how an added (illegally attained) sex game is somehow crossing the line.
as far as adults playing it (and there's tons of 18 - 30 year olds), the sex game shouldn't be an issue there.
If I was a parent of a 13 year old, I wouldn't let them play the game (even before i found out about the sex scene). I mean if pulling up next to a hooker in a car, having her service you and take your money, then running her over when she's out of the car and getting your money back (gta3) is okay for one's kid, I don't see how an added (illegally attained) sex game is somehow crossing the line.
Is tearing a page out of a book illegal? How about writing notes in a book you purchased (e.g. modifying). Why would changing 1 bit in memory be illegal? It may violate the user agreement but that's not a criminal issue, merely a civil one.
http://www.gamespot.com/news/2005/07...s_6129661.html
The price of Hot Coffee: >$50 million
As retailers pull games from shelves and eat the cost of used copies, money gets left on the table...or goes to other games.
As retailers count up lost revenues that would have been made from sales of Grand Theft Auto: San Andreas this summer, some business writers are suggesting Take-Two is privately reveling in the publicity the "Hot Coffee" controversy has brought it. "After all, nothing says 'buy me' to a 15-year-old quite like a message that this product is too racy to sell at Circuit City and GameStop," Business Week columnist David Kiley wrote. "In my opinion, censorship and uproar will only make San Andreas and future GTA games more appealing to teen gamers, Take-Two's target audience," said Motley Fool editor Nathan Alderman.
Cheeky theorizing aside, it's clear who the losers on the front line are. Almost every major retailer in North America, including Wal-Mart, Target, Best Buy, and the aforementioned Circuit City, has pulled the game from its shelves. GameStop yesterday said it would lose more than $1 million just from not being able to sell used copies of the game.
Take-Two itself said in a statement that it's lowering guidance for the third fiscal quarter (which ends July 31) to $160-$170 million in net sales. "Accordingly," the company said, "guidance for the fiscal year ending October 31, 2005 is also being lowered to $1.26 to $1.31 billion in net sales and $1.05 to $1.12 in diluted earnings per share."
But when the new M-rated San Andreas is released--sometime in the next six to eight weeks--it may still be hard to find. The New York Times today is reporting that some retailers, including Wal-Mart and Best Buy, have said they might decline to carry even the "cleaned-up" version of the game.
Given that San Andreas was the best-selling game of 2004, the losses could be staggering. Even six months into this year, the franchise has demonstrated continued selling power. The Xbox version of San Andreas was June's top-selling game, according to NPD Funworld.
One analyst's math? Starting with the numbers Take-Two put out yesterday--lowered guidance of about $40 million--and figuring that number to be 80 percent of the retail sales (assuming a markup of 20 percent), the analyst's estimate of lost retail sales could go as high as $50 million. "Specialty stores stand to lose more, as they had to pull their more profitable used titles off the shelves also," the analyst added.
But it's not just front-line retailers that stand to suffer. Renters of games are also reacting to the rerating. In an e-mail to its customers, GameFly said, "Due to the ESRB's new AO (Adults Only) rating for Grand Theft Auto: San Andreas, GameFly has decided to temporarily suspend rental and purchase of the current version."
Are there any winners in this game industry controversy? Maybe other publishers.
Another analyst told GameSpot that "maybe as an offset, more people go to the stores looking for the game--given all the publicity--and then buy something else." In a memo to investors yesterday, Shawn Milne of Friedman, Billings, Ramsey & Co. echoed those thoughts. He said that while "retailers are obviously upset with Rockstar/Take Two," given that the AO rating "blocks big box retailers, such as Wal-Mart, from selling the game," it opens the field up to other games. "We believe that the removal of GTA could benefit other publishers, such as Activision, with more shelf space (there is the possibility that True Crime 2 could be pulled forward)," he said.
And then there is the entertaining logic of Kiley to revisit. "Perhaps Take-Two should consider shrink-wrapping the game with a 16-ounce can of malt liquor and a pack of Luckys... In the long run, it might increase sales even if the company is taking it on the chin in the short run."
Yes, perhaps.
By Curt Feldman -- GameSpot
POSTED: 07/22/05 05:33 PM PST
As retailers pull games from shelves and eat the cost of used copies, money gets left on the table...or goes to other games.
As retailers count up lost revenues that would have been made from sales of Grand Theft Auto: San Andreas this summer, some business writers are suggesting Take-Two is privately reveling in the publicity the "Hot Coffee" controversy has brought it. "After all, nothing says 'buy me' to a 15-year-old quite like a message that this product is too racy to sell at Circuit City and GameStop," Business Week columnist David Kiley wrote. "In my opinion, censorship and uproar will only make San Andreas and future GTA games more appealing to teen gamers, Take-Two's target audience," said Motley Fool editor Nathan Alderman.
Cheeky theorizing aside, it's clear who the losers on the front line are. Almost every major retailer in North America, including Wal-Mart, Target, Best Buy, and the aforementioned Circuit City, has pulled the game from its shelves. GameStop yesterday said it would lose more than $1 million just from not being able to sell used copies of the game.
Take-Two itself said in a statement that it's lowering guidance for the third fiscal quarter (which ends July 31) to $160-$170 million in net sales. "Accordingly," the company said, "guidance for the fiscal year ending October 31, 2005 is also being lowered to $1.26 to $1.31 billion in net sales and $1.05 to $1.12 in diluted earnings per share."
But when the new M-rated San Andreas is released--sometime in the next six to eight weeks--it may still be hard to find. The New York Times today is reporting that some retailers, including Wal-Mart and Best Buy, have said they might decline to carry even the "cleaned-up" version of the game.
Given that San Andreas was the best-selling game of 2004, the losses could be staggering. Even six months into this year, the franchise has demonstrated continued selling power. The Xbox version of San Andreas was June's top-selling game, according to NPD Funworld.
One analyst's math? Starting with the numbers Take-Two put out yesterday--lowered guidance of about $40 million--and figuring that number to be 80 percent of the retail sales (assuming a markup of 20 percent), the analyst's estimate of lost retail sales could go as high as $50 million. "Specialty stores stand to lose more, as they had to pull their more profitable used titles off the shelves also," the analyst added.
But it's not just front-line retailers that stand to suffer. Renters of games are also reacting to the rerating. In an e-mail to its customers, GameFly said, "Due to the ESRB's new AO (Adults Only) rating for Grand Theft Auto: San Andreas, GameFly has decided to temporarily suspend rental and purchase of the current version."
Are there any winners in this game industry controversy? Maybe other publishers.
Another analyst told GameSpot that "maybe as an offset, more people go to the stores looking for the game--given all the publicity--and then buy something else." In a memo to investors yesterday, Shawn Milne of Friedman, Billings, Ramsey & Co. echoed those thoughts. He said that while "retailers are obviously upset with Rockstar/Take Two," given that the AO rating "blocks big box retailers, such as Wal-Mart, from selling the game," it opens the field up to other games. "We believe that the removal of GTA could benefit other publishers, such as Activision, with more shelf space (there is the possibility that True Crime 2 could be pulled forward)," he said.
And then there is the entertaining logic of Kiley to revisit. "Perhaps Take-Two should consider shrink-wrapping the game with a 16-ounce can of malt liquor and a pack of Luckys... In the long run, it might increase sales even if the company is taking it on the chin in the short run."
Yes, perhaps.
By Curt Feldman -- GameSpot
POSTED: 07/22/05 05:33 PM PST
Looks like someone is already trying to make a buck off this. I guess the mom was perfectly fine with her kid watching violence and armed robbery, but some dude dry humping a girl with his clothes on was a little too much. 
http://www.cnn.com/2005/TECH/fun.gam....ap/index.html
Woman sues video game manufacturer
Wednesday, July 27, 2005; Posted: 3:11 p.m. EDT (19:11 GMT)
NEW YORK (AP) -- A woman upset that she bought the video game "Grand Theft Auto: San Andreas" for her 14-year-old grandson without knowing it contained hidden, sexually explicit scenes sued the manufacturer Wednesday on behalf of consumers nationwide.
Florence Cohen, 85, of New York, said in the lawsuit filed in U.S. District Court in Manhattan that the game's manufacturer, Rockstar Games, and its parent company, New York-based Take Two Interactive Software Inc., engaged in false, misleading and deceptive practices.
She sought unspecified damages on behalf of herself and all consumers nationwide, saying the company should give up its profits from the game for what amounted to false advertising, consumer deception and unfair business practices.
Cohen said in the suit that she bought the game in late 2004 for her grandson when it was rated "M" for mature, for players 17 and older. According to the suit, she directed that it be taken away from her grandson, which was done.
The game was released in October with an "M" rating. After a storm of negative publicity about the hidden scenes, the Entertainment Software Ratings Board, an industry group responsible for rating games, changed the rating to "AO" for adults only.
Laurence D. Paskowitz, the lawyer who filed the lawsuit on behalf of Cohen, said no parent would knowingly buy an adult-only video game for their children.
"They should really make sure this doesn't happen again," he said. "The least this company can do is offer refunds."
Hidden areas in video games that can be unlocked with special codes or modifications are not uncommon.
Take Two Interactive initially said the scenes were not part of the retail version of the game but later admitted they were.
A message left for a company spokesman was not immediately returned. On Tuesday, Take-Two announced that it had been notified by the Federal Trade Commission's Division of Advertising Practices that it was conducting an inquiry into the game's advertising claims.
The company said it planned to cooperate fully with the probe.
"Rockstar Games and Take Two Interactive regret that consumers may have been exposed to content that was not intended to be accessible in the playable version of 'Grand Theft Auto: San Andreas'," it said in a statement.
The company said it had halted production of the game in the controversial form and was working on a version of the game without the hidden sexual content.
"Going forward, the company will refine the process by which it edits games and will enhance the protection of its game code to prevent such future modifications," it said.
Earlier this week, the House voted 355-21 for a resolution asking the FTC to investigate the company. Last week, Sen. Hillary Rodham Clinton, D-New York, asked the FTC to investigate Rockstar, saying the company had "gamed the ratings system" by concealing sex scenes in the game that can be unlocked by computer programs available on the Internet.
Wal-Mart Stores Inc., Target Corp., Best Buy Co. and Circuit City Stores Inc. have pulled the game -- last year's top-seller among console games -- from their shelves

http://www.cnn.com/2005/TECH/fun.gam....ap/index.html
Woman sues video game manufacturer
Wednesday, July 27, 2005; Posted: 3:11 p.m. EDT (19:11 GMT)
NEW YORK (AP) -- A woman upset that she bought the video game "Grand Theft Auto: San Andreas" for her 14-year-old grandson without knowing it contained hidden, sexually explicit scenes sued the manufacturer Wednesday on behalf of consumers nationwide.
Florence Cohen, 85, of New York, said in the lawsuit filed in U.S. District Court in Manhattan that the game's manufacturer, Rockstar Games, and its parent company, New York-based Take Two Interactive Software Inc., engaged in false, misleading and deceptive practices.
She sought unspecified damages on behalf of herself and all consumers nationwide, saying the company should give up its profits from the game for what amounted to false advertising, consumer deception and unfair business practices.
Cohen said in the suit that she bought the game in late 2004 for her grandson when it was rated "M" for mature, for players 17 and older. According to the suit, she directed that it be taken away from her grandson, which was done.
The game was released in October with an "M" rating. After a storm of negative publicity about the hidden scenes, the Entertainment Software Ratings Board, an industry group responsible for rating games, changed the rating to "AO" for adults only.
Laurence D. Paskowitz, the lawyer who filed the lawsuit on behalf of Cohen, said no parent would knowingly buy an adult-only video game for their children.
"They should really make sure this doesn't happen again," he said. "The least this company can do is offer refunds."
Hidden areas in video games that can be unlocked with special codes or modifications are not uncommon.
Take Two Interactive initially said the scenes were not part of the retail version of the game but later admitted they were.
A message left for a company spokesman was not immediately returned. On Tuesday, Take-Two announced that it had been notified by the Federal Trade Commission's Division of Advertising Practices that it was conducting an inquiry into the game's advertising claims.
The company said it planned to cooperate fully with the probe.
"Rockstar Games and Take Two Interactive regret that consumers may have been exposed to content that was not intended to be accessible in the playable version of 'Grand Theft Auto: San Andreas'," it said in a statement.
The company said it had halted production of the game in the controversial form and was working on a version of the game without the hidden sexual content.
"Going forward, the company will refine the process by which it edits games and will enhance the protection of its game code to prevent such future modifications," it said.
Earlier this week, the House voted 355-21 for a resolution asking the FTC to investigate the company. Last week, Sen. Hillary Rodham Clinton, D-New York, asked the FTC to investigate Rockstar, saying the company had "gamed the ratings system" by concealing sex scenes in the game that can be unlocked by computer programs available on the Internet.
Wal-Mart Stores Inc., Target Corp., Best Buy Co. and Circuit City Stores Inc. have pulled the game -- last year's top-seller among console games -- from their shelves
Good 'ol Maddox has hit the nail on the head again when it comes to this: http://www.thebestpageintheuniverse....ticket_to_hell
Originally Posted by Dan Martin
Good 'ol Maddox has hit the nail on the head again when it comes to this: http://www.thebestpageintheuniverse....ticket_to_hell

I've been reading his stuff since 1999 (when I had the chance) Great stuff
Originally Posted by Ken1997TL

I've been reading his stuff since 1999 (when I had the chance) Great stuff
I was having the same conversation with the guy at Blockbuster. I swear all these ultra conservatives piss me off. Anyone who is Ultra anything needs to be shot because in the end they are gonna mess with something I enjoy in my leisure and I am not going to happy I tell you what.
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DementiaPhuro
3G TL Problems & Fixes
1
Sep 29, 2015 05:31 PM








