Apple: WWDC Thread
The reason why AT&T won’t support MMS with the iPhone until “late Summer”, tethering info!
Posted by The Boy Genius on Jun 8, 2009 4:15 pm 220 comments
Filed in AT&T, Apple, BG's Corner, Exclusives, Handsets, Mac OS
We were just told the real reason why AT&T won’t be supporting MMS on the iPhone 3G or iPhone 3G S at launch, and you’re going to laugh… Technically it will work right away our ninja tells us. The are no extra plans or higher fees we’ve just learned (the unlimited $20 package covers unlimited SMS and MMS), and the reason it’s not good to go right away is because AT&T has to manually remove all the “Opt Out MMS codes” on each account. Basically, if we were to summarize this, and we’re going out a little bit of a limb, remove the Opt Out MMS code, and MMS will work with the final OS 3.0 build right away. Who wants to try it with the GM 3.0 build just released?
We’ve also just heard that tethering will be 100% locked out at launch, but AT&T’s in the process of putting together a $70/mo unlimited data and tethering plan. SMS and MMS will not be included in that plan, we’re told.
Posted by The Boy Genius on Jun 8, 2009 4:15 pm 220 comments
Filed in AT&T, Apple, BG's Corner, Exclusives, Handsets, Mac OS
We were just told the real reason why AT&T won’t be supporting MMS on the iPhone 3G or iPhone 3G S at launch, and you’re going to laugh… Technically it will work right away our ninja tells us. The are no extra plans or higher fees we’ve just learned (the unlimited $20 package covers unlimited SMS and MMS), and the reason it’s not good to go right away is because AT&T has to manually remove all the “Opt Out MMS codes” on each account. Basically, if we were to summarize this, and we’re going out a little bit of a limb, remove the Opt Out MMS code, and MMS will work with the final OS 3.0 build right away. Who wants to try it with the GM 3.0 build just released?
We’ve also just heard that tethering will be 100% locked out at launch, but AT&T’s in the process of putting together a $70/mo unlimited data and tethering plan. SMS and MMS will not be included in that plan, we’re told.
My friend has one on his 60" LCD....and then has one in his home theater which plays on a 70" Sony RPLCD and switches over to his Sony Qualia projector on a the size of which I cant remember....40 feet?
They all look good.
A little update, I gave the new "locate my Iphone" feature a demo, and it's slow as balls. it took about 30 min to send a msg to it from mobileme. I hope this is just a bug and is somehow my providers fault.
The reason why AT&T won’t support MMS with the iPhone until “late Summer”, tethering info!
Posted by The Boy Genius on Jun 8, 2009 4:15 pm 220 comments
Filed in AT&T, Apple, BG's Corner, Exclusives, Handsets, Mac OS
We were just told the real reason why AT&T won’t be supporting MMS on the iPhone 3G or iPhone 3G S at launch, and you’re going to laugh… Technically it will work right away our ninja tells us. The are no extra plans or higher fees we’ve just learned (the unlimited $20 package covers unlimited SMS and MMS), and the reason it’s not good to go right away is because AT&T has to manually remove all the “Opt Out MMS codes” on each account. Basically, if we were to summarize this, and we’re going out a little bit of a limb, remove the Opt Out MMS code, and MMS will work with the final OS 3.0 build right away. Who wants to try it with the GM 3.0 build just released?
We’ve also just heard that tethering will be 100% locked out at launch, but AT&T’s in the process of putting together a $70/mo unlimited data and tethering plan. SMS and MMS will not be included in that plan, we’re told.

Posted by The Boy Genius on Jun 8, 2009 4:15 pm 220 comments
Filed in AT&T, Apple, BG's Corner, Exclusives, Handsets, Mac OS
We were just told the real reason why AT&T won’t be supporting MMS on the iPhone 3G or iPhone 3G S at launch, and you’re going to laugh… Technically it will work right away our ninja tells us. The are no extra plans or higher fees we’ve just learned (the unlimited $20 package covers unlimited SMS and MMS), and the reason it’s not good to go right away is because AT&T has to manually remove all the “Opt Out MMS codes” on each account. Basically, if we were to summarize this, and we’re going out a little bit of a limb, remove the Opt Out MMS code, and MMS will work with the final OS 3.0 build right away. Who wants to try it with the GM 3.0 build just released?
We’ve also just heard that tethering will be 100% locked out at launch, but AT&T’s in the process of putting together a $70/mo unlimited data and tethering plan. SMS and MMS will not be included in that plan, we’re told.

I'm on 10.9.3 withe latest Safari version, having trouble viewing the stream.
http://www.apple.com/apple-events/june-2014/ <-- right?
http://www.apple.com/apple-events/june-2014/ <-- right?













