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You'll be hard pressed to find people at Apple who feel the display stand will be worth it for the money, but it is very, very nice. Completely smooth 360 degree rotation, without any detents. Honestly the Mac Pro and Display XDR are geared towards enterprise usage. I can say from experience it looks amazing, but really - 5k vs 6k at your typical viewing distances isn't a mind-blowing difference.
You'll be hard pressed to find people at Apple who feel the display stand will be worth it for the money, but it is very, very nice. Completely smooth 360 degree rotation, without any detents. Honestly the Mac Pro and Display XDR are geared towards enterprise usage. I can say from experience it looks amazing, but really - 5k vs 6k at your typical viewing distances isn't a mind-blowing difference.
It’s more for fine detail photography or filmmaking where it does make a difference.
I think the price of the stand is a bonehead move on Apple's part...but I also think there was more engineering in the design of that stand than people want to give it credit for.
I also equate it to people who buy expensive gear but then can't fathom the cost of protecting it with proper cases, etc and suddenly become cheap at dropping another $1k after already dropping $5k.
But again, this computer and monitor really weren't meant for most users. They are meant for paid pro's where this gear is either part of a kit they are getting paid rental on, or will be purchased in quantities by VFX houses, Post color houses, AR and VR developers, etc.
Apple announced today that its new Mac Pro starts at an already pricey $6,000, but the company neglected to mention how much the top-of-the-line model will cost. So we shopped around for equivalent parts to the top-end spec that Apple’s promising. As it turns out: $33,720.88 is likely the bare minimum — and that’s before factoring in the four GPUs, which could easily jack that price up to around $45,000.
You realize, that while 4k is somewhat of the current standard more and more projects are being shot in higher resolutions up to 8k...
Not only that, these apps dont sit there and optimize a 4k window out of a higher res display and leave "left over" lines of resolution for the rest of the app. Just like they currently dont do it for 1080 or 2k. Especially since proxy editing is a standard. And even though these machines can possibly run without proxies, like other current machines, its not going to change the workflow anytime soon because one project does not solely live on one machine over the course of its post life.
So, no, that's not how it works. But you're the all knowing computer tech genius, right?
You realize, that while 4k is somewhat of the current standard more and more projects are being shot in higher resolutions up to 8k...
Not only that, these apps dont sit there and optimize a 4k window out of a higher res display and leave "left over" lines of resolution for the rest of the app. Just like they currently dont do it for 1080 or 2k. Especially since proxy editing is a standard. And even though these machines can possibly run without proxies, like other current machines, its not going to change the workflow anytime soon because one project does not solely live on one machine over the course of its post life.
So, no, that's not how it works. But you're the all knowing computer tech genius, right?
Well, that is definitely a C-series body...with a quite a bit in the way of SDI in/outs. Funny if they release this it will completely trump their studio designed body the C700...which, in my opinion, has been a huge flop.
Weird, is that Apple saying that their Pro XDR 6K monitor can display video at 4K and have 2K leftover for Final Cut Pro UI!?
Oh look what is says underneath too
While most displays max out at around 150 pixels per inch (ppi), our Retina display has 218 ppi, providing astoundingly sharp and detailed imagery. It’s a massive creative canvas that easily fits 4K content, your tools, and much more all in one screen.
I saw that before I ever posted my reply and I was waiting for it.
And I stand by my comments.
That's one app designed by apple, showing off what it can do if you choose to use it in that particular template. That isn't how most editors work, and negates 5, 6, and 8k. Most editors use a 2 or 3 screen set up where that "4k window" will actually be displayed on an entirely different monitor there by freeing up space for your timeline and tools on the main screen. And if they are one screen they will make that viewing window smaller to maximize their timeline and tool space. There is no need to view real time 4k as you edit.
And guess what...no one in the professional world uses FCP X. Apple shot themselves in the foot with the release of X. The industry swung by and large to FCP up to version 7....when X came out it took a pro app and made it a prosumer app. Even with the updates of the last few years it is still lacking certain features in an attempt to lock you in to the apple ecosystem. And while that's fine for says personal stuff. It's a complete killer in the pro world because of the need to constantly go outside the apple ecosystem of apps. So, Avid, Premiere, and now DaVinci have all become the mainstream editing suites. And their software is not set up to view footage in a template like FCP X. Perhaps they may change this in the future but not currently.