Sony brings back the "rumble"
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The sizzle in the Steak
Joined: Nov 2001
Posts: 71,436
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From: Southern California
Sony brings back the "rumble"
Sony, Immersion settle PlayStation suit
Get ready to shell out more $$$ for new controlers.
SAN JOSE, Calif. (AP) - Sony (NYSE:SNE) Corp. and Immersion Corp. (NASDAQ:IMMR) said Thursday they have settled their long-simmering patent dispute over the vibration technology that shakes video game controllers, and will work together to bring the so-called 'rumble' function back to PlayStation products.
The litigation threatened to halt Sony's U.S. sales of PlayStation and PlayStation 2 consoles, controllers and games that use Immersion's 'vibro-tactile' technology. The patented technology adds a sense of realism to videogame play by jolting the player's hands whenever there's gunfire, explosions, crashes or other dramatic on-screen events.
Immersion's shares jumped nearly 32 percent in after-hours trading, while Sony's stock plunged 6.2 percent to 5,830 yen ($49.36) in Tokyo Friday.
Immersion sued Sony Computer Entertainment and Sony Computer Entertainment America in 2002 seeking $299 million in damages.
A federal court jury found in 2004 that Sony violated two of Immersion's patents, and a judge the next year ordered Sony to pay hefty damages and stop selling products with the patented technology. The court issued an immediate stay until Sony's appeal could be resolved.
The companies said in a joint statement Thursday that the settlement resolves all pending litigation between them surrounding the patented technology.
As part of the truce, Sony will pay San Jose-based Immersion $97.2 million in damages and interest, as stipulated in the original court award that Sony was appealing. Sony will also pay $22.5 million in licensing payments through 2009 plus an unspecified amount of fees and royalties.
In total, Sony will cough up at least $150.3 million to settle the litigation, when factoring in $30.6 million in compulsory license payments the Japanese company has already paid.
In return, Sony will get unspecified rights to some of Immersion's patents and will explore ways to include the technology in future PlayStation products. No further details of the business arrangement or terms of the deal were disclosed.
Sony, which did not include the vibration function in the new PlayStation 3 hardware, said the conclusion of the litigation would not have a material impact on its earnings forecast released on Jan. 30.
Immersion's shares jumped $2.30, or nearly 32 percent, to $9.53 in after-hours trading after settlement was announced and the company reported a narrower loss for the fourth quarter. Immersion's shares were down 7 cents during the regular session on the Nasdaq Stock Market.
The litigation threatened to halt Sony's U.S. sales of PlayStation and PlayStation 2 consoles, controllers and games that use Immersion's 'vibro-tactile' technology. The patented technology adds a sense of realism to videogame play by jolting the player's hands whenever there's gunfire, explosions, crashes or other dramatic on-screen events.
Immersion's shares jumped nearly 32 percent in after-hours trading, while Sony's stock plunged 6.2 percent to 5,830 yen ($49.36) in Tokyo Friday.
Immersion sued Sony Computer Entertainment and Sony Computer Entertainment America in 2002 seeking $299 million in damages.
A federal court jury found in 2004 that Sony violated two of Immersion's patents, and a judge the next year ordered Sony to pay hefty damages and stop selling products with the patented technology. The court issued an immediate stay until Sony's appeal could be resolved.
The companies said in a joint statement Thursday that the settlement resolves all pending litigation between them surrounding the patented technology.
As part of the truce, Sony will pay San Jose-based Immersion $97.2 million in damages and interest, as stipulated in the original court award that Sony was appealing. Sony will also pay $22.5 million in licensing payments through 2009 plus an unspecified amount of fees and royalties.
In total, Sony will cough up at least $150.3 million to settle the litigation, when factoring in $30.6 million in compulsory license payments the Japanese company has already paid.
In return, Sony will get unspecified rights to some of Immersion's patents and will explore ways to include the technology in future PlayStation products. No further details of the business arrangement or terms of the deal were disclosed.
Sony, which did not include the vibration function in the new PlayStation 3 hardware, said the conclusion of the litigation would not have a material impact on its earnings forecast released on Jan. 30.
Immersion's shares jumped $2.30, or nearly 32 percent, to $9.53 in after-hours trading after settlement was announced and the company reported a narrower loss for the fourth quarter. Immersion's shares were down 7 cents during the regular session on the Nasdaq Stock Market.
Originally Posted by Moog-Type-S
Sony, Immersion settle PlayStation suit
Get ready to shell out more $$$ for new controlers.
Get ready to shell out more $$$ for new controlers.

but this will go a long way to winning back some folks. It's not like everyone cared about the rumble, but it was the principle of it and Sony's pighead attitude that put off a lot of gamers.
150mil good god that is NUTS!!!!! but I have to say this is some of the best PS3 news in a WHILE!!! vaary nice!!! it might be time to buy one soon! :P
I think rumble is actually a LOT more important than some people think! without it the gaming experience just feels pretty dry!
I think rumble is actually a LOT more important than some people think! without it the gaming experience just feels pretty dry!
Thread Starter
The sizzle in the Steak
Joined: Nov 2001
Posts: 71,436
Likes: 1,877
From: Southern California
Originally Posted by srika
150mil good god that is NUTS!!!!! but I have to say this is some of the best PS3 news in a WHILE!!! vaary nice!!! it might be time to buy one soon! :P
I think rumble is actually a LOT more important than some people think! without it the gaming experience just feels pretty dry!
I think rumble is actually a LOT more important than some people think! without it the gaming experience just feels pretty dry!
I also like the heavier PS2 controllers - the PS3 controllers feel so damn cheap and flimsy! they shoulda added some metal into them to make them heavier! Im serious! I bet you could probably do that yourself if you wanted to.
Originally Posted by srika
I also like the heavier PS2 controllers - the PS3 controllers feel so damn cheap and flimsy! they shoulda added some metal into them to make them heavier! Im serious! I bet you could probably do that yourself if you wanted to.
Adding the rumble to the PS3 controller will likely make up much of that difference.
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Originally Posted by 04EuroAccordTsx
I've been so used to the rumble feature in video games now. It just feels odd when you play either a shooting or fighting game and you get hit and don't feel any shaking of the controller.

i was playing GT:HD it just felt so weird driving over the rocks and not feeling a damn thing from the controller. besides not all that many games make full use of the motion sensor, sure ridge racer could, but you can also turn it off.
i hope they bring back the rumbling, sux thou cause i just bought my 2nd controller
Originally Posted by Mizouse

i was playing GT:HD it just felt so weird driving over the rocks and not feeling a damn thing from the controller. besides not all that many games make full use of the motion sensor, sure ridge racer could, but you can also turn it off.
i hope they bring back the rumbling, sux thou cause i just bought my 2nd controller
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