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iOS: Super Mario Run

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Old Dec 15, 2016 | 12:56 PM
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iOS: Super Mario Run

Just came out on the App Store.

anyone playing? It's kinda fun







Last edited by Mizouse; Dec 15, 2016 at 01:06 PM.
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Old Dec 15, 2016 | 01:02 PM
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Played it at the Apple store and it was pretty sweet. Downloading now!
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Old Dec 15, 2016 | 02:57 PM
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Its a me.....Mario
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Old Dec 15, 2016 | 05:19 PM
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I haven't decided if I like it or not. Seems okay for an iPhone game but pretty meh for iPad. It would be cool if some kind of multiplayer mode came out.
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Old Dec 15, 2016 | 05:51 PM
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There is too much going on for me. Too many thing to do. I just want to jump and get to the end.
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Old Dec 15, 2016 | 07:35 PM
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Originally Posted by Whiskers
There is too much going on for me. Too many thing to do. I just want to jump and get to the end.
you don't have to stomp on the goombas or collect the coins. Just like on the old school Mario games
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Old Dec 15, 2016 | 07:38 PM
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Originally Posted by Mizouse
you don't have to stomp on the goombas or collect the coins. Just like on the old school Mario games
I mean the other stuff other then that. Build houses, mini games, etc.
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Old Dec 15, 2016 | 07:45 PM
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Ohh, I didn't pay the $9.99
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Old Dec 15, 2016 | 08:22 PM
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I just bought it. At least my son gets it too.
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Old Dec 16, 2016 | 09:00 AM
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Waiting 1 min to download 1% of the data whatever after the first run killed it for me.
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Old Dec 16, 2016 | 09:57 AM
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Bought it. "Beat it" its a game with lots of replay. The rally feature is their multi player.

Over all all it really well done.
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Old Dec 29, 2016 | 08:46 PM
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Companies will never fucking learn......

Another point of criticism has been the $10 price tag, which many gamers have said is too high. At that level, only 1 to 2 percent of people who download the game will buy the full version, according to Apptopia Inc. If the price was lowered to $2, it could likely convert more than 10 percent. The researcher estimates the lower price would translate into revenue of about $50 million for this month, versus about $30 million at the current price.
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Old Dec 30, 2016 | 01:29 PM
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$10 is too much for an app
also having to be connected to the internet to play is dumb.
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Old Dec 31, 2016 | 11:12 AM
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$5 would be ideal.

But its a well done game with tons of replay value. AND it doesnt have that nickel and dime in-app purchase shit, which I refuse to spend money on. The idea of buy once and play the whole game with no limitations "you get 3 turns every 6 hours bullshit" is the way to go.
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