CES 2013: News and Discussion Thread
#1
Sanest Florida Man
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CES 2013: News and Discussion Thread
#3
Sanest Florida Man
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Corning introduces Gorilla Glass 3
http://www.engadget.com/2013/01/03/c...rilla-glass-3/
Gorilla Glass 3 has been improved at the molecular level, incorporating a proprietary feature called Native Damage Resistance (NDR). According to Corning, NDR reduces the propagation of flaws, the appearance of scratches and does a better job of maintaining the overall retained strength of the glass. As a result, GG3 claims a three-fold improvement in scratch resistance, 40 percent reduction in the number of visible scratches and 50 percent boost in retained strength after the glass becomes flawed. None of this actually means your phone or tablet will survive a five-foot drop onto concrete, granted, but you'll at least feel more comfortable keeping your keys somewhere close by. The full press release can be found below.
#4
Team Owner
Vizio Introduces 4K TVs for CES
http://www.usatoday.com/videos/tech/2013/01/03/1807871/
http://www.usatoday.com/videos/tech/2013/01/03/1807871/
#5
Go Giants
One day I will be there.
#6
Sanest Florida Man
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Your house is a CES
#7
Go Giants
Trending Topics
#8
Sanest Florida Man
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LG announces 55- and 65-inch OLED 4K TVs with 1080p-to-4K upscaling
http://www.theverge.com/2013/1/7/384...nch-oled-4k-tv
http://www.theverge.com/2013/1/7/384...nch-oled-4k-tv
#9
Sanest Florida Man
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Nvidia announces Project Shield handheld gaming system with 5-inch multitouch display, available in Q2 of this year
http://www.theverge.com/2013/1/7/384...-gaming-system
Nvidia has just unveiled a new handheld gaming system called Project Shield. Project Shield is powered by the Tegra 4 processor and can play console-quality games while still providing a mobile experience. The processor is capable of pushing 4K resolution video over HDMI to external displays. It includes advanced sound processing that Nvidia says rivals Beats Audio-equipped laptops, and a 33Wh battery that provides five to ten hours of play time or 24 hours of HD video playback. It features a 5-inch, 720p Retinal multitouch display with 294ppi pixel density, and has a slot for micro-SD card expansion. The Shield runs Android — pure Android without a skin, as Nvidia insists — and includes Google's apps for Gmail and the Play Store.
IT SHOULD LOOK FAMILIAR TO ANYONE WHO HAS HELD AN XBOX 360 CONTROLLER
In addition to supporting all of the games available to Android devices and the games in the Tegra Zone, the Shield also has the ability to stream games from a home Windows PC equipped with a GeForce GTX 650 (or higher) graphics card to the handheld device over Wi-Fi, letting users access their library of PC games, including games in the Steam library, anywhere in their home. It access the games on the home PC and run them virtually on the Shield. In the future, Nvidia says that it will add support to stream content from the Shield to a television wirelessly, so you can watch video and play games on your TV display without being tethered by wires. Of course, with support for the standard Android platform, the Shield also has access to the hundreds of thousands of apps that are available in the Google Play Store.
Hardware-wise, the Shield has a clamshell design with a gaming controller attached below the device's display. The controller has dual control sticks, a D-pad, and multiple action buttons — it should look familiar to anyone who has held an Xbox 360 controller.
Unfortunately, Nvidia did not announce a price for Project Shield, but it says that it will be coming to the US and Canada in the second quarter of this year. Either way, it seems that things just got a bit more interesting for both the mobile gaming space and the Android gaming world.
IT SHOULD LOOK FAMILIAR TO ANYONE WHO HAS HELD AN XBOX 360 CONTROLLER
In addition to supporting all of the games available to Android devices and the games in the Tegra Zone, the Shield also has the ability to stream games from a home Windows PC equipped with a GeForce GTX 650 (or higher) graphics card to the handheld device over Wi-Fi, letting users access their library of PC games, including games in the Steam library, anywhere in their home. It access the games on the home PC and run them virtually on the Shield. In the future, Nvidia says that it will add support to stream content from the Shield to a television wirelessly, so you can watch video and play games on your TV display without being tethered by wires. Of course, with support for the standard Android platform, the Shield also has access to the hundreds of thousands of apps that are available in the Google Play Store.
Hardware-wise, the Shield has a clamshell design with a gaming controller attached below the device's display. The controller has dual control sticks, a D-pad, and multiple action buttons — it should look familiar to anyone who has held an Xbox 360 controller.
Unfortunately, Nvidia did not announce a price for Project Shield, but it says that it will be coming to the US and Canada in the second quarter of this year. Either way, it seems that things just got a bit more interesting for both the mobile gaming space and the Android gaming world.
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LG announces 55- and 65-inch OLED 4K TVs with 1080p-to-4K upscaling
http://www.theverge.com/2013/1/7/384...nch-oled-4k-tv
http://www.theverge.com/2013/1/7/384...nch-oled-4k-tv
How long do you all think it will really take for 4k to get some good market saturation?
#11
Sanest Florida Man
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Intel makes touchscreens, WiDi a requirement for next-generation ultrabooks
http://www.theverge.com/2013/1/7/384...ext-generation
I bet MS is happy to hear that, probably had something to do with it.
http://www.theverge.com/2013/1/7/384...ext-generation
I bet MS is happy to hear that, probably had something to do with it.
#12
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I bet it will come quickly as they need something to lift the prices. The newest gen of OPPO Blu-Ray players can up convert to 4K.
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^I'm pretty sure my Denon receiver will upscale to 4k as well..
Ok so the displays will do it. How long before we start seeing the media outputting it? Or have we hit a different plateau this time. The apps, the web, everything about a TV that isn't TV is now 4k. Text looks amazing. But it will be a long while before I can buy a Bluray "UHD" that's 4k?
The logistics alone are staggering. I'm very interested in how the 4k thing will pan out.
Ok so the displays will do it. How long before we start seeing the media outputting it? Or have we hit a different plateau this time. The apps, the web, everything about a TV that isn't TV is now 4k. Text looks amazing. But it will be a long while before I can buy a Bluray "UHD" that's 4k?
The logistics alone are staggering. I'm very interested in how the 4k thing will pan out.
#14
Sanest Florida Man
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Their supposed to be in the early stages of creating H.265 which is (if everything goes according to plan) be much more efficient than H.264. 4K wouldn't take off until H.265 comes out whenever that is. A 4K movie now could be around 200GB in size using H.264 making it currently impossible for streaming and won't fit on a normal blu-ray which max out currently at 50GB.
#16
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Isn't the porno show right next door at the same time? Just go there and take pics...
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^I'm pretty sure my Denon receiver will upscale to 4k as well..
Ok so the displays will do it. How long before we start seeing the media outputting it? Or have we hit a different plateau this time. The apps, the web, everything about a TV that isn't TV is now 4k. Text looks amazing. But it will be a long while before I can buy a Bluray "UHD" that's 4k?
The logistics alone are staggering. I'm very interested in how the 4k thing will pan out.
Ok so the displays will do it. How long before we start seeing the media outputting it? Or have we hit a different plateau this time. The apps, the web, everything about a TV that isn't TV is now 4k. Text looks amazing. But it will be a long while before I can buy a Bluray "UHD" that's 4k?
The logistics alone are staggering. I'm very interested in how the 4k thing will pan out.
There have been HD cameras shooting at 4K and now up to 6K...but you have to be able to edit it...meaning having a robust cost effective machine that can handle the footage...especially on set transferring.
Movies shot on film have been going through 4k and some 8k transfers for the last several years as an archival and restoration process.
4k kills computers and eats a ton of space in its RAW format.
And I still maintain 4k in the home is just overkill for anything movie/television related.
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AEE will be during MLK weekend, i will be attending that.
Maybe next year ill see if my buddies want to goto CES again.
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Its all about technology, speed, and space.
There have been HD cameras shooting at 4K and now up to 6K...but you have to be able to edit it...meaning having a robust cost effective machine that can handle the footage...especially on set transferring.
Movies shot on film have been going through 4k and some 8k transfers for the last several years as an archival and restoration process.
4k kills computers and eats a ton of space in its RAW format.
And I still maintain 4k in the home is just overkill for anything movie/television related.
There have been HD cameras shooting at 4K and now up to 6K...but you have to be able to edit it...meaning having a robust cost effective machine that can handle the footage...especially on set transferring.
Movies shot on film have been going through 4k and some 8k transfers for the last several years as an archival and restoration process.
4k kills computers and eats a ton of space in its RAW format.
And I still maintain 4k in the home is just overkill for anything movie/television related.
I saw this image from Sony's 2k-4k research...thought it was interesting.
#21
Sanest Florida Man
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It's official: 3D is dead
http://www.theverge.com/2013/1/8/3852452/death-of-3d
There's something about 2013's Consumer Electronics Show that's different from every other iteration this decade. You might not realize it immediately, for it's marked by the absence rather than the arrival of a new technology, but it's there and we're all sensing it on a deep, subconscious level. And it feels good.
3D is gone.
You no longer need to pick up a pair of polarizing glasses on your way into a big company's press conference. There are no more 60-foot posters with people exploding out of flatscreen televisions. The super glitzy marketing videos now relate to the far more tangible benefits of higher resolutions, curved displays, and the beauty of OLED. The show floor space dedicated to three-dimensional imagery has been decimated, relegating a dubious technology to its proper position as a sideshow rather than a leading cause to upgrade your TV.
It's a weird and ironic dichotomy. On the one hand, 3D has become ubiquitous enough in televisions that people are unwittingly buying it when opting for a high-end new HDTV to fill their living room void — yet on the other, every big TV maker at CES has waved a clear white flag on trying to sell 3D TV as an important feature. Sony CEO Kaz Hirai spent more time during his keynote talking about professional-grade Sony cameras attracting M. Night Shyamalan over to digital recording than he did talking up 3D. In fact, I'm not sure he mentioned 3D once. Here are some quotes from our live blogs covering the big players' pre-CES events this year:
Samsung: "Surprisingly (and thankfully), nobody has handed out any 3D glasses."
Sony: "This is way better than that time Sony made us watch a 3D video of Taylor Swift playing live in front of us."
LG: "Now on to Cinema 3D TVs. 7 series and 21 total TVs for 2013."
That's it, a footnote tacked onto the end of LG's expansive TV portfolio refresh. Samsung mentioned 2D-to-3D conversion in passing, and admittedly Netflix is getting involved in a limited fashion with 3D streaming, but the technology that once defined CES is now basically an embarrassing vestige of overheated ambitions of the past.
The best way to summarize the demise of 3D TV as a technology that companies and consumers care about is by noting that even Qualcomm didn't bother to namedrop it. The chipmaker's utterly absurd CES keynote, which featured every bad pun, cliché, gimmick, and trope of the electronics industry, didn't feel the need to check off 3D.
As a technology, you're not dead when everybody hates and derides you. Neither will limited commercial sales kill off your chances. But indifference of the kind signalled by this year's CES is the truest symptom of a terminal trajectory.
The 3D TV won its tortured, protracted war — you can buy a 3D TV anywhere and at any time — and nobody could care less.
3D is gone.
You no longer need to pick up a pair of polarizing glasses on your way into a big company's press conference. There are no more 60-foot posters with people exploding out of flatscreen televisions. The super glitzy marketing videos now relate to the far more tangible benefits of higher resolutions, curved displays, and the beauty of OLED. The show floor space dedicated to three-dimensional imagery has been decimated, relegating a dubious technology to its proper position as a sideshow rather than a leading cause to upgrade your TV.
It's a weird and ironic dichotomy. On the one hand, 3D has become ubiquitous enough in televisions that people are unwittingly buying it when opting for a high-end new HDTV to fill their living room void — yet on the other, every big TV maker at CES has waved a clear white flag on trying to sell 3D TV as an important feature. Sony CEO Kaz Hirai spent more time during his keynote talking about professional-grade Sony cameras attracting M. Night Shyamalan over to digital recording than he did talking up 3D. In fact, I'm not sure he mentioned 3D once. Here are some quotes from our live blogs covering the big players' pre-CES events this year:
Samsung: "Surprisingly (and thankfully), nobody has handed out any 3D glasses."
Sony: "This is way better than that time Sony made us watch a 3D video of Taylor Swift playing live in front of us."
LG: "Now on to Cinema 3D TVs. 7 series and 21 total TVs for 2013."
That's it, a footnote tacked onto the end of LG's expansive TV portfolio refresh. Samsung mentioned 2D-to-3D conversion in passing, and admittedly Netflix is getting involved in a limited fashion with 3D streaming, but the technology that once defined CES is now basically an embarrassing vestige of overheated ambitions of the past.
The best way to summarize the demise of 3D TV as a technology that companies and consumers care about is by noting that even Qualcomm didn't bother to namedrop it. The chipmaker's utterly absurd CES keynote, which featured every bad pun, cliché, gimmick, and trope of the electronics industry, didn't feel the need to check off 3D.
As a technology, you're not dead when everybody hates and derides you. Neither will limited commercial sales kill off your chances. But indifference of the kind signalled by this year's CES is the truest symptom of a terminal trajectory.
The 3D TV won its tortured, protracted war — you can buy a 3D TV anywhere and at any time — and nobody could care less.
Last edited by #1 STUNNA; 01-08-2013 at 07:20 PM.
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yea, never bothered to get any 3D glasses for my TV.
#23
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This is the most ridiculous cringeworthy keynote I've ever seen.
<iframe width="853" height="480" src="http://www.youtube.com/embed/v7qTHbOEiDY" frameborder="0" allowfullscreen></iframe>
yes that is a video of a maroon 5 performance but the audio is of some random chick singing...
<iframe width="853" height="480" src="http://www.youtube.com/embed/v7qTHbOEiDY" frameborder="0" allowfullscreen></iframe>
yes that is a video of a maroon 5 performance but the audio is of some random chick singing...
Last edited by #1 STUNNA; 01-08-2013 at 09:33 PM.
#24
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Nice to see how they view their customers. Eventually sane people will dump their smartphones.
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the main hall is all you really only need to see anyways.
i made the mistake once and wasted like 2 hours in the side halls, and only left 45 minutes to see the main hall before i had to catch my flight home.
i made the mistake once and wasted like 2 hours in the side halls, and only left 45 minutes to see the main hall before i had to catch my flight home.
#27
Sanest Florida Man
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This CES kinda sucks....
Audi looks interesting, Oculus Rift looks cool but niche market, the CST-01 watch looks cool but way too expensive. 4k and OLED is great but wish it was here already and that TV makers didn't get sidetracked with 3D to delay bringing something I'd actually want.
Audi looks interesting, Oculus Rift looks cool but niche market, the CST-01 watch looks cool but way too expensive. 4k and OLED is great but wish it was here already and that TV makers didn't get sidetracked with 3D to delay bringing something I'd actually want.
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yea, looking at the blogs, seems pretty lackluster
#29
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Looks like a snoozefest to me.
#30
Sanest Florida Man
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Here's a demo of the Oculus Rift. It's pretty awesome! You can skip to 21:50 for a demo
https://www.youtube.com/watch?v=LCB19lzAXS8#t=1145s
https://www.youtube.com/watch?v=LCB19lzAXS8#t=1145s
Last edited by #1 STUNNA; 01-15-2013 at 08:53 AM.
#31
Drifting
People are going to be very disappointed when they buy a super expensive 4K television and try to upscale 720/1080p video because it's going to look like absolute dookie. Upres'ing stuff rarely looks good and to make it look good you need a piece of equipment like a Teranex which still costs a lot.
IMO, 4K is totally unnecessary for home use. Native 4K footage will take up a HUGEEEEEEEEE amount of space and to get it down to a manageable size it's gonna need to be very heavily compressed. How is it gonna get distributed? Unless they come up with a new cheap form of physical media that can hold a 500gb-1tb of space, or IP's get buffed enough so people can be streaming or downloading 1tb+ movies... Even native 1080 from a HDCAM (broadcast HD tape) is over a gigabyte per minute and we're talking a video format that is twice the resolution.
It's hard enough to show 4k movies in theaters (there's only like 17,000 in the world that have the capability), I don't see how it could even become feasible for using in home.
IMO, 4K is totally unnecessary for home use. Native 4K footage will take up a HUGEEEEEEEEE amount of space and to get it down to a manageable size it's gonna need to be very heavily compressed. How is it gonna get distributed? Unless they come up with a new cheap form of physical media that can hold a 500gb-1tb of space, or IP's get buffed enough so people can be streaming or downloading 1tb+ movies... Even native 1080 from a HDCAM (broadcast HD tape) is over a gigabyte per minute and we're talking a video format that is twice the resolution.
It's hard enough to show 4k movies in theaters (there's only like 17,000 in the world that have the capability), I don't see how it could even become feasible for using in home.
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^Refer to my post earlier. And then refer to the codec post after.
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Apple should market a 4K TV as a "Retina" display
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