Apple: WWDC Thread
Yeah, it's a little weird. Apple must not think the modular prosumer market is worth their time.
Now im guessing it’ll all be based around sales to see if they trickle down. Or keep the iMac line, which is really good, as their low to mid level area. The iMac pro isn’t anything to sneeze at either.
What they need to focus on now is redesigning the MacBook Pro. The touchbar is a waste. No one wants it. They need a more pro laptop that isn’t hindered by Jony Ive wanting thinner and lighter.
That and the ARM transition. I figure a 12" Macbook with an ARM processor can't be too far down the road.
Yup, IPadOS can host SMB shares. Jump to 1:08:00 https://www.apple.com/apple-events/june-2019/
I saw that before I ever posted my reply and I was waiting for it.
And I stand by my comments.
That's one app designed by apple, showing off what it can do if you choose to use it in that particular template. That isn't how most editors work, and negates 5, 6, and 8k. Most editors use a 2 or 3 screen set up where that "4k window" will actually be displayed on an entirely different monitor there by freeing up space for your timeline and tools on the main screen. And if they are one screen they will make that viewing window smaller to maximize their timeline and tool space. There is no need to view real time 4k as you edit.
And guess what...no one in the professional world uses FCP X. Apple shot themselves in the foot with the release of X. The industry swung by and large to FCP up to version 7....when X came out it took a pro app and made it a prosumer app. Even with the updates of the last few years it is still lacking certain features in an attempt to lock you in to the apple ecosystem. And while that's fine for says personal stuff. It's a complete killer in the pro world because of the need to constantly go outside the apple ecosystem of apps. So, Avid, Premiere, and now DaVinci have all become the mainstream editing suites. And their software is not set up to view footage in a template like FCP X. Perhaps they may change this in the future but not currently.
And I stand by my comments.
That's one app designed by apple, showing off what it can do if you choose to use it in that particular template. That isn't how most editors work, and negates 5, 6, and 8k. Most editors use a 2 or 3 screen set up where that "4k window" will actually be displayed on an entirely different monitor there by freeing up space for your timeline and tools on the main screen. And if they are one screen they will make that viewing window smaller to maximize their timeline and tool space. There is no need to view real time 4k as you edit.
And guess what...no one in the professional world uses FCP X. Apple shot themselves in the foot with the release of X. The industry swung by and large to FCP up to version 7....when X came out it took a pro app and made it a prosumer app. Even with the updates of the last few years it is still lacking certain features in an attempt to lock you in to the apple ecosystem. And while that's fine for says personal stuff. It's a complete killer in the pro world because of the need to constantly go outside the apple ecosystem of apps. So, Avid, Premiere, and now DaVinci have all become the mainstream editing suites. And their software is not set up to view footage in a template like FCP X. Perhaps they may change this in the future but not currently.
Thanks, though I still think there are video editors that make online content that shoot 4k/8K that use FCP X. MKBHD comes to mind, he makes quite a lot of money and wouldn't hesitate to buy this monitor for FCP X editing. Question, how does 8K look on a 6K screen vs a 4K screen? I know upscaling 1080 to 4k looks good but upscaling 2560x1440 to 4k doesn't look as crisp because of the math, is that the same thing in reverse going 8 to 4 or 8 to 6, or does the fact that a 6k monitor has so many pixels it's not that noticeable? Or is this only an issue with upscaling and not downscaling?
Looking at 4K content when I color grade something on my MBP with a slightly higher than 2k screen looks fine, but I'm also almost never viewing it at full screen. Its always a small window within the app. No different than editing a photo from my still camera (which roughly equates to a frame of 8k). PPI also helps hence what we've been looking at with Retina displays. Sometimes its pixel size vs pixel number...but that usually deals more in acquisition.
And with the upcoming Apple TV content...Apples demands any camera used to acquisition for their shows has to have a sensor that captures a certain number of a pixels, which escapes my memory, but there are only 3 cameras on the current market capable of it, and I believe they are all exclusively rentals. Apple also wants a 17x9 aspect ratio as opposed to the standard 16x9...because....iphones, iPads, etc.
Image acquisition for all these streaming companies has gotten stupid because there is no standard. They each make up their own rules. Its makes things confusing and difficult for everyone else.
Last edited by Sarlacc; Jun 6, 2019 at 03:52 PM.
Thanks, though I still think there are video editors that make online content that shoot 4k/8K that use FCP X. MKBHD comes to mind, he makes quite a lot of money and wouldn't hesitate to buy this monitor for FCP X editing. Question, how does 8K look on a 6K screen vs a 4K screen? I know upscaling 1080 to 4k looks good but upscaling 2560x1440 to 4k doesn't look as crisp because of the math, is that the same thing in reverse going 8 to 4 or 8 to 6, or does the fact that a 6k monitor has so many pixels it's not that noticeable? Or is this only an issue with upscaling and not downscaling?
Apple Keynote
June 6, 10 a.m. PDTWWDC22 launches with a first look at groundbreaking updates coming to Apple platforms later this year. The keynote address will be available via apple.com, the Apple Developer app, the Apple TV app, and YouTube, with on-demand playback available after the conclusion of the stream.
M2 is still limited to 1 external display as well.
Also weird how the M2 13” and MBA are the same price if specs are the same.
the MBA does give you the 8-core GPU to save $100
Also weird how the M2 13” and MBA are the same price if specs are the same.

the MBA does give you the 8-core GPU to save $100
Last edited by Mizouse; Jun 6, 2022 at 03:12 PM.
The 13" Pro probably exists to serve as decoy pricing. Once you spec it up to what an 14" Pro looks like, it's a scant $300 difference. It's raison d'etre appears to be to funnel consumers to either the M2 Air or 14" Pro.
Lol $3500
It will always be a niche market at best. Technological marvel but fails at the cost-benefit analysis, plus you look ridiculous wearing it.
It will always be a niche market at best. Technological marvel but fails at the cost-benefit analysis, plus you look ridiculous wearing it.
Last edited by #1 STUNNA; Jun 5, 2023 at 02:08 PM.
I think WWDC is when they said they will show nextgen carplay interface (takes over all screens in a car). Acura is a launch partner for nextgen carplay, might see a preview of the new ZDX cockpit. Dunno if Acura would be so bold to also put this in the 24 TLX.
The Vision Pro is neat but useless right now unless you want a virtual display.
But I think it will be like the when the iPad launched. Everyone scoffed and called it big iPhone and why bother. And I remember saying the app developers will make the iPad something more…look where we are now.
Same thing here. This device will be made when the app developers find new ways to implement it. But it will be a niche product at this price point. I have no interest in one at this time.
But I think it will be like the when the iPad launched. Everyone scoffed and called it big iPhone and why bother. And I remember saying the app developers will make the iPad something more…look where we are now.
Same thing here. This device will be made when the app developers find new ways to implement it. But it will be a niche product at this price point. I have no interest in one at this time.
I too was reminded of the iPad response. I love my iPad. But I think the price, how goofy you look wearing it, poor battery life, and lack of a compelling use case to justify that high price makes it a tough sell. They mention lack of controllers which is probably good for day to day use but I think it means that gaming will be limited on it. Other VR headsets still haven't caught on and even at $500 I still don't want them and this doesn't seem that much better than them but costs 7x more.
Microsoft made the Hololens which is pretty similar AR headset but they shut it down recently but it was a limited niche product for defense contractors and designers. Vision Pro may be cool to use for education, or design work but regular use IDK.
AR already exists on the iPhone and iPad so any AR developer is going to make their app work on those devices too, so most people will just use them for AR and only the most boujie will use the Vision Pro to do AR. It's biggest benefit is that it's handsfree AR, you're not holding up an iPhone or iPad for an hour, but then who wants to wear an AR headset for an hour or more!?
Microsoft made the Hololens which is pretty similar AR headset but they shut it down recently but it was a limited niche product for defense contractors and designers. Vision Pro may be cool to use for education, or design work but regular use IDK.
AR already exists on the iPhone and iPad so any AR developer is going to make their app work on those devices too, so most people will just use them for AR and only the most boujie will use the Vision Pro to do AR. It's biggest benefit is that it's handsfree AR, you're not holding up an iPhone or iPad for an hour, but then who wants to wear an AR headset for an hour or more!?












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