PS3: Sega Rally Revo
Here's the link: http://ps3.ign.com/articles/755/755534p1.html
Trending Topics
For early dev shots, they look good, but they need to use a lot of AA to make it look better. Also, they need to implement better bump mapping (read: look of the textures).
Whats with most next gen games having dynamic shadows, but not using anti-aliasing on them. It takes away from the whole experience. The other day i was playing Need for speed on my 360 and whenever i drive under a tree, the shadow it casts looks terrible. It was all jagged up.
Impressions from IGN.com: http://ps3.ign.com/articles/781/781185p1.html
Originally Posted by Lister00169
Wow, those textures look very, very flat. I hope they clean it up before release.
I wonder how it plays (didn't read the IGN article).
I wonder how it plays (didn't read the IGN article).
Originally Posted by Lister00169
Wow, those textures look very, very flat. I hope they clean it up before release.
I wonder how it plays (didn't read the IGN article).
I wonder how it plays (didn't read the IGN article).

Direct link: xbox360media.ign.com/xbox360/image/article/781/781167/sega-rally-revo-20070417102511458.jpg
UK review here: http://ps3.ign.com/articles/820/820407p1.html
Thread
Thread Starter
Forum
Replies
Last Post

















