The Official Gaming Screenshot and Video Thread
#41
Big Block go VROOOM!
Originally Posted by GunnmeTaLCURA04
wow.. did u see KILLZONE!!! that shit is crazy.
That's unf*#&ingbelievable!
Oh, and congrats Srika for joining that most elite of clubs here at AZ.
#44
The sizzle in the Steak
Originally Posted by cdrink80
when is ps3 suppose to come out ,and also xbox 360? and what are expected prices?
...read the countless threads on the subject.
#45
Team Owner
I think I cried when I saw that GT5 video. That shit was out of hand. Those graphics are crazy. Is the F1 also GT5 or is that another game? Except for when the cars moved did it look like a real movie.
#48
Senior Moderator
Originally Posted by Billiam
Oh, and congrats Srika for joining that most elite of clubs here at AZ.
#49
Senior Moderator
wait I take back whatever I said about the GT5 video not being impressive... it fuking rules!!! :P
just watched it again.
X-who? hehe
just watched it again.
X-who? hehe
#50
Senior Moderator
Originally Posted by Lung Fu Mo Shi
Don't worry. If GT5 is like GT4 and GT3, you MIGHT play this before the end of the decade.
#51
Senior Moderator
I hear the new Xbox is being renamed, it's heretofor going to be referred to as the "Ex-Box".
ahahahahaahah oh, oops.
ahahahahaahah oh, oops.
#52
Senior Moderator
Oh wow...Time to start saving them pennies!
Looks very, very nice...!
Looks very, very nice...!
#54
Big Block go VROOOM!
Originally Posted by Billiam
Oh, and congrats Srika for joining that most elite of clubs here at AZ.
Originally Posted by srika
.... GTR?
To be honest, I can't really tell what the hell it is. Maybe it's actually a bad thing.
#55
Senior Moderator
Originally Posted by Billiam
Oh, you didn't see it yet, eh?
To be honest, I can't really tell what the hell it is. Maybe it's actually a bad thing.
To be honest, I can't really tell what the hell it is. Maybe it's actually a bad thing.
lol... it's a DJ wearing headphones and spinning a record. yeah people have said it looks like.. something else. People will see, what they want to see, and well if that's the first thing that comes to their mind, well, I can't help them.
#56
Big Block go VROOOM!
.
.
<------------------
I fully deserve it for that one. I don't go hunting down the smilies that often. I pretty much know the ones I use by heart. Considering this thread I was sort of thinking maybe it supposed to be a guy driving a game.
I guess I should probably comment on the GT5 footage. IMO, the tracks and other "environmentals" along with the everall rendering continue to impress me and push the envelope further into the realm of *&%#ing gorgeous. OTOH, the car models and textures, while looking sweet, don't seem anything more then the current forefront of PC sims. About the only thing that looked bad was the same thing that others have commented on. Namely the F1 suspension cam. The enginerd in me was expecting the pushrod to shatter the way it was fluttering around.
.
<------------------
I fully deserve it for that one. I don't go hunting down the smilies that often. I pretty much know the ones I use by heart. Considering this thread I was sort of thinking maybe it supposed to be a guy driving a game.
I guess I should probably comment on the GT5 footage. IMO, the tracks and other "environmentals" along with the everall rendering continue to impress me and push the envelope further into the realm of *&%#ing gorgeous. OTOH, the car models and textures, while looking sweet, don't seem anything more then the current forefront of PC sims. About the only thing that looked bad was the same thing that others have commented on. Namely the F1 suspension cam. The enginerd in me was expecting the pushrod to shatter the way it was fluttering around.
#57
Senior Moderator
Originally Posted by Billiam
.
.
<------------------
I fully deserve it for that one. I don't go hunting down the smilies that often. I pretty much know the ones I use by heart. Considering this thread I was sort of thinking maybe it supposed to be a guy driving a game.
I guess I should probably comment on the GT5 footage. IMO, the tracks and other "environmentals" along with the everall rendering continue to impress me and push the envelope further into the realm of *&%#ing gorgeous. OTOH, the car models and textures, while looking sweet, don't seem anything more then the current forefront of PC sims. About the only thing that looked bad was the same thing that others have commented on. Namely the F1 suspension cam. The enginerd in me was expecting the pushrod to shatter the way it was fluttering around.
.
<------------------
I fully deserve it for that one. I don't go hunting down the smilies that often. I pretty much know the ones I use by heart. Considering this thread I was sort of thinking maybe it supposed to be a guy driving a game.
I guess I should probably comment on the GT5 footage. IMO, the tracks and other "environmentals" along with the everall rendering continue to impress me and push the envelope further into the realm of *&%#ing gorgeous. OTOH, the car models and textures, while looking sweet, don't seem anything more then the current forefront of PC sims. About the only thing that looked bad was the same thing that others have commented on. Namely the F1 suspension cam. The enginerd in me was expecting the pushrod to shatter the way it was fluttering around.
and, you can't comment on GT5 because you play GTR. Speaking of which, my GTR from outpost.com got backordered indefinitely. BUT I played it at a friend's the other day - and damn is it sweet. The cockpits, the scenery, the sound... all top-notch and much better than the old GTR.
#58
Lola
Originally Posted by cdrink80
when is ps3 suppose to come out ,and also xbox 360? and what are expected prices?
I am going to pre-order it.
#59
Bringing Home The Bacon
Join Date: Jun 2003
Location: Georgia
Posts: 797
Likes: 0
Received 0 Likes
on
0 Posts
Originally Posted by WDP-Acura TL
THATS THE ACTUALLY GAME OR CINEMATIC FOR KILLZONE? If thats the game omg that looks freakin awesome
#60
The sizzle in the Steak
Originally Posted by blackglass
I dunno. Sony seems to claim its the engine, but it sort of looks prerendered cause the action is so smooth. If its gameplay footage
#62
graphics arent all to amazing just yet, wait untill they acutally have it in production and give it another year or two. its just awesome to add in more details into the game, like more cars. the ps2 was limited due to low memory, but gt4 was still pushing then ps2 can handle. samething with xbox. i know when these two systems get into gear, its going to be awesome.
#64
Senior Moderator
to me most of the video looked like trailers from movies. that's a good thing.
#66
Suzuka Master
Join Date: Jun 2001
Location: Los Angeles, CA
Age: 45
Posts: 7,083
Likes: 0
Received 0 Likes
on
0 Posts
I can't believe you all fell for the typical Sony marketing BS. The videos such as Killzone are pre-rendered and not running on actual hardware.
They confirmed it was pre-rendered on G4TV.. Don't believe me yet, here is a post from Epic's Mark Rein:
http://ve3dboards.ign.com/message.asp?topic=19739475
Epic's Mark Rein dropped by our forums to clear up all the hoohah regarding the Playstation 3 footage from yesterday's unveiling:
In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.
I know we'll certainly be able to achieve much more on the final box than we were able to show in our demo after working with the early dev kit for only ~2 months. As Tim mentioned our demo only really showed off the power of RSX and then still we're talk about an RSX that's nowhere near as fast as the final one will be. When we get home from E3 we'll also start diving seriously into the power of the cell processor. This is a very powerful system!
Sony's cell demos were extremely cool and inspiring but are totally achievable, and over time even surpassable, by third developers like us because, as Tim Sweeney said, the development environment is made up of parts we're already intimately familiar with: OpenGL, NVIDIA graphics, Linux, and PowerPC. Think about Epic's experience, for example. We rock on NVIDIA hardware. We have been doing OpenGL since Unreal1. We regularly ship our games on Linux and we've won several Macintosh Game of the Year awards including a special World-Wide Design Award directly from Apple for UT2004. We're going to be able to kick serious ass on PS3, and so are a lot of our licensees and other 3rd party developers, in a way that wasn't remotely possible on past consoles.
I should add that we're in a similar position for XBOX360. It's also made up of parts we're intimately familiar with.
My point is that developers are going to be able to get SO MUCH MORE power out of these consoles than they ever could in the past and so much closer to the raw power of the components.
The next generation is just going to be AMAZING!!! Next gen games will be a huge leap forward over current gen.
Can you tell I'm excited? Happy
Thanks a bunch for the comments Mark, always appreciated.
They confirmed it was pre-rendered on G4TV.. Don't believe me yet, here is a post from Epic's Mark Rein:
http://ve3dboards.ign.com/message.asp?topic=19739475
Epic's Mark Rein dropped by our forums to clear up all the hoohah regarding the Playstation 3 footage from yesterday's unveiling:
In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.
I know we'll certainly be able to achieve much more on the final box than we were able to show in our demo after working with the early dev kit for only ~2 months. As Tim mentioned our demo only really showed off the power of RSX and then still we're talk about an RSX that's nowhere near as fast as the final one will be. When we get home from E3 we'll also start diving seriously into the power of the cell processor. This is a very powerful system!
Sony's cell demos were extremely cool and inspiring but are totally achievable, and over time even surpassable, by third developers like us because, as Tim Sweeney said, the development environment is made up of parts we're already intimately familiar with: OpenGL, NVIDIA graphics, Linux, and PowerPC. Think about Epic's experience, for example. We rock on NVIDIA hardware. We have been doing OpenGL since Unreal1. We regularly ship our games on Linux and we've won several Macintosh Game of the Year awards including a special World-Wide Design Award directly from Apple for UT2004. We're going to be able to kick serious ass on PS3, and so are a lot of our licensees and other 3rd party developers, in a way that wasn't remotely possible on past consoles.
I should add that we're in a similar position for XBOX360. It's also made up of parts we're intimately familiar with.
My point is that developers are going to be able to get SO MUCH MORE power out of these consoles than they ever could in the past and so much closer to the raw power of the components.
The next generation is just going to be AMAZING!!! Next gen games will be a huge leap forward over current gen.
Can you tell I'm excited? Happy
Thanks a bunch for the comments Mark, always appreciated.
#67
Suzuka Master
Join Date: Jun 2001
Location: Los Angeles, CA
Age: 45
Posts: 7,083
Likes: 0
Received 0 Likes
on
0 Posts
Originally Posted by amisconception
After seeing these videos, the PS3 is the only system I want. I haven't wanted a game system this bad since Sega Genesis!
#68
Suzuka Master
Join Date: Jun 2001
Location: Los Angeles, CA
Age: 45
Posts: 7,083
Likes: 0
Received 0 Likes
on
0 Posts
Originally Posted by srika
wait I take back whatever I said about the GT5 video not being impressive... it fuking rules!!! :P
just watched it again.
X-who? hehe
just watched it again.
X-who? hehe
#69
I Want a GPW 03 S2k
Join Date: Aug 2002
Location: VA
Age: 38
Posts: 651
Likes: 0
Received 0 Likes
on
0 Posts
Originally Posted by MSZ
March 2006 for the Japanese PS3.
I am going to pre-order it.
I am going to pre-order it.
#72
Senior Moderator
Originally Posted by cusdaddy
I can't believe you all fell for the typical Sony marketing BS. The videos such as Killzone are pre-rendered and not running on actual hardware.
They confirmed it was pre-rendered on G4TV.. Don't believe me yet, here is a post from Epic's Mark Rein:
http://ve3dboards.ign.com/message.asp?topic=19739475
Epic's Mark Rein dropped by our forums to clear up all the hoohah regarding the Playstation 3 footage from yesterday's unveiling:
In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.
I know we'll certainly be able to achieve much more on the final box than we were able to show in our demo after working with the early dev kit for only ~2 months. As Tim mentioned our demo only really showed off the power of RSX and then still we're talk about an RSX that's nowhere near as fast as the final one will be. When we get home from E3 we'll also start diving seriously into the power of the cell processor. This is a very powerful system!
Sony's cell demos were extremely cool and inspiring but are totally achievable, and over time even surpassable, by third developers like us because, as Tim Sweeney said, the development environment is made up of parts we're already intimately familiar with: OpenGL, NVIDIA graphics, Linux, and PowerPC. Think about Epic's experience, for example. We rock on NVIDIA hardware. We have been doing OpenGL since Unreal1. We regularly ship our games on Linux and we've won several Macintosh Game of the Year awards including a special World-Wide Design Award directly from Apple for UT2004. We're going to be able to kick serious ass on PS3, and so are a lot of our licensees and other 3rd party developers, in a way that wasn't remotely possible on past consoles.
I should add that we're in a similar position for XBOX360. It's also made up of parts we're intimately familiar with.
My point is that developers are going to be able to get SO MUCH MORE power out of these consoles than they ever could in the past and so much closer to the raw power of the components.
The next generation is just going to be AMAZING!!! Next gen games will be a huge leap forward over current gen.
Can you tell I'm excited? Happy
Thanks a bunch for the comments Mark, always appreciated.
They confirmed it was pre-rendered on G4TV.. Don't believe me yet, here is a post from Epic's Mark Rein:
http://ve3dboards.ign.com/message.asp?topic=19739475
Epic's Mark Rein dropped by our forums to clear up all the hoohah regarding the Playstation 3 footage from yesterday's unveiling:
In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.
I know we'll certainly be able to achieve much more on the final box than we were able to show in our demo after working with the early dev kit for only ~2 months. As Tim mentioned our demo only really showed off the power of RSX and then still we're talk about an RSX that's nowhere near as fast as the final one will be. When we get home from E3 we'll also start diving seriously into the power of the cell processor. This is a very powerful system!
Sony's cell demos were extremely cool and inspiring but are totally achievable, and over time even surpassable, by third developers like us because, as Tim Sweeney said, the development environment is made up of parts we're already intimately familiar with: OpenGL, NVIDIA graphics, Linux, and PowerPC. Think about Epic's experience, for example. We rock on NVIDIA hardware. We have been doing OpenGL since Unreal1. We regularly ship our games on Linux and we've won several Macintosh Game of the Year awards including a special World-Wide Design Award directly from Apple for UT2004. We're going to be able to kick serious ass on PS3, and so are a lot of our licensees and other 3rd party developers, in a way that wasn't remotely possible on past consoles.
I should add that we're in a similar position for XBOX360. It's also made up of parts we're intimately familiar with.
My point is that developers are going to be able to get SO MUCH MORE power out of these consoles than they ever could in the past and so much closer to the raw power of the components.
The next generation is just going to be AMAZING!!! Next gen games will be a huge leap forward over current gen.
Can you tell I'm excited? Happy
Thanks a bunch for the comments Mark, always appreciated.
#73
Senior Moderator
Originally Posted by cusdaddy
Let's see some real game videos and let's talk. Both systems will be very similar in capabilities
#74
Senior Moderator
#75
Senior Moderator
the guys even have GT4 shirts on... they can't make it anymore obvious that they are (at least in some way) working off of a build of GT4, for now at least... gotta admit, that is a lot to work from.
#76
Senior Moderator
Meh, I can make pictures like that on MS Draw. No biggie.
#77
Senior Moderator
Originally Posted by Yumchah
Meh, I can make pictures like that on MS Draw. No biggie.
#78
Senior Moderator
ps.. glad they're referring to it as "Vision Gran Turismo"... the "Gran Turismo x" naming is getting kinda old.