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Old 05-10-2005, 07:41 PM
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Originally Posted by Zapata
yer a xbox fan boy through and through.... ps2 with shitty hardware has a better game. MS with far superior graphics hardware, processor, etc., is matching gt4???

What forza is better because you can run around in your pink Hello Kitty car? Damage modeling is a gimmick and most racers would run with it off 99%. Perhaps the only time one would use it is during online gameplay when nyou aren't racing against people you know and want to prevent idiots from intentionally ruining the race. Forza clearly isn't better. Online gaming, albiet necessary, has been the darling in the reviewers eyes. If you want to cite reviews etc., but game sales are game sales. Gt4>forza. case closed.
lol

pot: hey kettle, you're looking a little black

how long did you play forza compared to gt4?
Old 05-10-2005, 08:04 PM
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Originally Posted by Zapata
yer a xbox fan boy through and through.... ps2 with shitty hardware has a better game. MS with far superior graphics hardware, processor, etc., is matching gt4???

What forza is better because you can run around in your pink Hello Kitty car? Damage modeling is a gimmick and most racers would run with it off 99%. Perhaps the only time one would use it is during online gameplay when nyou aren't racing against people you know and want to prevent idiots from intentionally ruining the race. Forza clearly isn't better. Online gaming, albiet necessary, has been the darling in the reviewers eyes. If you want to cite reviews etc., but game sales are game sales. Gt4>forza. case closed.
yea buddy, hit the nail on the head did ya?
Old 05-10-2005, 09:28 PM
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Originally Posted by bkknight369
Oh I see...thats a scientific measurement you took, I assume?
yup. I have a Xbox Xenon 360 Plus Extreme and I did a software utilization using Forza Motorsports 2 as the benchmark. It came out to just around 19.85% utilization.
Old 05-10-2005, 09:38 PM
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Originally Posted by Zapata
yer a xbox fan boy through and through.... ps2 with shitty hardware has a better game. MS with far superior graphics hardware, processor, etc., is matching gt4???

What forza is better because you can run around in your pink Hello Kitty car? Damage modeling is a gimmick and most racers would run with it off 99%. Perhaps the only time one would use it is during online gameplay when nyou aren't racing against people you know and want to prevent idiots from intentionally ruining the race. Forza clearly isn't better. Online gaming, albiet necessary, has been the darling in the reviewers eyes. If you want to cite reviews etc., but game sales are game sales. Gt4>forza. case closed.
Glad you enjoy GT4. Good for you. Everying you said above proves you have never played Forza so you clearly come off as the only one-sided fanboy here. (damage modeling statement for example - if you played it, you would not state most people would turn it off - there is a specific reason why)

I own both systems, both games. I am excited about the Xbox 360. I'll probably get a PS3 too. I enjoy all systems, but Microsoft definitely has innovation and momentum on their side at the moment.
Old 05-11-2005, 01:40 AM
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Talking

Originally Posted by srika
yup. I have a Xbox Xenon 360 Plus Extreme and I did a software utilization using Forza Motorsports 2 as the benchmark. It came out to just around 19.85% utilization.
Haha

What type of performance counters did you use? Perfmon? What type of load generator did you use?

I work in Performance and Stress testing, so I'm very interested in the measurements you took
Old 05-13-2005, 03:58 PM
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I didn't know that Xbox 360 is WATER COOLED!!!!
Old 05-13-2005, 06:07 PM
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Originally Posted by Moog-Type-S
I didn't know that Xbox 360 is WATER COOLED!!!!
Pretty sick cooling solution. I think the PowerPC processors in the G5 Mac's are water cooled as well. It allows a sleeker design without the need for large heat sinks.
Old 05-13-2005, 06:38 PM
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Originally Posted by bkknight369
Haha

What type of performance counters did you use? Perfmon? What type of load generator did you use?

I work in Performance and Stress testing, so I'm very interested in the measurements you took
yea Perfmon and a combination of Hammerhead 2 and ISIC run in a parallel processing configuration.
Old 05-13-2005, 06:39 PM
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Originally Posted by cusdaddy
Glad you enjoy GT4. Good for you. Everying you said above proves you have never played Forza so you clearly come off as the only one-sided fanboy here. (damage modeling statement for example - if you played it, you would not state most people would turn it off - there is a specific reason why)

I own both systems, both games. I am excited about the Xbox 360. I'll probably get a PS3 too. I enjoy all systems, but Microsoft definitely has innovation and momentum on their side at the moment.
I really hope you're not talking about anything related to Forza when you mention "innovation".... There is nothing new about Forza. Online play? Hell, I used to play IndyCar Racing online back in the mid 90's using dialup. BFD. Damage modeling? Nothing new. Remember Indy 500 for PC from back in the day? Ran in 320x200 256-color VGA mode. Was sweet as hell, had some awesome damage modeling. If you wrecked enough cars on screen, the computer would crash. . Custom Hello Kitty skins? I used to custom skin all my cars in IndyCar Racing, again back in the mid 90's - still do it on occasion with GTR. Of course, I never felt inclined to use Hello Kitty as a skin, in fact I had a whole arsenal of cars based on music groups, with all their logos and color schemes and such for each car. But, I digress. And, everything else in Forza is a ripoff of Gran Turismo and/or Need for Speed.

in·no·va·tion ( P ) Pronunciation Key (n-vshn) n.

1. The act of introducing something new.
2. Something newly introduced.
Old 05-13-2005, 06:44 PM
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Originally Posted by srika
I really hope you're not talking about anything related to Forza when you mention "innovation".... There is nothing new about Forza. Online play? Hell, I used to play IndyCar Racing online back in the mid 90's using dialup. BFD. Damage modeling? Nothing new. Remember Indy 500 for PC from back in the day? Ran in 320x200 256-color VGA mode. Was sweet as hell, had some awesome damage modeling. If you wrecked enough cars on screen, the computer would crash. . Custom Hello Kitty skins? I used to custom skin all my cars in IndyCar Racing, again back in the mid 90's - still do it on occasion with GTR. Of course, I never felt inclined to use Hello Kitty as a skin, in fact I had a whole arsenal of cars based on music groups, with all their logos and color schemes and such for each car. But, I digress. And, everything else in Forza is a ripoff of Gran Turismo and/or Need for Speed.

in·no·va·tion ( P ) Pronunciation Key (n-vshn) n.

1. The act of introducing something new.
2. Something newly introduced.
kinda ironic that GT4 has none of those above features

(sorry, just stokin the fire)
Old 05-13-2005, 06:57 PM
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Originally Posted by cmark
kinda ironic that GT4 has none of those above features

(sorry, just stokin the fire)
yes - ironic - however - hardware limitations bro. GT5 will pwnzj00

Understand that all this being said, GT4 is still at the forefront of console racing games, using hardware that came out in 2001. Talk about efficiency.
Old 05-13-2005, 06:58 PM
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Originally Posted by cmark
kinda ironic that GT4 has none of those above features

(sorry, just stokin the fire)
I was talking about GT4 vs Forza exclusively, nothing less, nothing more.

But this whole topic is an entire thread hijack. I care more about the specs of the next-gen systems than a stupid Forza vs GT4 argument.
Old 05-13-2005, 07:03 PM
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Originally Posted by cusdaddy
I was talking about GT4 vs Forza exclusively, nothing less, nothing more.

But this whole topic is an entire thread hijack. I care more about the specs of the next-gen systems than a stupid Forza vs GT4 argument.
I know, I was reluctant about posting that in here... in fact, I posted it, and then deleted it, and then posted it again. Because well, it's Friday.
Old 05-13-2005, 07:06 PM
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Can't the mods combine all GT4 bashing posts into one single thread?
Old 05-13-2005, 07:09 PM
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Originally Posted by cusdaddy
I was talking about GT4 vs Forza exclusively, nothing less, nothing more.

But this whole topic is an entire thread hijack. I care more about the specs of the next-gen systems than a stupid Forza vs GT4 argument.
sorry for the

couldn't help it. and like srika said, it's friday. and yes, GT5 will probably kick major ass when it comes out on PS3



back on topic: it doesn't look like xbox360 will have built-in wireless networking
Old 05-13-2005, 07:13 PM
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I love how it has WiFi Built in, no buying that linksys wireless stuff for $100+!
Old 05-13-2005, 07:17 PM
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i must've read something wrong about built-in wi-fi.....Team Xbox reports that it is indeed wifi ready for a/b/g standards.
Old 05-13-2005, 09:24 PM
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Originally Posted by cmark
kinda ironic that GT4 has none of those above features

(sorry, just stokin the fire)
gt4 could have damage modeling, but they didnt /couldnt put it in due to licensing
Old 05-26-2005, 11:14 PM
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This article starts with news about PS3 but I think its the Xbox 360 possibility below that is more important.... this is the first report I've seen of it possibly having HD-DVD media, meaning ~30GB in dual layer format. That would definitely help what I had previously said would be one of Xbox 360's weaknesses, that its media would be limited to a capacity of 9GB in dual-layer DVD format.

http://www.computerandvideogames.com....php?id=118424

SONY DENIES COMPROMISE ON PS3 DISK FORMAT

Sony and Toshiba tug their disks back and forth as the HD-DVD/Blu-Ray compromise battle rages

12:46 Sony and Toshiba have denied that they are collaborating on a unified next-gen disk format, despite reports last month that they were working on a compromise between their respective Blu-Ray and HD-DVD technologies.

The denials coming from Sony and Toshiba's camps also contradict a report in Japanese business newspaper The Nikkei Journal that suggests the two companies are close to signing an agreement.

The Nikkei Journal also reports that a decision has been reached to go with Sony's Blu-Ray disk's thinner protective layer in any unified disk format, meaning manufacturers would have to purchase new equipment.

And yet, both Sony and Toshiba deny any agreement. "Although a single format would be ideal, there has been no significant progress," said a spokesperson for Sony.

Toshiba seemed to agree: "At this point nothing has been decided, and absolutely no decision has been made for unification on any basis."

The HD-DVD versus Blu-Ray battle threatens to draw deep divisions in both the videogame and film industries, similar to the legendary VHS/Beta Max showdown.

Microsoft's Xbox 360 is widely expected to use the HD-DVD format, further escalating the conflict. Since 360 is slated to launch before the end of the year, it will give HD-DVD a possible advantage in the lucrative US market.

Toshiba's HD-DVD can store 15 Gig of data (or 30 Gig in double-density) and benefits from a stronger protective layer than Sony's Blu-Ray, but Blu-Ray can store up to 25 Gig of data (or 50 Gig in double-density). Blu-Ray, as the name suggests, uses a blue laser to read data, which has a lower wavelength than the traditional red laser. That means more information can be crammed onto the disk.

More news on all this disk-waving as it breaks.

Graeme Boyd
Old 05-26-2005, 11:32 PM
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That article is from May 11th 2005 and is old. Unfortuately, the 360 will use conventional DVD and not HD-DVD or Blu-Ray
Old 05-26-2005, 11:33 PM
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oops. are you sure? I mean, it's set in stone?
Old 05-26-2005, 11:42 PM
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Originally Posted by srika
oops. are you sure? I mean, it's set in stone?
Nothing is 100% set in stone until the consoles are actually released, but the specs and all published specs say 12x dual-layer DVD-ROM

http://www.xbox.com/en-US/xbox360/factsheet.htm
Old 06-05-2005, 03:45 AM
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http://www.1up.com/do/newsStory?cId=3141172

Xbox 360 Accessory Details
Details on launch accessories - component in the box!
by Patrick Klepek, 06/03/2005

We know that Microsoft wants to usher in the "HD-era" with the Xbox 360, but not everyone's ready to dish out the needed cash. In order to fully take advantage of HD, there are a number of strings attached, especially in terms of cables.

When the Xbox 360 ships in the fall, it appears Microsoft will actually be helping consumers out; the machine will come packaged with component cables, reports News.Botros.Net. Of course, the standard composite cables will also make an appearance.

There will also be a number of other video and audio related accessories available upon launch, including S-Video cables, an optional VGA cable for monitor fans, a "Play 'n Charge" kit that powers up the Xbox 360 controller while you play (ed: ), a memory card, a remote, headset, a Wifi 802.11a/b/g adaptor, and anything else Microsoft's keeping under wraps at the moment.

Microsoft has not announced a release date or pricing for their next-generation hardware, though current estimates places the release during October/November and roughly the same price as the original Xbox.

Old 06-23-2005, 07:10 PM
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Microsoft: Xbox 360 news

Here is the latest picture of an actual in-game shot of PGR3 (Project Gotham 3) on the XBOX 360...

This pic is absolutely amazing:



Compare the pic with a real picture of the same store. Even the bricks look the same:



Here's the info if you don't believe it is real: http://www.bizarreonline.net/index.p...mments=1&id=31
Old 06-23-2005, 07:11 PM
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This is even more amazing because it's only the background of a racing game!
Old 06-23-2005, 07:17 PM
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Here's some other XBOX 360 pictures released today:

NBA Live 2006:

Old 06-23-2005, 07:20 PM
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Gears of War:












Last edited by cusdaddy; 06-23-2005 at 07:23 PM.
Old 06-23-2005, 07:30 PM
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Quake 4





Old 06-23-2005, 07:40 PM
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Wow! But pictures for some reason always look better than the real game
Old 06-23-2005, 08:02 PM
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cuz its not being shown on a tv, and they are only renders from the system, not a running real time framerate
Old 06-23-2005, 08:49 PM
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looks daMN good....... is it digitized? looks like it.
Old 06-23-2005, 08:55 PM
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Originally Posted by nokio
cuz its not being shown on a tv, and they are only renders from the system, not a running real time framerate
The X360 and PS3 will look as good because they are 720p and 1080i (1080p for PS3) output, not like current systems that on run at high resolutions on the dev kits and then get downgraded for 480i.
Old 06-23-2005, 08:57 PM
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Originally Posted by srika
looks daMN good....... is it digitized? looks like it.
They take real pictures and digitize them into textures for the buildings. They used the same technique for PGR on the Xbox, but as the example below you can see that the quality of the texture and amount of polygons in the buildings are WAY lower:

PGR1 XBOX:


PGR3 XBOX 360:

Last edited by cusdaddy; 06-23-2005 at 09:00 PM.
Old 06-23-2005, 09:28 PM
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Old 06-23-2005, 10:01 PM
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That looks amazing but isn't that special. Like posted above they're just static pictures.

Now if that quality could be amassed for a game like grand theft auto and become interactive.....that would be breathtaking.
Old 06-24-2005, 09:14 AM
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Originally Posted by sonnyboyacura
That looks amazing but isn't that special. Like posted above they're just static pictures.

Now if that quality could be amassed for a game like grand theft auto and become interactive.....that would be breathtaking.
With all the fram rate issues that Grant Theft Auto has, and all the ai needed, i doubt that the GTA series will have the looks of that pic for a long time. Dont get me wrong, the next gen gta's willbe hugh(blu-ray), but i dont think these new systems are powerful enough to produce ultra realistic graphics.
Old 06-24-2005, 10:32 AM
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I can't wait to play Gears of War.
Old 06-24-2005, 11:36 AM
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Originally Posted by bigman
With all the fram rate issues that Grant Theft Auto has, and all the ai needed, i doubt that the GTA series will have the looks of that pic for a long time. Dont get me wrong, the next gen gta's willbe hugh(blu-ray), but i dont think these new systems are powerful enough to produce ultra realistic graphics.
I hope your words come back to haunt you...
Old 06-24-2005, 02:33 PM
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ass of the systems grinding power in these scenarios is going into producing one flawless picture, not running frames at 60hz or whatever it is. if it only has to do one process of course its going to be better...even though i can barely run doom 3 on full settings, i can render perfect pictures with 3d studio at full resolution no problem
Old 06-24-2005, 04:44 PM
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Originally Posted by nokio
cuz its not being shown on a tv, and they are only renders from the system, not a running real time framerate
The PGR3 developers had this to say about the screen shot:

OK, once and for all, that is an in game screenshot.

Alan
Yup - I'm going to back this one up as well.
That is 100% an in-game shot. This is PGR3, and this is the bar we're setting.

Chris
http://www.bizarreonline.net/forum/v...fae68cfbb28500

Gears of War looks just as good as the screen shots as in motion. Here is a E3 video of the game being played. The framerate is crap because it's running on an Alpha kit with 35% of the final power, but as you can see, this level of graphics will be attainable:

http://www.xboxyde.com/leech_1380_en.html


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