Microsoft, Sony: Next Generation Consoles Not To Be Released Until 2014
oh, oops.
http://www.pcworld.com/article/24755...says_sony.html
http://www.pcworld.com/article/24755...says_sony.html
PlayStation 4 at E3 Story is Bogus, Says Sony
By Matt Peckham, PCWorld Jan 9, 2012 9:02 AM
That out-of-nowhere, weirdly unsourced claim from British biz site MCV last week bluntly stating we'd see Microsoft's next Xbox and Sony's PS4 at E3 this summer? Baloney, says Sony (about the PS4, anyway).
"I don't think we're contemplating talking about anything to do with future console iterations at this point," Sony Computer Entertainment president Andrew House told CVG, noting that Sony is "just entering into this great period for PS3."
Late last week, MCV wrote a story titled "Next Xbox AND PS4 set for biggest ever E3." The rest of the story? Just a few paragraphs claiming the same, without so much as a single "our sources tell us" or "supply chain members reveal." (Hey, the Internet...claim anything!)
Instead, says Sony, keep yours eyes on the PS3: "[One] thing I always point to is that, somewhat in contrast to our major competitors, we have, particularly with PS2, managed the length of the lifecycle and ensured its profitability for our publishing partners for a much longer lifecycle than has been true of the competition," says House. It's true, so long as we stick to set-top consoles (though Sony's only released two to date, so the "always" part's statistically flat).
Sony claims its device longevity has to do with the company's history as an electronics manufacturer and its close partnerships with publishing partners to ensure profitability, though that doesn't really explain the revenue hemorrhaging the company endured for years while it was selilng the PS3 at a serious loss (the company didn't climb out of the red until early 2010, over three years after the system debuted).
So when will we see a PS4? House wouldn't say, but he admitted the future probably has a lot to do with high-definition breakthroughs, and that physical media would probably still play a major role because it offers "the easiest consumer experience." Expect cloud and streaming content to be part of the package, but more for mobile (the Vita and Sony's PlayStation mobile phone platform, in other words) as well as casual content.
Anything's possible when it comes to game companies, but I'd say the chances we'll see the PS4 — behind closed doors or no — at E3 2012 is zero. The same goes for Microsoft's next Xbox. Neither the Xbox 360 nor PS3 are threatened in a generational sense by the Wii U, and both companies have too many triple-A titles in queue to risk stalling sales by teasing next-gen stuff.
By Matt Peckham, PCWorld Jan 9, 2012 9:02 AM
That out-of-nowhere, weirdly unsourced claim from British biz site MCV last week bluntly stating we'd see Microsoft's next Xbox and Sony's PS4 at E3 this summer? Baloney, says Sony (about the PS4, anyway).
"I don't think we're contemplating talking about anything to do with future console iterations at this point," Sony Computer Entertainment president Andrew House told CVG, noting that Sony is "just entering into this great period for PS3."
Late last week, MCV wrote a story titled "Next Xbox AND PS4 set for biggest ever E3." The rest of the story? Just a few paragraphs claiming the same, without so much as a single "our sources tell us" or "supply chain members reveal." (Hey, the Internet...claim anything!)
Instead, says Sony, keep yours eyes on the PS3: "[One] thing I always point to is that, somewhat in contrast to our major competitors, we have, particularly with PS2, managed the length of the lifecycle and ensured its profitability for our publishing partners for a much longer lifecycle than has been true of the competition," says House. It's true, so long as we stick to set-top consoles (though Sony's only released two to date, so the "always" part's statistically flat).
Sony claims its device longevity has to do with the company's history as an electronics manufacturer and its close partnerships with publishing partners to ensure profitability, though that doesn't really explain the revenue hemorrhaging the company endured for years while it was selilng the PS3 at a serious loss (the company didn't climb out of the red until early 2010, over three years after the system debuted).
So when will we see a PS4? House wouldn't say, but he admitted the future probably has a lot to do with high-definition breakthroughs, and that physical media would probably still play a major role because it offers "the easiest consumer experience." Expect cloud and streaming content to be part of the package, but more for mobile (the Vita and Sony's PlayStation mobile phone platform, in other words) as well as casual content.
Anything's possible when it comes to game companies, but I'd say the chances we'll see the PS4 — behind closed doors or no — at E3 2012 is zero. The same goes for Microsoft's next Xbox. Neither the Xbox 360 nor PS3 are threatened in a generational sense by the Wii U, and both companies have too many triple-A titles in queue to risk stalling sales by teasing next-gen stuff.
rumor
http://www.gamesindustry.biz/article...ed-games-rumor
http://www.gamesindustry.biz/article...ed-games-rumor
PlayStation 4 named Orbis, won't play PS3 titles, will block used games - rumor
By James Brightman
Wed 28 Mar 2012 2:59pm GMT / 10:59am EDT / 7:59am PDT
A "reliable source" indicates that Sony's next console will be ready for a holiday 2013 launch
Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...
www.playstation.com
PlayStation 4 talk is once again ramping up, and the latest rumor reinforces the notion that next-gen consoles could very well block consumers from playing used titles. A new Kotaku report cites "a reliable source who is not authorized to talk publicly about next-gen hardware but has shared correct information with us before" and states that the PS4 will actually be named Orbis.
It's not clear if this is a codename or not, but the report leans in the direction that it's actually a real name, not an internal label like Microsoft's Durango for the next Xbox. It's worth noting that orbis.scedev.net does exist, and it was the Vita dev.net website that originally revealed that name for Sony's new portable.
Kotaku's source also reveals several pieces of key information: Orbis will not be backwards compatible with PS3, it should be launching on time for holiday 2013 ("select developers" have been receiving dev kits since the beginning of this year), and most importantly the new hardware will be designed to block used titles from playing.
If true, that last part will raise many an eyebrow. The report notes that new Orbis games would ship either on a Blu-ray disc or as a PSN download, and if you buy the disc, it must be locked to a single PSN account, enabling you to play the game, save the whole game to your HDD, or label it as "downloaded" in your account history (making it free to download at a later date if needed).
Then, if you trade that disc in, the customer buying the used game will be restricted in some way. Kotaku says "it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game."
Additionally, playing a game will require being online - similar to many PC games today, you'll need to have a PSN account and be online to get started.
Finally, the rumored specs on the device: AMD x64 CPU and AMD Southern Islands GPU.
Interestingly, the latter would mean that Orbis games could be displayed at a stunning resolution of up to 4096x2160; this is a resolution far beyond current HDTV sets. It'll also improve the 3D games resolution, bumping it up from PS3's 720p to a full 1080p.
Remember, this is all rumor for now, but it's certainly worth keeping an eye on. We'll fill you in as we obtain more information.
By James Brightman
Wed 28 Mar 2012 2:59pm GMT / 10:59am EDT / 7:59am PDT
A "reliable source" indicates that Sony's next console will be ready for a holiday 2013 launch
Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...
www.playstation.com
PlayStation 4 talk is once again ramping up, and the latest rumor reinforces the notion that next-gen consoles could very well block consumers from playing used titles. A new Kotaku report cites "a reliable source who is not authorized to talk publicly about next-gen hardware but has shared correct information with us before" and states that the PS4 will actually be named Orbis.
It's not clear if this is a codename or not, but the report leans in the direction that it's actually a real name, not an internal label like Microsoft's Durango for the next Xbox. It's worth noting that orbis.scedev.net does exist, and it was the Vita dev.net website that originally revealed that name for Sony's new portable.
Kotaku's source also reveals several pieces of key information: Orbis will not be backwards compatible with PS3, it should be launching on time for holiday 2013 ("select developers" have been receiving dev kits since the beginning of this year), and most importantly the new hardware will be designed to block used titles from playing.
If true, that last part will raise many an eyebrow. The report notes that new Orbis games would ship either on a Blu-ray disc or as a PSN download, and if you buy the disc, it must be locked to a single PSN account, enabling you to play the game, save the whole game to your HDD, or label it as "downloaded" in your account history (making it free to download at a later date if needed).
Then, if you trade that disc in, the customer buying the used game will be restricted in some way. Kotaku says "it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game."
Additionally, playing a game will require being online - similar to many PC games today, you'll need to have a PSN account and be online to get started.
Finally, the rumored specs on the device: AMD x64 CPU and AMD Southern Islands GPU.
Interestingly, the latter would mean that Orbis games could be displayed at a stunning resolution of up to 4096x2160; this is a resolution far beyond current HDTV sets. It'll also improve the 3D games resolution, bumping it up from PS3's 720p to a full 1080p.
Remember, this is all rumor for now, but it's certainly worth keeping an eye on. We'll fill you in as we obtain more information.
They already do something similar with the multiplayer part of current new games. The MP piece is tied to a code you have to enter. Once it's entered, you get the key and can play. If you sell/trade the game, the next owner has to pay $10 to get a new key to play MP. Looks like now they're expanding that to the entire game. I don't like it for the MP piece, so this isn't what I would call good news.
Unfortunately this is what a lot of video game companies are heading towards. Video games linked to an account, with no possibility of transferring them over to another person. If you've bought a game from iTunes or the Android Market then you've already agreed to this.
as much as people love the digital distribution service Steam, this is exactly what it does. But one thing with Steam is that they have ridiculous sales on games, sometimes up to 75% off. Sony and EA have bullshit sales like 10-20% off on a game or DLC that nobody gives a crap about. and even then, especially with the Vita, storage costs way too much... proprietary hardware FTL.
BsltM.png
looking way into the future, I suspect once storage devices become affordable enough and internet speeds can support it, some companies will begin blatantly supporting digital downloads, maybe even not offering a physical copy of popular games (e.g. Madden, Call of Duty, etc) even for consoles. Less manufacturing and overhead costs.
as much as people love the digital distribution service Steam, this is exactly what it does. But one thing with Steam is that they have ridiculous sales on games, sometimes up to 75% off. Sony and EA have bullshit sales like 10-20% off on a game or DLC that nobody gives a crap about. and even then, especially with the Vita, storage costs way too much... proprietary hardware FTL.
BsltM.png
looking way into the future, I suspect once storage devices become affordable enough and internet speeds can support it, some companies will begin blatantly supporting digital downloads, maybe even not offering a physical copy of popular games (e.g. Madden, Call of Duty, etc) even for consoles. Less manufacturing and overhead costs.
Yep, and additionally: the price will drop slower than it does in the gray market, it will never drop below $20 (Greatest Hits/Platinum Hits), and you won't be able to recoup any of your money when you get tired of the game because you can't sell it.
Unfortunately this is what a lot of video game companies are heading towards. Video games linked to an account, with no possibility of transferring them over to another person. If you've bought a game from iTunes or the Android Market then you've already agreed to this.
as much as people love the digital distribution service Steam, this is exactly what it does. But one thing with Steam is that they have ridiculous sales on games, sometimes up to 75% off. Sony and EA have bullshit sales like 10-20% off on a game or DLC that nobody gives a crap about. and even then, especially with the Vita, storage costs way too much... proprietary hardware FTL.
looking way into the future, I suspect once storage devices become affordable enough and internet speeds can support it, some companies will begin blatantly supporting digital downloads, maybe even not offering a physical copy of popular games (e.g. Madden, Call of Duty, etc) even for consoles. Less manufacturing and overhead costs.
as much as people love the digital distribution service Steam, this is exactly what it does. But one thing with Steam is that they have ridiculous sales on games, sometimes up to 75% off. Sony and EA have bullshit sales like 10-20% off on a game or DLC that nobody gives a crap about. and even then, especially with the Vita, storage costs way too much... proprietary hardware FTL.
looking way into the future, I suspect once storage devices become affordable enough and internet speeds can support it, some companies will begin blatantly supporting digital downloads, maybe even not offering a physical copy of popular games (e.g. Madden, Call of Duty, etc) even for consoles. Less manufacturing and overhead costs.

Sony is retarded if they go this route.

But, just because I can...I'll buy it.
Buy used PS2 off eBay or craigslist?

<-----Gets perspective check from srika.
Yeah, I know, but really that's lame that they cut the customer off from backward compatibility. I mean, is it really THAT hard? I have my doubts.
Wanna talk catfish?
Thread Starter
The sizzle in the Steak
Joined: Nov 2001
Posts: 71,436
Likes: 1,877
From: Southern California
It's the game makers that are pushing this.
They lose HUGE $$$ on the used market for games.
They want all the coin.
MS & Sony will do what they are told.
I don't expect Gamestop to take this lying down.
Thread Starter
The sizzle in the Steak
Joined: Nov 2001
Posts: 71,436
Likes: 1,877
From: Southern California
^^ They have no choice.
Time for them to change their business model.
Gamestop will eventually be the "blockbuster" of video game stores.
There will be no need for brick & mortar for purchasing games.
Time for them to change their business model.
Gamestop will eventually be the "blockbuster" of video game stores.
There will be no need for brick & mortar for purchasing games.
what's Gamestop going to do? Amazon is taking over sales in many areas, and getting stronger and stronger. I was just reading today about how Best Buy is closing a bunch of stores, basically because lots of people go in there to just look at the items, then they go home and buy them on Amazon if they like em. I would expect similar behaviors at many other retailers.
what's Gamestop going to do? Amazon is taking over sales in many areas, and getting stronger and stronger. I was just reading today about how Best Buy is closing a bunch of stores, basically because lots of people go in there to just look at the items, then they go home and buy them on Amazon if they like em. I would expect similar behaviors at many other retailers.
Yes, well, that's a completely different market pressure from the one that says - we won't let our systems play "used" games.
You guys are full of crap, those of you with young ones.... in a few years your kids will be nagging you endlessly for the new PS4/Xbox 720
we'll see. You'll buy one just to shut them up.
I know where you read this...

we'll see. You'll buy one just to shut them up.what's Gamestop going to do? Amazon is taking over sales in many areas, and getting stronger and stronger. I was just reading today about how Best Buy is closing a bunch of stores, basically because lots of people go in there to just look at the items, then they go home and buy them on Amazon if they like em. I would expect similar behaviors at many other retailers.

I don't mind blocking used game if they drop the prices of games over time.
I rarely ever buy used, and if I do it's normally years after the game has came out. Normally, in this case I can get the game dirt cheap used while the "new" copy is still $20 bucks.
I have never bought a used game for PC because Steam does an excellent job in motivating customers to buy old games (see: 75%-80% price cuts).
Unfortunately, like is300eater said, I feel game companies will set a $20 minimum on all games.
This move will be bad for Gamestop but even worse for services like Gamefly or Redbox. Having to pay an extra fee per game destroys Gamefly's pricing.
I rarely ever buy used, and if I do it's normally years after the game has came out. Normally, in this case I can get the game dirt cheap used while the "new" copy is still $20 bucks.
I have never bought a used game for PC because Steam does an excellent job in motivating customers to buy old games (see: 75%-80% price cuts).
Unfortunately, like is300eater said, I feel game companies will set a $20 minimum on all games.
This move will be bad for Gamestop but even worse for services like Gamefly or Redbox. Having to pay an extra fee per game destroys Gamefly's pricing.
For a second there i thought it was a comparison of Sandisk's MS Duo vs Sony's MS Duo....but with that said, Sony memory stick brand, regardless of the format, is always priced higher. Damn you Sony! I'm really done supporting them. Used to defend them when it was Sony TV vs Samsung TV.......not anymore
https://www.google.com/search?q=best...+stores+amazon
also Re: GameStop:
http://www.slashgear.com/gamestop-ce...ture-24219881/
GameStop CEO doesn’t believe in Xbox 720 pre-owned blocking feature
Mark Raby, Mar 24th 2012
The man at the top of the #1 video game retailer in the US does not believe all the hype about rumors Microsoft’s next home console will be able to block consumers from playing pre-owned games. Rumors surrounding this mechanic have said that Microsoft will implement technology that essentially creates a one-to-one relationship between a game disc and the console.
That means that if you played a game, then tried to sell it to Gamestop, and someone bought that pre-owned game, they would be unable to play it since it would still be registered to your system. Of course, that also means that if you want to take your game to a friend’s house, you’d need to take your Xbox with you, or if your Xbox was broken and you bought a replacement, none of your legitimately purchased games would work.
In his quarterly earnings call this week, GameStop CEO Paul Raines said, “We think it’s unlikely that there would be that next-gen console because the model simply hasn’t been proven to work.” Raines, probably more than anyone else, does not want anything like this kind of technology to develop. New video games have razor thin margins, but GameStop can buy a game from a cash-strapped gamer and sell it back to a new customer at more than double that value. That is the bread and butter of GameStop’s business, and it would be instantly dead if anything like this was implemented on the new Xbox.
Mark Raby, Mar 24th 2012
The man at the top of the #1 video game retailer in the US does not believe all the hype about rumors Microsoft’s next home console will be able to block consumers from playing pre-owned games. Rumors surrounding this mechanic have said that Microsoft will implement technology that essentially creates a one-to-one relationship between a game disc and the console.
That means that if you played a game, then tried to sell it to Gamestop, and someone bought that pre-owned game, they would be unable to play it since it would still be registered to your system. Of course, that also means that if you want to take your game to a friend’s house, you’d need to take your Xbox with you, or if your Xbox was broken and you bought a replacement, none of your legitimately purchased games would work.
In his quarterly earnings call this week, GameStop CEO Paul Raines said, “We think it’s unlikely that there would be that next-gen console because the model simply hasn’t been proven to work.” Raines, probably more than anyone else, does not want anything like this kind of technology to develop. New video games have razor thin margins, but GameStop can buy a game from a cash-strapped gamer and sell it back to a new customer at more than double that value. That is the bread and butter of GameStop’s business, and it would be instantly dead if anything like this was implemented on the new Xbox.
nope. as if it was some reddit specific news? lol it was everywhere dude.
https://www.google.com/search?q=best...+stores+amazon
also Re: GameStop:
http://www.slashgear.com/gamestop-ce...ture-24219881/
https://www.google.com/search?q=best...+stores+amazon
also Re: GameStop:
http://www.slashgear.com/gamestop-ce...ture-24219881/
I get like 80% of my news from reddit now. join the hivemind!
http://www.ibtimes.com/articles/3222...games-xbox.htm
Sony’s PlayStation 4 Rumors: Its Codename Is Orbis; What Else We Know So Far
By Akansha Srivastava
March 31, 2012 2:32 AM EDT
Sony's next generation PlayStation 4 release rumors are spreading like wildfire even though the company hasn't stated any official word for the gaming console launch.
According to a report from gaming website Kotaku, a prototype of the console is already being shipped to selected developers and the game lovers will be seeing its launched in-store in 18 months' time.
The latest reports suggest that Sony will launch the PS4, codenamed the Orbis, in time for Christmas 2013. However, very little is known about the next-gen console.
According to a report on gaming website Kotaku, a prototype of the console is already being shipped to select developers and the game lovers will be seeing its launch in 18 months' time. However, it is supposed that Sony may also unveil it at the games trade show E3 in June 2013.
Here is a roundup of all the rumored features, specs and release date of PlayStation 4.
Features and Specs Updates
According to the website's source, the PlayStation Orbis will have both a CPU and a GPU made by AMD, with the graphics being based on the recently released Southern Islands cards for the PC.
This improved hardware will allow the console to display graphics at a resolution of up to 4096 x 2160 and 3D images at a full HD 1080p resolution.
The report also mentioned that more and more prototypes of the console are being sent to selected developers across the world so that they can start working on games for the new home console.
Projects surround the PlayStation 4 have been in development for quite some time now. Game design news site Develop reported in October that preliminary work on titles for the upcoming console was underway in Sony studios. The source told Develop that these projects were in very early stages.
Unfortunately for existing PS3 owners, the Orbis would not have any sort of backwards compatibility with games for the current device, which means early adopters would not have lots of things to play on it. According to a Slashgear report, the Orbis will not be working with any games from previous consoles at all, depending solely on games that are release after the console itself.
Just like with a previous rumor concerning the next generation Xbox console, it seems that the Orbis will have a system in place to prevent used gaming, similar to the one seen with current PC games.
Games for the console will arrive either on a Blu-ray disc or as digital downloads. Once the user gete a retail game and place it into their console, they would need to activate it online and tie it to their PlayStation Network account, which means the user would be able to download it from the PS Store in case something happens to the Blu-ray disc.
Those who buy used copies of a game might be served with a trial version or be forced to pay a certain amount of money in order to unlock the full title, but actual details aren't clear just yet.
By Akansha Srivastava
March 31, 2012 2:32 AM EDT
Sony's next generation PlayStation 4 release rumors are spreading like wildfire even though the company hasn't stated any official word for the gaming console launch.
According to a report from gaming website Kotaku, a prototype of the console is already being shipped to selected developers and the game lovers will be seeing its launched in-store in 18 months' time.
The latest reports suggest that Sony will launch the PS4, codenamed the Orbis, in time for Christmas 2013. However, very little is known about the next-gen console.
According to a report on gaming website Kotaku, a prototype of the console is already being shipped to select developers and the game lovers will be seeing its launch in 18 months' time. However, it is supposed that Sony may also unveil it at the games trade show E3 in June 2013.
Here is a roundup of all the rumored features, specs and release date of PlayStation 4.
Features and Specs Updates
According to the website's source, the PlayStation Orbis will have both a CPU and a GPU made by AMD, with the graphics being based on the recently released Southern Islands cards for the PC.
This improved hardware will allow the console to display graphics at a resolution of up to 4096 x 2160 and 3D images at a full HD 1080p resolution.
The report also mentioned that more and more prototypes of the console are being sent to selected developers across the world so that they can start working on games for the new home console.
Projects surround the PlayStation 4 have been in development for quite some time now. Game design news site Develop reported in October that preliminary work on titles for the upcoming console was underway in Sony studios. The source told Develop that these projects were in very early stages.
Unfortunately for existing PS3 owners, the Orbis would not have any sort of backwards compatibility with games for the current device, which means early adopters would not have lots of things to play on it. According to a Slashgear report, the Orbis will not be working with any games from previous consoles at all, depending solely on games that are release after the console itself.
Just like with a previous rumor concerning the next generation Xbox console, it seems that the Orbis will have a system in place to prevent used gaming, similar to the one seen with current PC games.
Games for the console will arrive either on a Blu-ray disc or as digital downloads. Once the user gete a retail game and place it into their console, they would need to activate it online and tie it to their PlayStation Network account, which means the user would be able to download it from the PS Store in case something happens to the Blu-ray disc.
Those who buy used copies of a game might be served with a trial version or be forced to pay a certain amount of money in order to unlock the full title, but actual details aren't clear just yet.











