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360: Forza Horizon

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Old 10-14-2012, 06:09 PM
  #281  
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Originally Posted by civicdrivr
They said Gran Turismo looks like a hospital with cars in it
I lol'd pretty hard there.

I see the wheel catalog looks EXACTLY THE FUCKING SAME!
Old 10-14-2012, 06:29 PM
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Did you expect a difference there?
Old 10-14-2012, 08:31 PM
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There really should be a bigger penalty for hitting a conversion van head on at 100 mph in a compact car. Even if they don't part damage. The car should be pretty much stopped or out of control. It feels like you can just drive through vehicles with that Evo.
Old 10-14-2012, 08:34 PM
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Yea, crashing into other cars is too arcade-y to me.
Old 10-14-2012, 08:43 PM
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Yeah, you just bounce off of them.

And fck the wheel catalog.
Old 10-14-2012, 08:56 PM
  #286  
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it looks like fm4 will be a keeper... but horizon looks fun...
Old 10-15-2012, 12:25 AM
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Originally Posted by civicdrivr
Did you expect a difference there?
To be honest, no. They seem to think that the wheel trends from whenever FM3 was released are the exact same, and that no new wheel companies have made a name for themselves since then. Of course I mean groups like ADV.1, Vossen, and SSR, but some other wheels like Work Meister's, BBS LM's, or Enkei RP03's would be cool. Honestly as long as you can make them white I'll be fine.

Originally Posted by Stapler
There really should be a bigger penalty for hitting a conversion van head on at 100 mph in a compact car. Even if they don't part damage. The car should be pretty much stopped or out of control. It feels like you can just drive through vehicles with that Evo.
Yeah but what do you want, to total your car out from a 30mph head on collision? If crash physics were more realistic, then you wouldn't hardly get any racing in because hitting anything would cause a spin or something like that.

Originally Posted by StreetKA
it looks like fm4 will be a keeper... but horizon looks fun...
I agree, but a lot of times I don't want to be confined to a track, just cruising around with no actual limits on what route you can take will be lots of fun.
Old 10-15-2012, 12:59 AM
  #288  
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Originally Posted by CLassy02

Yeah but what do you want, to total your car out from a 30mph head on collision? If crash physics were more realistic, then you wouldn't hardly get any racing in because hitting anything would cause a spin or something like that.
Well, yeah. The first few races I did in the demo I didn't even notice that you don't really get penalized because I tried not to hit stuff. It wouldn't have to be mandatory either. It could have been one of the difficulty settings.

I should also say that I have gta4 for the pc modded so the cars take more realistic damage and have more realistic handling (mainly removed the traction control so you can steer with the throttle), pretty much any head on crash in a chase is an instant failure unless you can hop in another car in time.
Old 10-15-2012, 11:29 AM
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Originally Posted by CLassy02
To be honest, no. They seem to think that the wheel trends from whenever FM3 was released are the exact same, and that no new wheel companies have made a name for themselves since then. Of course I mean groups like ADV.1, Vossen, and SSR, but some other wheels like Work Meister's, BBS LM's, or Enkei RP03's would be cool. Honestly as long as you can make them white I'll be fine.
The wheel whore in me needs to correct something - SSR has been around for yeeeeaaaaars. Which only further proves your point that T10/Playground Games are out of touch with that segment. I'd like to be able to paint any wheel, even those that are chrome. But that probably wont happen


I played the demo for a bit more last night. Im not going to really shit on the game until I actually get it, but the physics, even on simulation, are too arcade-like. If Im going wide on a turn, all I need to do is let off the gas, then floor it real quick and it'll tighten up easily. No drama, no slide. Thats not realistic at all. If you do that in FM4 (let alone the real world), you'll upset the chassis and slide. Theres no way a nearly stock Mustang can go around a tight right hander at 120mph without sliding. Playing it more makes it feel so much more like Need For Speed, and I don't like that at all.
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Old 10-15-2012, 03:31 PM
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Just wondering, how have did you set your difficulty. I can get a pretty good slide going in that mustang.

Apparently there is a hidden stm setting that only pays attention to the main difficulty pre sets. So you have to change it to expert first rather than just doing custom from the beginner pre set. Still though, the handling is dumbed down a bit from f4, I don't really understand why they would even make that decision.
Old 10-15-2012, 03:44 PM
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Originally Posted by Stapler
Just wondering, how have did you set your difficulty. I can get a pretty good slide going in that mustang.

Apparently there is a hidden stm setting that only pays attention to the main difficulty pre sets. So you have to change it to expert first rather than just doing custom from the beginner pre set. Still though, the handling is dumbed down a bit from f4, I don't really understand why they would even make that decision.
Ill have to check out the expert setting. I would turn all assists off and everything else to simulation. But if there is a hidden setting that makes it handle even more realistically, then Id be happy. As it is, the game is just too easy.
Old 10-16-2012, 08:51 PM
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Full car list shown in game:

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Old 10-16-2012, 10:25 PM
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First 30 minutes of the game:

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Old 10-16-2012, 11:59 PM
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FM4 Save Game File reward cars:


IGN Review:

Old 10-17-2012, 11:46 AM
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God I hope we can turn off these cheesy cut scenes.
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Old 10-17-2012, 11:50 AM
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Me too but I doubt it.
Old 10-17-2012, 12:04 PM
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Seeing actual highways makes me happy
Old 10-17-2012, 12:08 PM
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First 30 look amazing. The people look real as fawk
Old 10-17-2012, 12:13 PM
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Posted on Jalopnik earlier:

While the full official car list is yet to be announced, the first downloadable cars were just released. They're good ones. Since you can't import all your cars from other Forza games into Horizon (there are a few crossovers), the good folks who make the game want to make sure you're happy with the downloadable content.

The cars that will be available for the first month of the game are below:

2012 Ferrari 599XX Evoluzione
2012 Lamborghini Aventador J
2012 Gumpert Apollo Enraged
2012 Alfa Romeo 8C Spider
2012 Ford Mustang Boss 302
1957 Chevrolet Bel Air

Six pieces of awesome to blast around Colorado in. Forza has also announced another bit of downloadable entertainment that they're calling the "Rally Expansion Pack." Details are scarce, but it'll also have new cars, events, and achievements. They are also guaranteeing DLC cars for the first six months of the game, which is where they have Gran Turismo beat.
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Old 10-17-2012, 12:27 PM
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I'm so excited!

Can't wait to cruise around with you fools
Old 10-17-2012, 01:43 PM
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The highways look great. I'm super pumped
Old 10-17-2012, 01:46 PM
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How the hell are they putting Veyron SS engines in buses and such!?!?!?!!?


Zonda R race...


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Old 10-17-2012, 03:14 PM
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Am I the only one that is slightly annoyed that they give us track cars and then make us go offroad in them?
Old 10-17-2012, 03:26 PM
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They cut out a lot of "track" cars but some like the Radical, Zonda R, and 599XX have me asking the same question.
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Old 10-17-2012, 03:35 PM
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Yeah same here. Seems out of place to drive a lot of these cars on dirt lol
Old 10-17-2012, 04:15 PM
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Rally pack announced:

http://forzamotorsport.net/en-us/Ral...sion_Announce/
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Old 10-17-2012, 04:23 PM
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What makes the Gumpert Apollo enraged? Did it look in a mirror??
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Old 10-17-2012, 04:33 PM
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lol the boost in HP

I love that car.
Old 10-17-2012, 08:20 PM
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Old 10-17-2012, 08:57 PM
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Originally Posted by civicdrivr
Posted on Jalopnik earlier:
With that, anyone who buys a Season Pass will get all that free, plus an exclusive Season-Pass only car; the first month is the 2006 Miura Concept.
Old 10-17-2012, 09:04 PM
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This Season Pass has more in it then FM4, but you pay for it. And they only say the first 6 months are included. Who knows how many more packs they plan on selling. And, obviously this is an assumption, the Porsche pack.
Old 10-18-2012, 02:16 AM
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Don't know if anyone else besides me got the LCE, but an official on the main forums confirmed this first pack will be included at no extra charge.
Old 10-18-2012, 10:38 AM
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That's awesome! I got the LCE as well.
Old 10-18-2012, 11:22 AM
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So what is the difference in regular and limited edition? I dont think i will pay extra...
Old 10-18-2012, 11:30 AM
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Are you serious? It's been posted a few times in here and it's somewhere on Google
Old 10-18-2012, 12:32 PM
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Thats should indicate how lazy i am i guess... but ok i will search
Old 10-18-2012, 02:43 PM
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Lazy bish...

http://forzamotorsport.net/en-us/For...izon_VIP_Cars/
Old 10-18-2012, 04:14 PM
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There is definitely something up with the traction/ stability control. In the viper on the dirt road to the dam you can drop the clutch in 2nd and it will barely spin the tires. You can do the same thing on the asphalt just before the road and do a long 2nd gear burn out. I can also slide my truck on dirt more easily at 40mph with 170 hp and off road tires. Heck a 60 hp vw is more fun.
Old 10-19-2012, 05:44 PM
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This guy has an annoying voice but he's driving a 2G Superleggera on a golf course


Matte paint shown in this video along with the SAME FCKING WHEEL CATALOG...

Aero and Appearance 1:10-2:30
Tires and Rims 2:30-7:22
Upgrades 7:26-9:20
Paints 10:00-15:00
Car Test 16:00


Old 10-19-2012, 06:08 PM
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Barn find shown at 3:45
"Boss" battle at 6:50
LFA given at 10:30
Auto upgrade at 13:30
Barn find fixed at 13:50 (EB110S and M1 are visible in menu)
Race at 16:00


Somehow this guy put a Hayabusa motor in the old school Fiat...


ISF motor in a FR-S...


How the hell are people doing these engine swaps!?!??!

Last edited by CLtotheTL32; 10-19-2012 at 06:11 PM.


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