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360, PS3, PC: Battlefield - Bad Company 2

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Old 04-19-2010, 09:16 PM
  #161  
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Originally Posted by srika
makes sense.

Compared to everyone having a parachute that can deploy an infinite number of times without touching it, it does
Old 04-19-2010, 09:18 PM
  #162  
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or the fact that you can heal yourself by standing next to a small box
Old 04-19-2010, 09:26 PM
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hehe. guess sense is not a good word here.
Old 04-19-2010, 09:27 PM
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Originally Posted by TommySalami


Nice vid. This is the one where I learned about landing on the helicopter:

http://www.youtube.com/watch?v=FhbjULsWK1M
Old 04-21-2010, 12:53 PM
  #165  
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DICE > IW

at least when it comes to responsiveness to the community:





As requested by the community, here is the exhaustive all inclusive changelist of all balance updates made in the R10 Server update for PC.

Increased the base range of all Automatic and Semiautomatic weapons for more consistent close range combat.
Slightly increased the damage of Semiautomatic rifles over long range for more consistent damage output.

Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy when moving to reduce LMG run and gun.
Decreased the base damage of the M60 and XM8 LMGs to bring them in line with the other LMG damage values.
Decreased the damage of the PKM over long range to balance it with other LMGs.
Increased the base damage of the Type88 LMG to balance it with other LMGs.

Slightly reduced the base damage of the M16 and G3 to balance the increased range.
Slightly increased the damage of the AEK971, F2000, AN94, and AUG over long range to balance them with other Assault Rifles.

Reduced the lethal blast range of the 40mm grenade and M2CG to highlight their role as a secondary weapon against infantry.
Slightly Reduced the max range of the 40mm shotgun to balance it with other shotguns.
Slightly increased the base damage of shotgun rounds and reduced their range to clarify ideal shotgun combat distance.

Reduced the base damage of the PP2000 to balance the increased range.
Increased the damage of the 9A91 over long range to balance its lower magazine size.

Increased the damage and range of the M9, M93 pistols to make them more desirable as a secondary weapon.
Increased the range of the MP443 pistol to make it more desirable as a secondary weapon.
Increased the damage of the MP412 over long range to balance its low rate of fire.
Slightly reduced the rate of fire of the M1911 pistol to balance it with other pistols.

Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
Significantly increased the speed of the Tracer Dart projectile to make it more effective against airborne targets.
Increased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
Slightly increased the Health of soldiers in Hardcore for better Kit Balance.

Increased the benefit from the Medkit Heal+ specialization to make it more desirable as a Specialization.
Decreased the benefit from Vehicle Reload Speed to balance it against other Vehicle Specializations.
Slightly decreased the benefit from accuracy specializations to balance the changes to range and accuracy tweaks.


Fixed a bug where the BMD3 would take extra damage to the front armor.
Reduced the explosive damage from Attack Helicopter cannons.
Increased the damage of AA guns against all targets. The AA gun should be much more effective against infantry on Port Valdez.

These changes will eventually make their way to the 360 and PS3 as we work with our partners Microsoft and Sony to continue to support BFBC2 on all platforms.

http://blogs.battlefield.ea.com/batt...changes.aspx##
Old 04-21-2010, 01:21 PM
  #166  
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Sweet!
Old 04-23-2010, 03:51 PM
  #167  
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Just picked up this game, haven't played online yet. I usually like to go through the campagain first before playing multiplayer. I never played the first one so my first impression is that I like it. The game play is a little slower compared MW2, you can't just run and gun. My only complaint is the controls for driving and shooting at the same time it's kind of akward.
Old 04-27-2010, 03:46 PM
  #168  
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Originally Posted by Silver™
DICE > IW

at least when it comes to responsiveness to the community:





As requested by the community, here is the exhaustive all inclusive changelist of all balance updates made in the R10 Server update for PC.

Increased the base range of all Automatic and Semiautomatic weapons for more consistent close range combat.
Slightly increased the damage of Semiautomatic rifles over long range for more consistent damage output.

Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy when moving to reduce LMG run and gun.
Decreased the base damage of the M60 and XM8 LMGs to bring them in line with the other LMG damage values.
Decreased the damage of the PKM over long range to balance it with other LMGs.
Increased the base damage of the Type88 LMG to balance it with other LMGs.

Slightly reduced the base damage of the M16 and G3 to balance the increased range.
Slightly increased the damage of the AEK971, F2000, AN94, and AUG over long range to balance them with other Assault Rifles.

Reduced the lethal blast range of the 40mm grenade and M2CG to highlight their role as a secondary weapon against infantry.
Slightly Reduced the max range of the 40mm shotgun to balance it with other shotguns.
Slightly increased the base damage of shotgun rounds and reduced their range to clarify ideal shotgun combat distance.

Reduced the base damage of the PP2000 to balance the increased range.
Increased the damage of the 9A91 over long range to balance its lower magazine size.

Increased the damage and range of the M9, M93 pistols to make them more desirable as a secondary weapon.
Increased the range of the MP443 pistol to make it more desirable as a secondary weapon.
Increased the damage of the MP412 over long range to balance its low rate of fire.
Slightly reduced the rate of fire of the M1911 pistol to balance it with other pistols.

Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
Significantly increased the speed of the Tracer Dart projectile to make it more effective against airborne targets.
Increased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
Slightly increased the Health of soldiers in Hardcore for better Kit Balance.

Increased the benefit from the Medkit Heal+ specialization to make it more desirable as a Specialization.
Decreased the benefit from Vehicle Reload Speed to balance it against other Vehicle Specializations.
Slightly decreased the benefit from accuracy specializations to balance the changes to range and accuracy tweaks.


Fixed a bug where the BMD3 would take extra damage to the front armor.
Reduced the explosive damage from Attack Helicopter cannons.
Increased the damage of AA guns against all targets. The AA gun should be much more effective against infantry on Port Valdez.

These changes will eventually make their way to the 360 and PS3 as we work with our partners Microsoft and Sony to continue to support BFBC2 on all platforms.

http://blogs.battlefield.ea.com/batt...changes.aspx##
Thanks for posting. I never knew they were working on fixing all of this.
Old 04-27-2010, 04:55 PM
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So what's with the new weapon descriptions? I've noticed "SA" added to the end of many weapons being used by higher ranked players.
Old 07-01-2010, 09:04 PM
  #170  
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just noticed you can buy unlocks for all the classes in the PS3 store. for $19.99.

I might do it..

I'd like to have all the weapons but I have no desire to play through to get them.
Old 09-08-2010, 02:53 PM
  #171  
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Does anyone here still playing it on PC?
Old 09-21-2010, 06:08 PM
  #172  
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Yup, I still play it more than all the other games I currently own.

falcon64z8 <---- hit me up if you wanna play some!
Old 09-29-2010, 12:29 PM
  #173  
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I'm on the PS3. Add me if you want to play

PS3 ID - Dalmasca
Old 02-23-2011, 11:22 AM
  #174  
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Recently started playing again.

since i've learned about how badass Battlefield 3 is gonna be... im back in BF BC2 mode.

im on almost each afternoon on weekdays after 4 p.m. Central

Tshirt Jujitsu = GT
Old 02-23-2011, 11:30 AM
  #175  
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Originally Posted by Rockstar21
Recently started playing again.

since i've learned about how badass Battlefield 3 is gonna be... im back in BF BC2 mode.

im on almost each afternoon on weekdays after 4 p.m. Central

Tshirt Jujitsu = GT
can you post some compelling videos for BF3? i havent seen anything about it (but want to). thx

ALSO.. i think a new thread would be good.
Old 02-24-2011, 08:02 PM
  #176  
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this game or MOH? Both are cheap now at Game Stop... I'm bored and never got into Black Ops
Old 02-24-2011, 08:05 PM
  #177  
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BF2 was much more satisfying to me than MOH, the sniper shots are amazing. in MOH I had to shoot like 3 times to kill with a headshot while in BF2 it was like 1 hit and thats it. and I was aiming dead-on. it was real annoying (anyone else notice that?) damn I feel like playing some BF2 now, I think I will.
Old 04-14-2011, 10:08 PM
  #178  
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so I couldn't find the CD the other day, and was real annoyed. I just happened to find it today and threw it in. damn, its a 1.8GB update! curious to see what was added!
Old 04-22-2011, 06:29 PM
  #179  
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Just beat the SP campaign last night. I loved it! The story was really good imo. Haven't played MP yet because I suck and don't feel like getting owned every 5 secs. This game on a proper pc rig looks so amazing! I like to walk around and just look at all the details. It's amazing!
Old 04-22-2011, 06:55 PM
  #180  
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Battlefield 3 looks crazy, you guys think it going to shit on 1 and 2 ?
Old 04-22-2011, 07:13 PM
  #181  
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It's hard to shit on Battlefield 2. But yeah I can't wait for it. Gonna have to upgrade my computer a bit when it comes out
Old 04-22-2011, 07:18 PM
  #182  
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Originally Posted by TommySalami
It's hard to shit on Battlefield 2. But yeah I can't wait for it. Gonna have to upgrade my computer a bit when it comes out
Just got mine built. Core i7 2600k with dual GTX 560Ti's in SLI! . Bring on BF3!!
Old 05-25-2011, 09:15 PM
  #183  
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Smile Battlfield / PS3 Players?

Just curious if any fellow Acura lovers out there are by chance fellow PS3 / Battlefield lovers as well?

I play all the time (can't wait for BF3) and would love to snipe your a**
Old 05-25-2011, 10:58 PM
  #184  
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Originally Posted by shiftinromance
Just curious if any fellow Acura lovers out there are by chance fellow PS3 / Battlefield lovers as well?

I play all the time (can't wait for BF3) and would love to snipe your a**
There's a BF thread, you'll have better luck posting there
Old 05-26-2011, 12:28 PM
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Moved and merged...not sure which thread shiftinromance meant. But, yeah...do a search!
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