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Apple: iPad News and Discussion Thread

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Old 11-11-2015, 05:51 PM
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If Steve was still alive he would put the A9X in the macbook and tell you that you don't need to run Windows.
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Old 11-11-2015, 06:03 PM
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Oh hey a tablet that can do 3 things at once


Old 11-12-2015, 04:17 PM
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Can the iPad PRO do something as basic as open two Safari windows at the same time, how about two instances of Excel?
Old 11-12-2015, 04:29 PM
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iPad pro USB controller supports USB 3.0.

Supposedly new cable or adapters are to come out eventually.
Old 11-13-2015, 02:33 PM
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Originally Posted by #1 STUNNA
Can the iPad PRO do something as basic as open two Safari windows at the same time, how about two instances of Excel?
I do not believe so. Even though Android lacks split screen, I would assume they would beat iOS to Windowing at this point.
Old 11-22-2015, 09:37 PM
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The iPad Pro has an App Store problem | The Verge
iPad Pro has an App Store problem

Much of the marketing around Apple’s new iPad Pro has been centered on its ability to run professional grade software and the variety of creativity apps it supports. But for smaller developers of pro software, the iPad Pro may present more of a quandary than a new computing platform.

The reason? Despite the new tablet’s processing power and capabilities, it’s still running on mobile software — and developers aren’t totally convinced the economic incentives exist in the App Store for iOS. In short, they feel they wouldn’t be able to charge users the amounts they normally would for a version of their software that runs on a desktop.

It’s a problem that exists not only around the iPad Pro, but mobile software development in general, and highlights the very real challenges that smaller software companies face when deciding which software platforms to prioritize — especially as mobile tablets and PCs converge.

One of the common complaints made by software developers who spoke to The Verge is that they can’t offer free trials of their apps as part of the App Store download process, or issue paid upgrades to long-term users. Others say that selling apps through the App Store can create a kind of wall between them and their customers if the customers have issues with their software. Broadly speaking, the iPad Pro is forcing them to rethink their monetization strategies.

"Apps on iOS sell for unsustainably low prices."

Bohemian Coding co-founders Pieter Omvlee and Emanuel Sa, whose app Sketch is geared toward professional graphic designers, have been especially vocal about the fact that they’ve chosen not to make a version of their app for the iPad Pro. Sketch is currently available as a Mac desktop app, and has received rave reviews from product designers — exactly the kind of app you’d think would port well to the iPad Pro. But two months ago, Sa left a comment on the website Designer News saying that he and Omvlee had "no plans for an iPad Pro."

"Yes, it has a beautiful screen, but there’s more to consider…," Sa said. "Apps on iOS sell for unsustainably low prices due to the lack of trials. We cannot port Sketch to the iPad if we have no reasonable expectation of earning back on our investment."

A trial means there's the option for a consumer to download a free trial of the software before committing to the full price of it — something that is fairly standard for heavy or expensive software downloaded directly from a web browser.

"Sketch on the Mac costs $99, and we wouldn’t dare ask someone to pay $99 without having seen or tried it first," Omvlee said in a recent interview with The Verge. "So to be sold through the App Store, we would have to dramatically lower the price, and then, since we’re a niche app, we wouldn’t have the volume to make up for it."


Jared Sinclair is another developer who has been outspoken about what he sees as a "stubborn refusal" on the part of Apple to let "pro iOS apps to flourish."

Sinclair says he sees the iPad Pro as "a computer, no doubt about that," because of its performance capabilities. But Sinclair, an iOS engineer at a Seattle-based digital agency called Black Pixel, believes the difficulties in turning pro software into iPad Pro software have nothing to do with engineering. It’s mostly because of App Store policies, he says.

"There’s no way to issue a refund if someone decides they didn’t like it," Sinclair says. "Or, people have a frustration, they go to the App Store, they leave a one-star review and you can’t respond or find out why they’re dissatisfied."


All of this is just "the reality of software."

Another common lament is around the fact that iOS software developers can’t offer paid upgrades to longtime app users through the App Store, forcing them to sometimes even consider launching an entirely new app instead.

"I think what a lot of people are worried about is the lack of upgrade pricing for those of us who want to keep incrementing these apps over the years," says Chris Liscio, creator of the popular music instruction and production app Capo. Capo for desktops sells for $29.99 on the Mac App Store, whereas the iOS, touch-optimized version of the app sells for $9.99.

Liscio calls himself an optimist and notes that it's early days for the tablet still. He says he’s excited about the iPad Pro, and has an app in the works for it. But, as desktop and mobile platforms converge, Liscio says, "that’s when the mobile pricing structures will have to be different."

The founder of Paper by FiftyThree, a free app revered by designers that was originally created for the iPad and has been optimized for the iPad Pro, says all of this is just "the reality of software."

"Maintaining software is more expensive than building it in the first place," FiftyThree co-founder and CEO Georg Petschnigg says. "The first version of Paper, we had three people working on it. Now we have 25 people working on it, testing on eight or nine different platforms, in 13 different languages." FiftyThree makes money by selling hardware, a popular $60 stylus called pencil, and has raised $45 million in venture capital funding from the likes of Andreessen Horowitz and New Enterprise Associates.

Still, Petschnigg says, "there’s clearly something amiss right now" when it comes to app monetization.

"The thing that makes me sad is that the clever and life-changing ideas don't come from big companies, they come from the small shops."

The story is a different one for software giants like Adobe, or Microsoft, who both appeared on stage during Apple’s iPad Pro announcement this past September and have optimized a variety of different apps for the iPad Pro. Neither of those companies have to worry about the number of mobile downloads they’ll get for their creativity and productivity apps, which they offer as free, lightweight versions of their core apps. Both make money by driving customers to subscriptions for their cloud services. The economic environment for smaller mobile developers, who need to give Apple a 30 percent cut of any paid download or app subscription fee, is more tenuous.

Apple has said that it paid out $10 billion dollars in revenue to its developers in 2014, and developers have made $33 billion to date from the sale of apps and games. These are not insignificant amounts; Apple also likes to point out that developers still get 70 percent of revenues from app sales. There are currently more than a million apps for iPhone in the App Store, and 850,000 for iPad.

But as Ben Thompson has pointed out before in his well-respected blog, Stratechery, 95 of the top 100 apps are free to play (free to download with purchasing options once you’re in the app). According to Gartner research, in-app purchases are expected to drive 41 percent of app store revenue in 2016, and apps that cost between 99 cents and $2.99 will account for the overwhelming majority of paid-for downloads by 2016.

Apple has paid out $33 billion to app developers to date

At the same time, developers say that even charging just 99 cents for a one-time download of their app reduces demand for it. All of this leaves fewer options for makers of expensive, professional-grade software, who neither a) do free-to-play or b) want to charge as little as a buck for their software.

Apple declined to comment for this story.

So, unless Apple changes the App Store business model for makers of pro software, what are the solutions for niche app developers weighing the iPad Pro as a new computing platform? For a lot of people, selling hardware while also raising millions in venture capital funding isn’t realistic.

The most obvious solution for pro software developers may be subscription models, or doling out new tools and features as in-app purchases. Bohemian Coding’s Omvlee says for apps like Sketch, that might not work. "Some tools like Microsoft Office or Adobe Creative Cloud have enough force behind them that they can demand this and people, grudgingly, pay it. Many of our customers don’t use Sketch daily, though, and to charge monthly for that is harder to justify," Omvlee says.

Some software makers attempt a combination of paid apps on iOS and paid apps on the web, so they can still take advantage of the giant iOS ecosystem. Animoto has been taking this approach since 2007, charging between $9.99 and $29.99 for its creative video editing software on the web, and offering a free mobile app download with a $4.99 per month in-app subscription through the App Store. Both types of paying customers get advanced software features.

But founder and CEO Brad Jefferson says Animoto is "still working through the economics" of making apps. And the company is holding off, for now, on making a version of the app optimized for the large screen or the accessory Pencil of the iPad Pro.

"What we made for the smaller iPad is still going to work on the larger one," Jefferson says. "So there’s a little bit of, ‘Let’s see what adoption of the Pro ends up looking like.’"

Last edited by #1 STUNNA; 11-22-2015 at 09:50 PM.
Old 12-08-2015, 11:08 AM
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Originally Posted by Mizouse
iPad pro USB controller supports USB 3.0.

Supposedly new cable or adapters are to come out eventually.
Lightning to SD camera reader released with USB 3.0 speeds with iPad Pro
Old 12-08-2015, 09:50 PM
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Originally Posted by #1 STUNNA
I read this earlier. iOS on Tablet needs to depart from the iPhone iteration in that way. Side-loading needs to happen if this is going to be a real Surface competitor.
Old 12-08-2015, 09:55 PM
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My friend got an iPad pro and pen to use with his adobe apps for making animations for clients.

I played around with various art programs for a couple hours. If I still did visual arts, this thing was everything I wanted in the 1st gen iPad years ago. Its lighting quick, the pen is great with a fine tipped nib, and it had no issues with your hand on the screen while drawing/painting.

I was very impressed. I have no use for one but I get the appeal for artistic fields.
Old 03-21-2016, 07:50 PM
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Just read a blurb about the new iPad pro, but are they seriously saying its better than a 2011 Mac Mini/MBP?
Old 03-21-2016, 07:53 PM
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no
Old 03-21-2016, 08:02 PM
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Originally Posted by Sarlacc
My friend got an iPad pro and pen to use with his adobe apps for making animations for clients.

I played around with various art programs for a couple hours. If I still did visual arts, this thing was everything I wanted in the 1st gen iPad years ago. Its lighting quick, the pen is great with a fine tipped nib, and it had no issues with your hand on the screen while drawing/painting.

I was very impressed. I have no use for one but I get the appeal for artistic fields.
If Adobe puts out a real camera RAW for a ProPad, I'm in.
Old 03-21-2016, 09:50 PM
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Originally Posted by Whiskers
no
Ok, well maybe not a 2011 Mac, but a ~2011 core i7 machine?


Old 03-22-2016, 06:37 AM
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meaning I agree with you
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Old 03-21-2017, 11:37 AM
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New entry level iPad at the 9.7-inch size, starting at $329 for 32GB and $429 for 128GB




http://www.apple.com/ipad-9.7/

Last edited by Mizouse; 03-21-2017 at 11:45 AM.
Old 03-21-2017, 11:38 AM
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IPad mini 4 updated to 128GB for $399. No more 32GB model.
Old 03-21-2017, 11:42 AM
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Might update my 3rd Generation 32GB iPad.

probably skip out on LTE this time. I rarely used it.
Old 03-21-2017, 11:57 AM
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Originally Posted by Mizouse
New entry level iPad at the 9.7-inch size, starting at $329 for 32GB and $429 for 128GB




iPad 9.7-inch - Apple
A new i device that's . . . thicker and heavier than the model it's replacing?
Old 03-21-2017, 12:39 PM
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Originally Posted by AZuser
A new i device that's . . . thicker and heavier than the model it's replacing?
its not a replacement for the iPad Pro.

its a new entry level model.

and the difference between the air2 is 32grams. About 1 ounce.
from the pro the weight difference is even less at 25grams.


the average aluminum can weighs 14.9grams.
A slice of bread is about an ounce.

Last edited by Mizouse; 03-21-2017 at 12:47 PM.
Old 03-21-2017, 03:01 PM
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Originally Posted by Mizouse
its not a replacement for the iPad Pro.

its a new entry level model.

and the difference between the air2 is 32grams. About 1 ounce.
from the pro the weight difference is even less at 25grams.

the average aluminum can weighs 14.9grams.
A slice of bread is about an ounce.
This new iPad is replacing the Air 2 which is thinner and lighter. I just meant that this move is in contrast to Apple's obsession with thinness and lightness.
Old 03-21-2017, 04:54 PM
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Gonna pick up one. Finally going to retire an original iPad.
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Old 03-21-2017, 05:09 PM
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Its a good deal for someone who wants a current, inexpensive iPad.
Old 03-21-2017, 05:26 PM
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Originally Posted by doopstr
Gonna pick up one. Finally going to retire an original iPad.
how the heck were you still able to use it??

my 3rd gen iPad is painfully slow.

i regret upgrading it to iOS7/8
Old 03-21-2017, 05:33 PM
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At this point it's only used for Youtube and Netflix. It can't run any iOS newer than IOS 5.1.1. so I think that stopped it from constantly becoming slower. The problem is I don't think any current app will run on it.
Old 04-07-2017, 08:23 PM
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Hmmm so I checked out the new iPad aka 5th Generation iPad aka iPad 2017.

i don't get why people criticize the non-laminated display so much.

Coming from owning a 3rd Gen iPad and using a iPad Air, it's the same.

Compared it to the iPad Pro 9.7"; I didn't see that big of a deal of the laminated display.
Sure if I looked at the new iPad off angle I could see the gap, but IMO it's not a big deal and wouldn't really use it off angle anyways.

also when I viewed them in the SF Union Square Apple Store I preferred the new iPads display because the display is brighter.
Both displays were at 100% and had massive glare from the large windows.
The 2017 iPad was more viewable in that situation

Old 04-08-2017, 08:51 AM
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I haven't heard too much complaining about the display. Press has been good. Price is good.
Old 06-05-2017, 11:54 AM
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iPad Split View drag and drop capability rumored for iOS 11



Must be nice to have an iPad that supports split view
Old 06-05-2017, 01:43 PM
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10.5" iPad Pro announced

1lb weight
slimmer left and right bezel
full-size on screen keyboard
true tone display
wide color gamut
ultra low reflectivity
600 nit brightness
HDR video
120mhz refresh rate
A10X 6-core CPU
12-core GPU

Last edited by Mizouse; 06-05-2017 at 01:48 PM.
Old 06-05-2017, 01:45 PM
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Bezels don't look that thin

Old 06-05-2017, 01:47 PM
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12.9" iPad Pro getting same updates
Old 06-05-2017, 01:55 PM
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10.5 starts at 64gb for $649

12.9 starts at 64gb for $799

128 and 256GB option available

available next week, orders start today
Old 06-05-2017, 01:56 PM
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iPad Pro is getting a macOS style dock!

redesigned app switcher.

drag and drop for files.

new files app for iPad, supports 3rd cloud storage like Dropbox.

Last edited by Mizouse; 06-05-2017 at 01:58 PM.
Old 06-05-2017, 02:05 PM
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Maybe it's time to replace my 3rd gen IPad.
Old 06-05-2017, 02:15 PM
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Wait new iPads are available for order today with availability next week.

does that mean iOS 11 will be out soon?
Old 06-05-2017, 02:45 PM
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Nvm it ships with iOS 10.
Old 06-05-2017, 03:10 PM
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I wouldn't expect iOS 11 to come out until next iPhone ships. That's also probably when High Sierra ships too, right? Didn't see a date.
Old 06-05-2017, 03:12 PM
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Yea I didn't see a date mentioned.

I was hopeful iOS 11 would come out sooner. I hate how they announce it now and then release it in September
I should've known better.
Old 06-05-2017, 07:34 PM
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Originally Posted by doopstr
If Steve was still alive he would put the A9X in the macbook and tell you that you don't need to run Windows.
That would be awkward then awesome. You can tell Apple is constantly at odds with Intel over chipsets.
Old 06-06-2017, 08:25 PM
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I'm very tempted to get a 10.5" with smart keyboard, & pencil, and 256GB.

Very tempted...
Old 06-07-2017, 07:41 AM
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Originally Posted by Sarlacc
I'm very tempted to get a 10.5" with smart keyboard, & pencil, and 256GB.

Very tempted...
One of my friends uses an iPad exclusively as his main computer. He's done that for like 3 years. iOS 11 is only going to make it easier for him.


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